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02-21-2010 #81
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
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2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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02-21-2010 #82I'm deliciouse!
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think i made that one....nah...wish i had though, everytime i went for a new one it was there and i had to make a choice, now the hobby place doesn't sell them anymore T-T

by Chump
NEW LEVELS:http://www.lbpcentral.com/forums/sho...%29-%282-4P%29
F4F levels:
Currently working on:
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02-22-2010 #83
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Thanks!
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02-22-2010 #84Sackperson Demagogue
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Nice detail to size ratio. But I think the left foot should overlap the right foot to add to the depth.When I finally release a full level using this stuff, I'll spill the beans. xD
Until then, I'll just keep plugging away and making them as easy to use as possible. And this is the smallest I've come up with so far.

I have a pretty good idea of what I want to do so you'll see this in a level really soon. =)
Edit: unless he's in a pose with his knee up.
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Thanks!
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02-22-2010 #85
char's zaku? what will you think of next?
lol you need to make an altron gundam version of that armor specially just for me hahahah jk, well maybe not :/
anyways i love how it looks so far...can't wait until this one comes out
looking foward to it most of all
ur #1 fan
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02-22-2010 #86
If I'm gonna do Altron, I'm gonna do it right. =p I don't think I could make the dragon fangs work though without them breaking. =(char's zaku? what will you think of next?
lol you need to make an altron gundam version of that armor specially just for me hahahah jk, well maybe not :/
anyways i love how it looks so far...can't wait until this one comes out
looking foward to it most of all
ur #1 fan
But I'm thinking about making a Dom if there's space. This level should be easy to finish since the whole setting is about going to an out of control Ball factory that needs a little destruction, lol.
I've also drawn up a pretty interesting enemy tracking device combined with my rail system that should lend well for a special boss I have in mind. =)
The knee is up. ^^ I would add more articulation, but when you start getting really small, it becomes a liability.
If I'm gonna do Altron, I'm gonna do it right. =p I don't think I could make the dragon fangs work though without them breaking. =(char's zaku? what will you think of next?
lol you need to make an altron gundam version of that armor specially just for me hahahah jk, well maybe not :/
anyways i love how it looks so far...can't wait until this one comes out
looking foward to it most of all
ur #1 fan
But I'm thinking about making a Dom if there's space. This level should be easy to finish since the whole setting is about going to an out of control Ball factory that needs a little destruction, lol.
I've also drawn up a pretty interesting enemy tracking device combined with my rail system that should lend well for a special boss I have in mind. =)
The knee is up. ^^ I would add more articulation, but when you start getting really small, it becomes a liability.
So far the Zaku's controls are...
- Hold R1 to shoot. If held for too long, the machine gun will overheat. The Zaku's arm will drop signifying the weapon has overheated and "smoke" will emit from the barrel. The player cannot shoot for 5 seconds until cooldown has completed, signified by the machine gun returning to the ready position.
- Tap R1 to change directions. When tapped quickly, the Zaku will "flip" its body pointing in a different direction. All controls are the same in that position. Tap R1 again to return to the upright position. Considering the level is in "outer space," this action is somewhat believable, lol.
It will use my rail system for stabilization and I'm trying to adapt my replenishable lifebar system so that health is reflected into the Zaku eye versus seeing it on a paintinator switch. I'm also thinking about adding a direction + R1 function for the shield/heat hawk/dummy, but we'll see.Last edited by gevurah22; 02-22-2010 at 05:51 PM.
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
Award Winning Levels
2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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02-22-2010 #87
Your mechs look better day by day ò__ò I'm seeing that you are working very much, with Azure Palace and ArmorBoy! The designs are awesome, the controls are improving, and i like all the little things that you add: the recovering shield, the overheat of the gun, the shooting shield... Hope you'll post new beta soon!
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Thanks!
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02-22-2010 #88
Thanks man. Since finishing Knights of the Azure Palace Part 1, I've had a new drive to work on these things. And to be honest, the better work I do on these, the better the Azure Knight Armor will be for Part 2. I'm currently working on underwater homing weapons for Knights. :3Your mechs look better day by day ò__ò I'm seeing that you are working very much, with Azure Palace and ArmorBoy! The designs are awesome, the controls are improving, and i like all the little things that you add: the recovering shield, the overheat of the gun, the shooting shield... Hope you'll post new beta soon!
