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  1. #1

    Default "Teleporter" help

    I hear a lot about (as in play lots of levels involving) teleporters, and though what I'm having problems with does not advertise itself as a teleporter it has the same concept.
    My question is how do you capture an activated checkpoint? You can't activate them in create mode, so how do you do it?
    Last edited by Sackmundo; 06-28-2009 at 08:17 PM.
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  2. #2
    Patch of Cloth
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    Default

    Create a checkpoint and delete the default starter checkpoint.
    Go into play mode and then back into create mode.
    The checkpoint should be activated and you can capture it.

    I cant remember if it lets you delete the starter checkpoint like normal objects.
    If it doesn't then drop a large piece of stone on it and it should disappear.
    Last edited by SneakySteve1983; 06-28-2009 at 08:25 PM.

  3. Thanks!


  4. #3
    ITS ALIIIIIIIIIIVE! Burnvictim42's Avatar
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    Default

    what stevo said. as long as you have at least one other checkpoint, it will allow you to delete the starter checkpoint.

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