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  1. #16
    Sackperson Private

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    Default

    This is one of my favorite series' and a few of the very best levels I've found lately. The detail is immaculate, the designs are perfectly laid out, and there's some serious artwork going on here.

    I recommend everyone give these levels a try if you like fantastic visuals, great storytelling, and fun gameplay... each one has a unique feel, and builds up to a good conclusion and one single thing that's probably the most extravagant and amazing looking characters I've seen on LBP so far.

    Definitely glad to see these posted in the showcase.

    5 stars x 3 levels... 15 stars

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  3. #17

    Default

    That last picture you posted is amazing! How did you make her?
    PSN: peanutbutter700

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  5. #18
    Scourge of the 7 Seas Matt 82's Avatar
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    Default

    Wow!

    Incredible art style. You`ve taken materials that should have no place in this level, and somehow made them look like that was their intended purpose all along.

    You created your own little world, that is sculpted to perfection and that`s inhabited by some beautiful characters.

    The story telling is great, as is the music in part 2. A musical interlude! Fantastic stuff!

    All 3 get 5 stars and a heart from me. Can`t remember the last level that had me in disbelief from start to finish, let along a series of 3 levels. These levels are art.

    2 minor points (because I get dizzy if I have nothing to suggest):

    - Sometimes the checkpoint placement is out of the way in the first level. At one point you need to go 20ft in the wrong direction to activate one. That moment broke the flow of the level for me. Other times you need to jump into the cut out area to activate one. Not a huge deal, but I think with this level, it`d be better that players didn`t have to concentrate on these kind of things but rather just lose themselves in the level.

    - Right near the end of part 3, when you get told that you have to spell out 'eternity' with shards. The magic mouths activated and disappeared without me getting a chance to read them as I had jumped up and evidently gone too far before stopping. It was fiddly trying to get the first one to come up as every time I hit triangle i`d get the second one again. I`d stick them on permanent switches if the thermo allows.

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  7. #19

    Default

    I finished all of them, and I not only gave out whatever hearts I could, but rated them 5 stars and tagged them as "beautiful"

    I was a little surprised when I realized that these levels really didn't have any obstacles. You know, no traps or enemies or any way to die. But when I just took the time to look at the level itself I was just stunned.

    You must be an artist in real life because time alone could not produce such amazing effects.

    I wish I had your talent. Good job and I really hope you make more levels!
    PSN: peanutbutter700

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  9. #20
    Stuff in the mix RickRock_777's Avatar
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    Default A True Masterpiece

    Hi again IceMaiden. Here's my take on the experience I had when I played your level "Empire Of The Snow Queen".

    Absolutely stunning visuals! Absolutely masterfully created characters! Absolutely brilliant stage design! Absolutely flawless execution of the theme throughout the entire level!

    When my wife and I played this level, there were moments when we sat in silence, speechless, in awe. You captured our minds, and took us on a journey that touched our soul as well. I felt priviledged to have been able to experience a level such as this, and I found myself at the end wishing it would continue.

    This level was truly magnificent! And your talent for creating is an inspiration!

    Bravo! Bravo! Very Well Done!

    I recommend, in the highest regard, that everyone on LBPC play this level.

    I will consider it an honor to receive feedback from you on my first level, Takken (Part 1)-The Beginning.

    As for the F4F (Feedback For Feedback), you will be getting a lot of plays on this thread. I would suggest you create a list of the people who play and review this level, and any other levels that you Showcase in the future. It will make it much easier to keep track as you play them and give your own feedback.

    Thanks again for the experience!

    Rick
    Member of Ghost Creators


    Current Projects: "Facility IX: The Core 100% / Refuge 75% / The Obligon 70%"--Created Exclusively For LBP2. _____«®»_____Follow me on Twitter @rickrock_777

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  11. #21

    Default

    Part one:
    My jaw fell off. Eyes starting to melt from over-exposure to artistry.

    Part two:
    Now my ears are melting too, meany.
    This music, by the way, not only is beautiful on its own IN LBP NOTES OF ALL THINGS, but fits the level AND THE STORY perfectly. :O

    Part three:
    Oh hey look actual gameplay xD
    Kinda.
    But I don't care. These levels are PREEEETTTY. Prettiest I've ever seen, and I've seen a good chunk of very beautiful levels. I can't heap enough praise on your artistic talent. It would probably break something.