A beta for the Zaku should be up real soon. I'll throw up a mecha test vid as well to show the progress. I had sgt_poptart try it out yesterday and he said it was much better than the rest in regards to ease of use.
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
Award Winning Levels
2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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02-23-2010 #89
yeah i know your pain bro...but maybe the dragon fangs don't need to be attached...i mean call me crazy...but im sure we all know the limitations that LBP has at the moment...im sure you could emit them out or something...all i know is that I'd do ANYTHING to see altron on your armorboy collection (lol you can already tell which gundam is my favorite). shadowcrazy piloting his altron gundam...releasing an army of GMs and guntanks to the masses
mwahahahahaha i could rule A Baoa Qu 
oh and your boss....hmmmmm neue ziel?....alpha azieru? you're keeping me in suspense here lol.
P.S. you KNOW me already dude...a beta for anything related to you i wanna be #1 in line for...so yeah as soon as you begin beta for this man PSN message me or here lol cuz i gots to get my mecha on
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Thanks!
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02-23-2010 #90
It'll be interesting to say the least. =)yeah i know your pain bro...but maybe the dragon fangs don't need to be attached...i mean call me crazy...but im sure we all know the limitations that LBP has at the moment...im sure you could emit them out or something...all i know is that I'd do ANYTHING to see altron on your armorboy collection (lol you can already tell which gundam is my favorite). shadowcrazy piloting his altron gundam...releasing an army of GMs and guntanks to the masses
mwahahahahaha i could rule A Baoa Qu 
oh and your boss....hmmmmm neue ziel?....alpha azieru? you're keeping me in suspense here lol.
P.S. you KNOW me already dude...a beta for anything related to you i wanna be #1 in line for...so yeah as soon as you begin beta for this man PSN message me or here lol cuz i gots to get my mecha on
As for Altron, I think I'd want to keep it real close to how it actually performs. It would probably end up being 2/3rds of the thermo, but since I'm getting tracking down really well, I think I could pull off some fun dragon fang tracking action.
As for the recent work, I made some pretty accurate Ball mobile suits that do follow you around while staying rather upright. If I can get their cannons to work properly without ruining the balance (which I'm very close to doing), this is going to be a pretty unique level altogether. I've also completed some work on the boss enemy tracker and it's been working out a lot better than I expected. My rehashed regenerative health function has also been implemented with flying colors. The Zaku's health is signified by the brightness of the mono-eye and has three levels of taking 10 hits each (30 hits altogether before you blow up. It can be replenished like the one found on the Mm Gundam.
I'll do a heat hawk "shield" tonight and throw up a vid on youtube when I'm done.
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
Award Winning Levels
2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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02-24-2010 #91
lol if you can get altron into this then like i always say...i love you (no homo) hehe and yeah it'll be greatly appreciated
also glad to hear the work is doing well i like where this is going...hope you plan BALL's speed as slow as it usually is
also i read heat hawk shield did i read correct? lol is this mech who i think it is?
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02-24-2010 #92
Haha, no doubt. But the Ball is pretty much as accurate as it could be, I suppose. lol.
A Zaku? =Palso i read heat hawk shield did i read correct? lol is this mech who i think it is?
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
Award Winning Levels
2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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02-24-2010 #93
i was thinking more of the gouf but then i remembered he wields no heat shield...more like a bad *** gatling shield
so assuming this level gets completed in time are you going to make a full on series with characters and such? or are you just going to keep making random mission levels?
cuz to be honest we REALLY are in need of a badass series of GUNDAM and you would be the perfect person to do it
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02-24-2010 #94
Goufs don't fly, so that's definitely a no-go. As for a series, I could always pull of a G Generation type situation where its just a full on mashup of all the series, or I could just do random missions like how I'm currently planning it in my head. I need to work on the health system a little more to prevent some wacky glitches, but I think the system I've set up this time is probably the most stable and user friendly.i was thinking more of the gouf but then i remembered he wields no heat shield...more like a bad *** gatling shield
so assuming this level gets completed in time are you going to make a full on series with characters and such? or are you just going to keep making random mission levels?
cuz to be honest we REALLY are in need of a badass series of GUNDAM and you would be the perfect person to do it
Speaking of which...
