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  1. #31
    Junior Sackperson graygoose's Avatar
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    Gooseview for Digitized Reality by steve_big_guns

    First thing I noticed was the Tractor Beam.. Wow!

    Level and Character Design 10/10

    This level is just too pretty, There's so much eye candy that every area i move into, it gets me to pause in awe.

    In other words, It seemed like steve_big_guns dangled lots of pretty little trinkets and got me so distracted that i forgot what i was supposed to do. hahaha

    The Sticker/Accessory and Material use was well thought out. And something about the volcanic cave that i really like. Perhaps the its the lighting in the background and the cartoony look of it really interests me.

    The little chu-chu train hahaha...

    The Characters are also made in a cartoony but lifelike kind of way, very nice.

    Music and Sound Effects 10/10

    The Music and sound effects were great and well suited for the theme of the level.

    Story 8/10

    There wasnt really much in the story department, but the player will eventually find a reason for why he's there. And that for tryin out the Very Cool Virtual Reality Machine of Awesomeness, the player's interest to play the game is there.

    having said that, didnt I mention that this level looks so awesome?

    Fun Factor, Gameplay and Difficulty 9/10

    Ahh... Fun is the level it is my friend it is fun. huh what? Although this level doesnt provide much in difficulty, I really had a fun time with its platforming sections. I particularly like the part where you had to cross some platforms that moves not just by sideways but also up and down.

    Also there were maybe a couple of mini games that was thrown in thats worth mentioning.

    And finally after you thought youre done with everything, you get surprised with a fantastic boss battle. Its an almost epic Boss battle, that provides a 2 stages.

    First time players of this level will find it challenging but really once you understand its routine pattern it isnt much of a threat. Thats why i even managed to get 3rd in the scoreboard, and maybe even 1st if i didnt purposely killed the boss in the end. ( i just couldnt find the time to rack up another 8000 more points hahaha.)

    Optional Logic gates and Neatness 9/10

    What can i say? Youre a very skilled creator.

    GRIPES!!!

    Yeah i know right? hehe

    The spider? I just couldnt help my self but notice a negative focal point in the lab, a black spider was dangling in such a neat lab. why? Can i suggest a ceiling fan or maybe a some piping?

    And Manual elevator in such an advanced facility that pulled me with a tractor beam. Ugh!

    Overall Rating

    In Game Rating Beautiful, Hearted you and the level
    My latest level! http://www.lbpcentral.com/forums/showthread.php?t=11608
    PSN ID --- graygoose--- Current Project The Count of St. Claire Island

  2. Thanks!


  3. #32

    Just a Day at Sackboy Beach by Spider-Jew

    sig created by SackBolt
    "Just a Day at Sackboy Beach" http://www.lbpcentral.com/forums/showthread.php?t=12527

  4. #33
    Junior Sackperson SteveBigGuns's Avatar
    SteveBigGuns has a spectacular aura about SteveBigGuns has a spectacular aura about SteveBigGuns has a spectacular aura about
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    my first ever review .

    Im not sure if you figured it out but the spider is actually grabable to allow you to reach the shelves in order to activate the prize swithch to the far right of the lab. also the manual lift was the best choice in order not leave the other players behind without having to take the full trip to the next level which becomes frustrating.

    Thanks a lot for the great review. Ive just published another level if you feel like reviewing (i really hope so as your reviews a so good).

    Super Mario PS3 (UPDATED)
    PSN: steve_big_guns

  5. #34
    Junior Sackperson graygoose's Avatar
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    Quote Originally Posted by SteveBigGuns View Post
    my first ever review .

    Im not sure if you figured it out but the spider is actually grabable to allow you to reach the shelves in order to activate the prize swithch to the far right of the lab. also the manual lift was the best choice in order not leave the other players behind without having to take the full trip to the next level which becomes frustrating.

    Thanks a lot for the great review. Ive just published another level if you feel like reviewing (i really hope so as your reviews a so good).

    Super Mario PS3 (UPDATED)
    PSN: steve_big_guns
    I actually did figure out what the spider was there for, its just so.... black and.... gummy looking!

    Its really minor tho, nothing to worry about hehe. That's what creators normally get, when making an almost perfect of a level. (Its a fact that theres always something)

    Umm.. Im actually thinking of getting back to level creating one of these days so im gonna have to put the graygoose' Gooseviews hahaha on hold after ive done the latest. (Still quite a list actually)

    But i will play your new level tho. Perhaps leave a comment too. Thanks for creating! keep it up. Man! i wish people would say that to me.. Oh? did i say that out loud?
    Last edited by graygoose; 09-16-2009 at 05:42 AM.
    My latest level! http://www.lbpcentral.com/forums/showthread.php?t=11608
    PSN ID --- graygoose--- Current Project The Count of St. Claire Island

  6. #35
    Junior Sackperson SteveBigGuns's Avatar
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    Go for it. You seem to know what makes a good level. Just apply that knowledge when creating.