    ONE nitpick. Near the end of the song, I hear sour notes. They're not sharp or flat; they're sour. I dunno if it was LBP-notes interfering with each other or what, but it just grated on me. Not enough to rate down, though; all three levels got five stars and hearts, and you got a heart as well. Amazing. I'm hoping to see more from you

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  13. #22
    Grand Den Mod-er of LBPC Morgana25's Avatar
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    Default

    I'm borrowing Zwolie's idea (hope you don't mind)

    Speachless!

    5 stars, hearted.... OMG beautiful.


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  15. #23
    More dead than alive Burnvictim42's Avatar
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    Default

    wonderful job on these levels, the story ending was a little anticlimactic to me (she just gives him up? lol) but beauty just oozes from every corner of this world. Thanks for adding a few levels to my hearted list.

    No F4F from me, hardly feedback here lol.

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  17. #24
    Sackperson Burrich's Avatar
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    Default

    Hey haven't given feedback for a level since... well... ever really, at least since the game was released. I felt compelled to play and give feedback on this trilogy the second I saw the screenshots.

    Firstly let me say they are beautiful creations. It's strange as there is little gameplay in the second one yet it is my favourite due to the beauty of the music. It actually made me feel something on the level that Team Ico's games usually do which is really saying something. Sort of a sadness at seeing the cold beauty of the world... maybe sadness isn't the right word... wonder perhaps.

    I was mesmerised from the very first scene when I saw the quality of the rocking chair. The detail in every section of the levels is astounding and I thank you for creating them . I feel that MM should be contacted in some way. I feel that they should really play these levels just because I feel that everyone who owns LBP should experience them and I think the creators themselves will be astounded at its quality.

    Now I hate to give criticism despite it being constructive but I guess that's the point. I apologise if any of the criticisms seems finicky but when something is of a high quality it is the little things that annoy you . Also I should point out that I've never created a level (so this feedbacks for free ), I do understand the amount of work that goes into levels but may not understand the complexity of some parts of the level, so if I criticise something that took you a long time to create, I apologise and just put it down to my own ignorance .

    General
    • I felt that the way that the story is told is a little simple, but perhaps that's the point of a fairytale.
    • There were times that I felt you could put a text box to indicate the significance of a certain section. For example in Level 2 you zoom in on the crystal alcove, perhaps it is literally just something of beauty that Kai passes on her way but I would have liked a text box to give it a name or give it some extra significance. This could perhaps be because of my love of descriptions through text as opposed to visuals though.


    Level 1
    • First rooms looks great but I felt the text boxes could have been spaced further apart, first time through I ran past some and picking the right one to read again took a few moments.
    • I felt the camera should be changed to frame the dissolving of the roses.
    • On the first playthrough I bypassed the tear -> rose bit... perhaps that's my fault though.
    • Loved the running water bit .
    • Everything great for a while, loved the texture work on the ice that the carriage passes over.
    • Also the mouth of the lair looked amazing!
    • Also loved the detail on the platforms in the next part .


    Level 2
    • As I said this one was my favourite .
    • Loved the design of the sleigh and music is fantastic! Really made me feel something... I'm a sucker for that kind of music .
    • Really loved the use of ice for the running water again.
    • Crystal designs were excellent.
    • I felt that the waves that were sliding back and forth could have had a sound effect. Especially in a cave/lair you would expect it to have a sound.
    • Another thing that struck me was that the spider web (I think it's a spider web) between the pillars is a little too perfect and rigid. Just something that stood out for me.


    Level 3
    • It's only on the second playthrough that some of the details are sticking out for me . Really amazing. The work behind the first puzzle and the vase after that... stunning.
    • Really liked the see through elevators.
    • Also the design of the snow flakes was excellent.
    • The pillar puzzle was great I thought, slow paced but took you a minute to figure out.
    • I'm not sure about the design of the torches... they seem out of place somehow. Obviously ice would melt with the flame so near but I felt they could do with a bit of shine for visual effect.
    • The snowflake puzzle was great and the stairs rising with the cracking sound really reminded me of ICO .
    • Lightning flash was cool.
    • The text-boxes were again a little closely spaced where the shards are sticking out of the ground.
    • I was a little disappointed not to see Gerda in the level at all... I'm not sure how you would achieve this and retain the quality and beauty of the level though.
    • Also the creation of the word Eternity was visually a little simple (I'm not sure how complex that is to do in the creator). It would have been really cool if single shards had come together to make each letter.
    • The Snow Queen was REALLY cool! Great design.