- switch directions simply by tapping R1 quickly
- Holding R1 activates the machine beam gun
- Prolonged use of the gun will cause overheating, which has a cool down period of 5 seconds
- health is signified with by the Zaku eye. A warning alarm is activated when you are at 1/3rd of your health.
The Balls primarily follow you versus the Blue Destiny which both follows and retreats on random intervals and on special circumstances. I'll eventually set up its weapons systems so that it mimics the player's as well (overheating, close range, etc.).Last edited by gevurah22; 02-24-2010 at 03:59 PM.
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
Award Winning Levels
2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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02-24-2010 #95
That, is awesome! Have you ever thought of a tutorial for a very very very very very simple suit. Mine never stay upright
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Thanks!
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02-24-2010 #96
Eheh, I was sure that a video was imminent
So, I can see that this new Armorboy is awesome as all the others. If I remember well, this way of "back shooting" was used in the Armorboy for the PSP version, am I right? It's a very cool way to shoot behind. You made other following enemies, and I have to congratulate with you, they were one of the best things in the Azure Palace. I never watched Gundam or anything similar, but I'm seeing that you are reproducing in al the details the original mechs.
Overheat and rechargeable shield are great
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Thanks!
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02-24-2010 #97
Thanks man. I'm pretty passionate about getting these things right as evidenced by the constant tweaks and public betas, etc. I just want it to be more accessible than my other levels, I suppose.Eheh, I was sure that a video was imminent
So, I can see that this new Armorboy is awesome as all the others. If I remember well, this way of "back shooting" was used in the Armorboy for the PSP version, am I right? It's a very cool way to shoot behind. You made other following enemies, and I have to congratulate with you, they were one of the best things in the Azure Palace. I never watched Gundam or anything similar, but I'm seeing that you are reproducing in al the details the original mechs.
Overheat and rechargeable shield are great
But yes, the directional change system is from the PSP version of the Armorboy I created. If you try hard enough, the suit will break off of the control unit. It's not as sturdy as my other suits, but the versatility and control is much better. It's just the tradeoffs that need to be made I suppose.
I will once I'm done with this level. :3
Originally Posted by Jedi_1993
That, is awesome! Have you ever thought of a tutorial for a very very very very very simple suit. Mine never stay upright
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
Award Winning Levels
2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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02-24-2010 #98
loved the video, here are my thoughts:
1.seems the handling of the mech is going to be the easiest ever, and i loved the backflip shooting that you used for the directional shots
2.question tho, what's the white clicker thing supposed to be?
3.also I'm assuming you'll be adding the cannon to the balls right? just wouldn't be the same without them
4.G generation sounds better, and maybe a 2p fighting level to be like GUNDAM VS GUNDAM NEXT (love psp imports
) (lol makes altron more likely, plus other gundams are good to add)
5.noticed one of Blue Destiny's shots hit a ball, will those shots affect them to? (would add more "realism" and it makes for more strategies)
6.maybe find a way for us to take cool pix with the mechs, sorta like how your first pic was displayed with mech next to pilot..would be pretty neat
and ummm yeah those are my thoughts for now lol
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02-25-2010 #99
It's using really light materials on top of using less parts than the other ones I've made so its movement is really fluid.
White clicker?2.question tho, what's the white clicker thing supposed to be?
I'm working on the balancing issues, but there will be a cannon connected.3.also I'm assuming you'll be adding the cannon to the balls right? just wouldn't be the same without them
I'll probably do a versus mode thing as well. First thing is first though... I have to publish this level, lol.
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
Award Winning Levels
2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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02-26-2010 #100
yeah white clicker, looks like a mouse pointer and such and it emits and dissolves rapidly at some points in the video
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