  7. Thanks!


  8. #36
    Junior Sackperson graygoose's Avatar
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    Gooseview for Sewer Gas Survival by theonlybub

    Really tried my best on this survival level to make a fair review. Still, I didnt make the finish but I ended up 2nd Place after 15 tries.

    Level and Character Design 7/10

    Well, this level looked pretty ok. There wasnt much Detail and the use of planes/layers were almost 2d.

    I liked the gooey slime design that you've used on your platforms, If only you've used them in all of you platforms. Also, a different color for your background that would contrast well to the gooey green color would really help liven things up a bit.

    A level thats quite rough on the edges in level design, that needs more polishing.


    Music and Sound Effects 7/10

    This level had plenty (Possibly all Music...) of Background Music to offer because of the BGM selector, which is a good thing.

    But after a few retries, I chose to not use any and found out that it lacks in the Sound effects Department.

    Also, that buzzer for the Music sign, kinda got annoying after awhile... hmm maybe i was grumpy when i played this hahaha

    Story


    Rating Exempted

    Fun Factor, Gameplay and Difficulty 8/10


    Its a fun level, although it kinda forces players to restart the level so many times, that the average player would have quit a long time ago.

    A few things ive noticed that i had to make use of my patience were:

    1. The 1st wall blockade that makes players wait there for a good hour or so (over exagerrating hehe )
    2. The launching platform that would launch players straight up making it hard to grab the switch for the lowering steps. I would suggest positioning that into an angle in the direction of the switch.
    3. Camera angles are way off, when climbing the lowering steps making it hard to judge when to jump onto the next platform.
    4. The maze type area was a downside to this level in my opinion. It served more of a trap when i wanted to grab the point bubbles causing me to restart the level 3 times. Some arrows would really help players.
    5. And finally, i got up to the 2nd to the last floor. But i find it really hard to finish this since the gas was climbing way too fast when im not even climbing. the 2nd floor was made that my sackboy would have use the crane and move it to the right wing (direction) while doing so i had to avoid Flamed Walls Of Death Obstacles. lol. After reaching up to this point and having to have the same result (sackboy dieing). I called it quits.

    Overall Rating

    While I did had sort of a challenge in this level, it was good. If you would take on my suggestions, you'll become a better creator.

    In Game Rating Speedy
    My latest level! http://www.lbpcentral.com/forums/showthread.php?t=11608
    PSN ID --- graygoose--- Current Project The Count of St. Claire Island

  9. #37
    Sack theonlybub's Avatar
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    Thank you so much for the review. (It took me 2 weeks to make this, because I am fairly new to level creating.) I did not expect it to get a 7 star rating from you! Yes I agree that the buzzer does get annoying. I will fix this. I will also fix how fast the gas rises. There are 3 hidden areas in the level to find score bubbles. Did you find them?
    Anyways, back on subject, I will fix up the platform, the maze, I will add arrows, I will add more slime/goo, and I will fix up the background when I have time....
    You should have seen the levels I deleted....They were horrid! 1 star levels. This level was my best and once again thank you!
    I am a LBP level critic. (My email: theonlybub@yahoo.com.)
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  10. #38
    Junior Sackperson graygoose's Avatar
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    Gooseview for Siren: The Lost World (Mission 2) by Exalted_Yawn/Noroibito

    Mind Boggling Of a level phew... But somehow, easier than Mission 1.

    Level and Character Design 9/10

    This level (like the level before it) is very atmospheric in nature, and that it really captures the way Survival Horror type games plays. The use and control of lighting is very well suitable and i really felt some goosebumps when i saw that shadow in the basement hahaha.

    Very nice Component Object designs are seen in this level. Some worth mentioning are the carousel and the ferrys/ferris/feris/fires/ wheel (Ugh! whatever the spelling is )


    Music and Sound Effects 9/10


    ooOOOoooooh.... ooOOoooOOOoooooOOh. Get it? Well if not then try playing the level alone and by yourself in the middle of the night, when the light is off and you'll find your self reminiscing for some Silent Hill and Siren games.

    Music and Sound effects are fantastic!

    Story 8/10


    Hmm.. This level is part of a series in which you are someone who's trying to escape this bitter nightmare of a reality.Its a bit of a puzzler and kinda makes you think whats really happening and why you are there.

    There isnt much of a dialogue except for the Notes, Clues and 1st person conversation that will help guide the player through out the level.


    Fun Factor, Gameplay and Difficulty 8/10


    This level is kind of challenging in a different way that makes the use of the player's intellect and common sense.

    The puzzles and item searching was a necessity for this level, for it only thrives from it. And it was made in a simple but smart way.

    Impatient players should be wary for this level will though for it will wear you down if your not serious enough.