    Well that's it. I loved all 3 levels. Hearted levels and creator and again thanks for sharing them. While I haven't played loads of community levels in LBP, yours are right there with the best that I have played . I feel richer for having experienced them.
    Last edited by Burrich; 06-11-2009 at 09:13 AM.

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  19. #25
    The Multi-media drunkard GruntosUK's Avatar
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    Default

    Just played your levels, heres my feedback on them as I play

    Part 1
    -----------

    + Excellent little details in the house, the books, fireguard etc.
    + Liked the characters and roses
    + Cool Snow effect
    + I like the way you've constructed the landscape look very cool
    + You've actually made that awful shiny metal meterial look very cool, kudos for that!!
    + Nice cable car ride.
    + You got some really really beautiful sections in the level.

    ---------
    Part 2
    ---------

    + Again really impressive visuals in the cave
    + Liked the sled to
    + The music sounds very good
    + Wow, the waterfall and tiny details on the bridge were brilliant
    + Its a very relaxing ride that gets better and better as you move through it

    ----
    Part 3
    ----

    + Loved how part 2 ended where part 2 starts, nice idea to keep the flow
    + The detail in your levels is brilliant, I loved palace.
    + The camera angle looking back of the spires toward the start looked really cool
    + Nice little puzzles, not hard, but good to play
    + Love the castle design.
    + Liked how you ended up back at the start of the first level, nice work

    The amount of detail, thought and care thats obviously gone into your levels is fantastic. They were extremely well constructed and looked great. The only let down was lack of challenge and any high score system but after playing all three, its not what these levels are about at all. They have to be experienced!!

    *****, beautiful and a heart for all three.

    You have some talent

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    -----------------
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  21. #26

    Default

    I don't know how to start...

    I don't know what to say...

    I'm absolutely flabbergasted by the comments I have just read.

    I may hide!

    No wait...

    The credit goes to Hans Christian Andersen - he wrote the story! All I wanted was to do it justice.

    I've loved this fairytale since I was a child and having the opportunity to translate it onto LBP was a joy.

    I really, really put my heart and soul into it, so I guess you've all shared a little bit of me.

    Normally, I'm Icey by name and icey by nature. I just wanted to say, like Kai, my heart has been melted.

    I feel compelled to say that Khalith_, my son put the music into the Caverns and my husband, Rhyfelwr, created some of the concept art, without which my trilogy wouldn't have become a reality.

    As my son would say, it was hand-carved to precision!!

    When I get over the shock, I shall attempt to repair the faults.

    Thank you all so, so much.

    Icey
    Last edited by IceMaiden; 06-11-2009 at 06:19 PM.

    Sig By Rhyfelwr.
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  22. #27

    Default

    blizzard_cool is much better the IceMaiden, lol
    I'll check your level out later

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  24. #28
    The Real IceMaiden Coxy224's Avatar
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    Simply superb set of levels. Not much in the way of gameplay, but the visuals more than made up for it.
    In the case of these three levels, I have no definate favourite.
    I loved the almost-poetic storyline introduced in the first level, also enjoying the great visuals.
    Loved the music in the second level, but what's more - the visuals were brilliant as well, showing that music levels don't have to look bad!
    The final level was a fitting finish in the same vein as the rest of the trilogy - short but just perfect!
    Hearted all three levels

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  26. #29
    Sackperson AJnKnox's Avatar
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    Talking Wow!

    I haven't even played them yet but I am blown away by the pics you posted!

    I will play them tonight.

    Every time I make a new level I pat myself on the back for getting better (detail, gameplay, etc) then someone comes along (like you & Wex is another BTW) and shows me just how much I have to learn!

    Really looking forward to these!

    Thanks for sharing!


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  28. #30
    Waiting for LBP2 patch !! mistervista's Avatar
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    Default

    Played all your levels earlier and you have moved right up the list to become one of my favourite creators.

    It would have been a travesty if I'd missed these levels. Thank goodness for good old LBPCentral.

    I'm not going to give long drawn out feedback because it's all been said already. I will just say they are Beautiful and Breathtaking and just the sort of levels I absolutely adore and I look forward to seeing more of your awesome design in future.

    Oh how I wish I were that artistic !!
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