OH NO!!! THE PRINCESS!!! World 4: Big Island by CaptainCowboyHat
Journey to the very orange wilds of Big Island, the island where everything is big! Including... you?
Can you tell that I had more plans for the bees that I never managed to figure out an easy way to do?
Oh well, I hope you enjoy it anyway!

- Forum
- LittleBigPlanet for PS3
- Level Showcase
- Cool Levels
- F4F: OH NO!!! THE PRINCESS!!! World 4: Big Island
Results 1 to 15 of 35
-
09-06-2009 #1
OH NO!!! THE PRINCESS!!! World 4: Big Island
-
09-06-2009 #2Tarsier Level Designer
- PSN
- comphermc
- Join Date
- Jun 2009
- Location
- US
- Posts
- 7,681
- Blog Entries
- 5
Sweet jesus! Another one already?
Well, this series has become one of my ultimate favorites, so I guarantee a play tomorrow morning.
Interesting time to post though, as most people are heading off to sleep (if they aren't out already)...Mm Picks: Roller INC 2 | Wizard: Chapter 1 | LittleBigPrius
Levels: New! -The Button | The Fourth Wall | The Heist: Making a Withdrawal | Rubik's Tube
Lbp.me profile: comphermc | LittleBigplanet 2 Create Tutorials: LBPlanetorials
-
09-06-2009 #3More dead than alive
- PSN
- Burnvictim42
- Join Date
- Apr 2009
- Location
- California
- Posts
- 2,981
- Blog Entries
- 4
Oh snap! I know what i'm playing tonight! (i'll give you a hint, its related to this thread
)
-
09-06-2009 #4Grand Den Mod-er of LBPC
- PSN
- Morgana25
- Join Date
- Jan 2009
- Location
- United Kingdom
- Posts
- 9,853
Yay! I came home just in time from pub trivia to play it early

sig by chuck_18mp illustration by TheZimInvader
Chroma Stone Chronicles Veriddian's Gem | Pyrra's Gem | Cerrulean's Gem | Irridia's Gem | Abyssia's Lair
Dragons of Myth Egypt | Teotihuacan | Iceland | Greece
Fire and Ice
Sackrificed MM Picked! lbp.me link for Sackrificed
Morgana25 on lbp.me
Don't mess with Morgana or you get the wand
-
09-06-2009 #5Tarsier Level Designer
- PSN
- comphermc
- Join Date
- Jun 2009
- Location
- US
- Posts
- 7,681
- Blog Entries
- 5
Played it and loved it. I normally don't play multiplayer, but I brought a friend with me and we had a blast. I was more used to your platforming action, so I had much less trouble than he did. These whole big/small areas were very well handled. Not much else to add, as it was the usual OH NO!!! Goodness.
One thing that stood out for me was the amazing final boss. It is quite a challenge, but is not ever frustrating. I don't know where you got the idea, but it was awesome. On the other hand, people like rtm hate those spin flings (as he claims), so might be a bit annoyed. I don't have a problem with them, so no issues for me.
I also noticed that you have made your own king. It looks great. Are you going to switch out the story mode king from the other levels now?
Well, anyways, keep it up! How many are you planning?




and 15 hearts.
Mm Picks: Roller INC 2 | Wizard: Chapter 1 | LittleBigPrius
Levels: New! -The Button | The Fourth Wall | The Heist: Making a Withdrawal | Rubik's Tube
Lbp.me profile: comphermc | LittleBigplanet 2 Create Tutorials: LBPlanetorials
-
Thanks!
-
09-06-2009 #6
You already made it???
Did you borrow wexfordian elves' slaves?
Sig by FJT
-
Thanks!
-
09-06-2009 #7
I'm planning 8 levels; one for each world in Super Mario Brothers 3.
As for the tiny King, that is the work of my roommate, so I will pass along your compliments. I won't be using it again, I don't think... unless the King gets miniaturized again for some reason!My hands are cold!
-
09-06-2009 #8I'm deliciouse!
- PSN
- littlebigdude805
- Join Date
- Aug 2009
- Location
- California
- Posts
- 1,824
- Blog Entries
- 4
i just played the whole series so far...and have a headache. but it was worth it. i like the oldstyle mario gameing with a lbp twist its way original. The dialogue is always worth reading and the wheels of death are kind of a crack up cause there so simple yet challenging. took me a long time to get threw these as i died alot. but otherwise five stars and heart