    Overall Rating

    In Game Rating Puzzler and a Heart
    My latest level! http://www.lbpcentral.com/forums/showthread.php?t=11608
    PSN ID --- graygoose--- Current Project The Count of St. Claire Island

  11. Thanks!


  12. #39
    Junior Sackperson
    nightwing will become famous soon enough nightwing will become famous soon enough
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    Hi Goose

    when can I expect my boogeyman and space fortress review?

    any idea?

    haven't gotten much feedback yet

    my BEST levels: Homeless / Dead Ocean / Space Fortress / Flight Simulator / Boogeyman / A Sackmare on Elmstreet 2010 / Critter Cave / SAW under construction

  13. #40

    Thanks for the review! Can't wait to see more from your Own series too! Part 3 coming soon too! Hope you can review it! =P

  14. #41
    Junior Sackperson graygoose's Avatar
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    Quote Originally Posted by nightwing View Post
    Hi Goose

    when can I expect my boogeyman and space fortress review?

    any idea?

    haven't gotten much feedback yet


    Queue is up at page 1.. And I try to review a level in a day or two. Your level should be up for review soon tho, If i remember correctly your up next after ladylyn1's level.
    My latest level! http://www.lbpcentral.com/forums/showthread.php?t=11608
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  15. #42
    Junior Sackperson graygoose's Avatar
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    Gooseview for Whichever The Wind Blows - Blue By ladylyn1

    Very cute and peaceful level that concludes with a somewhat crazy fastpaced boss battle.

    Level and Character Design 9/10

    I really liked the way this level looks The material and background choices blend well with each other. Notably, the design of trees and the background are perfect.

    Very cool contraptions are seen in this level like the sky cable car.. looks pretty.

    Music and Sound Effects 8/10

    Good BG Music and sound effects. The wood rattling sound youve used was a good idea.

    Story 7/10


    There isnt so much in the story department for this level. But I did like having to fight somekind of boss in the end, that makes it worthwhile.

    Fun Factor, Gameplay and Difficulty 8/10

    The first part of the level was kind of slow and just watching you float away made me kinda wanna just jump off, this was also the same thing i felt when i finished the level.

    Having said that everything else was an enjoyable experience.

    I really liked the way the gameplay mechanics was made in this level. The hanging part in a pulley made me feel intense in a way also i liked bouncing from the platforms and i could ony wish there were more of it.

    Having the trap was sort of a point breaker tho, so i decided to try and beat your high score in the end while avoiding unnecessary deaths.

    I think i have missed 1 combo and end up sitting in 2nd place instead hahaha thats alright tho im happy with it.

    The boss battle was definitely a change of pace and it made this level more interesting. Thanks!

    Overall Rating

    In Game Rating Beautiful and a Heart
    My latest level! http://www.lbpcentral.com/forums/showthread.php?t=11608
    PSN ID --- graygoose--- Current Project The Count of St. Claire Island

  16. #43
    Junior Sackperson graygoose's Avatar
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    Gooseview for Boogeyman by freddykrugerfred

    Good level.

    Level and Character Design 7/10

    I found this level to be looking pretty okay, There was good use of lighting and some character designs were pretty cute ie. The Monstrous Spiders hehehe.

    Although lacking some experience, I can tell that creator had put some effort into making this level look good.

    Music and Sound Effects 6/10

    There wasnt any kind of BG Music whatsoever that would have helped this level boost its score. And im pretty sure there would have been a good variety of choices to choose from. There was of course some good use in the sound effects department, but overrall, i feel that it really lacked.

    Story 6/10

    Dialogue was i bit "instructionalist" lol (i just made that word up). Lets rephrase that, I feel that the Dialogue offered too much instructions and too direct that i felt like spoiling the game for me. And i, as a player, was just a mechanical puppet of some sort. I would suggest refraining from such methods in the future.

    On another note, I couldnt really understand why i was being led to the attic, and end up jumping towards a a dark cloud of gas to kill my self???

    Story was Fair..

    Fun Factor, Gameplay and Difficulty 6/10

    I scored 1st place yeepeee! This level has an easy mode in difficulty also there were a few switches fetching and some platforming.

    Overall Rating

    In Game Rating and Creepy
    My latest level! http://www.lbpcentral.com/forums/showthread.php?t=11608
    PSN ID --- graygoose--- Current Project The Count of St. Claire Island

  17. #44
    Junior Sackperson
    nightwing will become famous soon enough nightwing will become famous soon enough
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    thanks Goose

    I found the best part of my level the part in the mental hospital and the creepy elevator.

    It's hard for me to create beautiful environments, I sometimes wonder how you people do it?
    my BEST levels: Homeless / Dead Ocean / Space Fortress / Flight Simulator / Boogeyman / A Sackmare on Elmstreet 2010 / Critter Cave / SAW under construction

  18. #45
    Sackperson ladylyn1's Avatar
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    Cool thanks for the review!

    Yeah there isn't so much of a story as a theme... all the different coloured levels start and finish with a balloon ride!

    Thanks again for the review! I got goosed!

    Creator of:
    Whichever Way the Wind Blows- Series.
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