(Sorry for the bad english ndD95)
I'm making a new object, very similiar to the SixAxis motion control: it's a little circle-ball that used on an item on LBP, it detects the inclination of the object, the movements, if its falls, and if it is moving. How to use it? You place it on the object, and there are some "switch wires", that you can use in many ways. You're building something like an Overcraft or a Mech-Flying Machine? You can use the wires on some rockets, so if the item is too inclinated on the left, a rocket activates to straighten it. Or, if it's falling, a rocket can make it goes up again. Very usefull for the balance of your object.
The object is smaller than a SackBoy, i made with the glass, but you can change material, to make it lighter. You can glue it on the item that you want, or you can place it "inside" of the item. I used the Sixaxis in a flying ship, that ship can stay in air in the same place (without go left, right, up or down) without any help of the player, when you drive it, it easier to stop it in a place, so you can drive it, than stop and start shooting with a Paintinator.
Then i made a Tech Demo of the SixAxiS: when you move it, a big arrow shows you the inclination of it, so you can check the sensibility of it.
I can make it more sensible, but i need to make it bigger, so now i use this "1.0" version.
Post your comments and suggestions, photos and video coming soon (maybe today too).
UPDATE:
Photos of the Bigger Version
UPDATE: Video
[ame="http://www.youtube.com/watch?v=eKxscCJefJo"]YouTube - Little Big Planet - SixAxiS Engine Demo[/ame]
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Thread: SixAxiS Engine!
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06-23-2009 #1
SixAxiS Engine!
Last edited by Dante95; 09-15-2009 at 07:16 PM.
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Thanks!
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06-23-2009 #2Waiting for LBP3 patch !!
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That sounds very interesting and ingenious Dante.
Is that in a published level ? If so I'll have to check it out later.
I could have done with that a few months ago for a helicopter I made. I tried for weeks to keep it balanced but no matter what I tried it just kept tipping over eventually so I ended up scrapping it.Sig by Rhyfelwr
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06-23-2009 #3fun and frivolous
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You're building something like an Overcraft or a Mech-Flying Machine? You can use the wires on some rockets, so if the item is too inclinated on the left, a rocket activates to straighten it. Or, if it's falling, a rocket can make it goes up again. Very usefull for the balance of your object.
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06-23-2009 #4
The Tech Demo isn't yet online, cause i want to show all the pros of this engine.
Rtm223, i made some mechs too, and they didn't work well too. A week ago, i had the idea of this when i was projecting a flying ship, and i think it can be usefull in many waysWhen i take the demo online, i will update the opening post
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06-23-2009 #5
Is it a small ball with a magnetic key on it inside a ring with several magnetic key switches with low ranges on them? Or is it more complicated than that.
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06-23-2009 #6
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06-23-2009 #7
It sounds interesting and fairly useful, especially for people who have bosses and enemies that are prone to falling over, which I see constantly in complicated moving boss levels.
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06-24-2009 #8
Yes i hope it can be useful, i used it on some of my items and it works well.
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06-26-2009 #9
Sounds like a slightly more advanced version of what I initially came up with to "right" my UFO design I began work on several months ago. I'm also interested in seeing what you came up with because my design was scrapped for a simpler method of locking the player in a cockpit with a jet-pack on... which works fantastic anyways.
Take your copy of LBP3, put it back in it's case, wrap it up in some nice holiday paper, and stick it under your tree in hopes it will be fixed and playable by Christmas morning.
DEVS - If you want to know what's wrong with your game why don't you just throw a copy in your machines and play it? Just a thought.
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06-27-2009 #10
Here 2 images of the Position Sensor:
This is the bigger version, i built a smaller one, but i had some photos of this so i used them.
The inclination sensor is something like the half of this, and the Falling Sensor is very very small, so i think Position and Faling Sensors will be all in 1.
The logo means "SixAxiS", cause it's 6 = Six - A - mirror 6 = xiS
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07-05-2009 #11Junior Sackperson
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This sounds like it will be very interesting! I had first attempted a mech-like robot that you could control from the inside...It didn't work out very well. Every time it walked, it tipped over :P. It wasn't very good, but this could help it.
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07-10-2009 #12
Yeah i hope it can be used for mechs and flying ships
Then, how can i move this thread to Object Showcase? I must call a Mod?
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09-11-2009 #13
UPDATE: Added video, now you can see a little demo of the SixaxiS.
[ame="http://www.youtube.com/watch?v=eKxscCJefJo"]YouTube - Little Big Planet - SixAxiS Engine Demo[/ame]
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09-11-2009 #14
That is truly amazing, I had no clue something this technical was even possible in LBP.
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09-11-2009 #15
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09-11-2009 #16Sackperson Private
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That is incredibly cool! Also, love the little logo. Nice idea there too!
I'd suggest pm'ing a mod (like Killian or Whaaaaaaaaaale) to ask them to move this to the object showcase.
Any idea when you'll release it?
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09-11-2009 #17
I'm gonna relase all the SixAxiS objects in 1 "pack": the Position Sensor (in the video), the inclination sensor, the height sensor and the movement sensor. Maybe i can do it in 1~2 weeks
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09-13-2009 #18
Moved to Object Showcase on request.
That's quite a cool little device. Hopefully you'll implement it well into a level
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09-13-2009 #19
Very cool. Can it be shrunken down in size while retaining it's capabilities? I know we talked about it before, but it'd be awesome to put into my mecha depending on it's ability to track inclination in high speed objects. The only problem is the size.
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09-13-2009 #20Sackperson
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I've used similar items myself, very useful (my Rhemora gunships are controlled by what you call an inclination sensor).
My only crit is, how fragile is it? Can it take impact from falls?
On a similar note you might be interested in, I just built a sort of "one shot impact sensor", like what you would imagine to find in an impact explosive. Give me a call if you're interested!My Best Levels!:
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