-
Thanks!
-
09-06-2009 #9I can see the ending!
- PSN
- CogSpartan
- Join Date
- Jan 2009
- Location
- 5ecret 5tar 5ystem
- Posts
- 2,094
- Blog Entries
- 2
Haha, I loved this one! The whole, Big then little idea was amazing! It really felt like something that would be in a real game! The only problem with this level I had was that you lied to us... you said everything was big, but the points weren't! :P
I found the boss actually simple, and I only died after I had killed it because of the random pop-up arrows that caught my attention.
I can bet that space will be a great level as well! 5 stars and an heart.
-
Thanks!
-
09-06-2009 #10fun and frivolous
- PSN
- rtm223
- Join Date
- Mar 2009
- Location
- Malmö, Sweden
- Posts
- 8,677
- Blog Entries
- 12
I got stuck in the temple
Why do puzzles in LBP always have to tax my brain so much???? Lol, that was probably the funniest moment in any of your levels, absolutely loved it. Sarasm and satire never fail to impress .
Another great level, strongly tied into the preceding ones, visually and conceptually, but with a shift in gameplay focus to keep it fresh - I have been worrying that you might struggle to keep each level in the series distinct in terms of gameplay, but I'm pretty sure you're doing fine here.
One thing I do love about your levels is that they really grow with replay. It's not just a case of learning individual parts of the level, it's more getting a feel for the level overall, and adapting my play style to what the level demands. Hence going from a initial score of ~800 to ~7000 from first to third run through. Do you know roughly what max score is (I'm guessing around 12-13k)?
Anyway,



and I forgot to heart it but I will do later. YOu've probably already got a creator heart from em as well. If you get a chance, I would quite like to see what you think of Subterranean Setbacks.
-- ? --
-
Thanks!
-
09-06-2009 #11The Real IceMaiden
- PSN
- Coxy224
- Join Date
- Jan 2009
- Location
- Beckenham
- Posts
- 3,245
- Blog Entries
- 7
Wow, these levels just keep on coming. And as usual this one is top notch. The expected classic platofrming is superbly done. Nice empahsis on grabbing in this one, great stuff.
Boss is the usual, but I think I liked the twist on this one more than your others.
Of course the humour is perfectly done....
Creator heart for you
[Five stars and a heart for the level]
Sig by the awesome Val
PSN: Coxy224
Showcased in PSP & PSV: Minecart Madness [Spotlighted!] | The Great Palace Of Emitters [Spotlighted!] | [VCC] The Christmas Arcade [Vita Christmas Countdown Level]
Member of Ladies of LBPC Social Group

-
Thanks!
-
09-06-2009 #12
Another level, another hit.
And at quite an incredible speed.
5 freakin' stars.
Sig by FJT
-
Thanks!
-
09-06-2009 #13
You really nailed the difficulty. I restarted when I died a bit early, hoping I would ace the level, but then I died a bunch of times in the later part. The gameplay is so good I want to replay the other parts right away and I will probably do that with every level you release. Totally awesome installment. Stylish and funny as always. Can't wait for more!
-
Thanks!
-
09-06-2009 #14
So according to my comments on the level, there's potential for a HUGE glitch after you defeat the boss... After you kill it, it can fall down and destroy the spinning fruits, rendering the level unbeatable before it vanishes. I thought I'd fixed it by having emitters create dark matter blockades for the wheel to land on.
I'm assuming the glitch happens when the player is occupying the space where one of the blockades is supposed to emit. D'you suppose just adding a few more blockades would fix it?
Thanks for the comments, everyone - and let me know if there's anything you want me to play! This is F4F after all
My hands are cold!
-
09-06-2009 #15Grand Den Mod-er of LBPC
- PSN
- Morgana25
- Join Date
- Jan 2009
- Location
- United Kingdom
- Posts
- 9,853
It's my daily fix of platforming goodness
Loved it.
+ humor is great
+ colors are fantastic
+ great flow and challenge
+ big & small world - fantastic
+ boss is cool - I like the back and forth strategy make you feel all athletic.
I can't get enough of this series. Just lovely. Keep 'em coming! 5 stars, hearted and I hearted you as a creator ages ago.
About the "glitch" couldn't you attach a brain to some dissolve, then connect via string the brain to the boss. when the boss is destroyed, the same system you have drop it down (in terms of the sensor that triggers it) sets off a timed switch (just enough to go out of view of the player - then triggers the dissolve block - whole boss should vanish then and not take out the platforms..... right? Experiment first as I've only done this sort of technique once and had to fiddle with it to get it to work right.Last edited by Morgana25; 09-06-2009 at 05:25 PM.

sig by chuck_18mp illustration by TheZimInvader
Chroma Stone Chronicles Veriddian's Gem | Pyrra's Gem | Cerrulean's Gem | Irridia's Gem | Abyssia's Lair
Dragons of Myth Egypt | Teotihuacan | Iceland | Greece
Fire and Ice
Sackrificed MM Picked! lbp.me link for Sackrificed
Morgana25 on lbp.me
Don't mess with Morgana or you get the wand
-
Thanks!
«
Previous Thread
|
Next Thread
»
All times are GMT. The time now is 05:00 AM.
Powered by vBulletin® Version 4.1.12
Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.
Extra Tabs by vBulletin Hispano
Copyright © 2013 vBulletin Solutions, Inc. All rights reserved.
Image resizer by SevenSkins
Extra Tabs by vBulletin Hispano


Reply With Quote



