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  1. #31

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    fukken saved...knock em dead...if we get gundam DLC....you will be my GOD of LBP hehe

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  3. #32

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    Quote Originally Posted by Shadowcrazy View Post
    fukken saved...knock em dead...if we get gundam DLC....you will be my GOD of LBP hehe
    Sieg Zeon!

    Well, I'm halfway through the whole "VR Training" level. Gotta work on some sweet bosses now, but if I can't get it done this weekend I'll just drop the stage unfinished for you guys to get your opinion on the controls.

    Also, I've made another addition to the Gundam Sackboy team...





    My LBP Gundam Sackboy team!!!

    2011 Guinness World Record Holder for LBP2

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  4. #33
    I'm deliciouse! Littlebigdude805's Avatar
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    this is best idea eva :o
    i cant find where to watch gundam anymore
    so i resort to code geass for my dose of ******* robot suits destroying eachother.

    the mini gundams lol i remember those..they tried to make a show with them...dont think it lasted a week.
    still cute

    those sackboy gundams are gunan give me nightmares
    what made you think that was a good idea?
    ripping apart perfectly good gundams and sackboys to make such monstrosities, foshame lol.

    how'd you like it if i ripped your head off and put it on a gundam?
    thats right you'd like that.

    anyway i cant imagine how hard it was to get so much detail into a suit, have it do all these unimagineable things, and still be stable? thats just impossible by my standards.

    cant wait to see it.

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  5. #34

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    supposing we get DLC for gundam i hope we actually get more then one pack....because there are a lot of gundam pieces that i would love to have

    one of them being the Zeta Booster....also complete Sazabi...and Hi-Nu gundam full costumes....maybe the O? lol too many mecha i want for the DLC that would be fan-freaking-tastic if they made....

    so idk if there is a way you can convince them to make a gundam pack and then a "sequel" pack with newer content then the last

  6. #35
    ^_______________________^ OmegaSlayer's Avatar
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    Good luck!
    Fight for us!

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  7. #36

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    Will do!

    And here's little more work on my Gundam stage, this time with Zaku combat. (if the quality is crappy, the video might still be processing)

    [ame="http://www.youtube.com/watch?v=INrBn7JAchE"]YouTube - Mecha Test #6 - Mm Gundam Combat #1[/ame]









    I should have a playable test level out by Tuesday before I head off to England for vacay. ^^
    2011 Guinness World Record Holder for LBP2

    Newest Level: The Gundam Wing Project *Spotlighted*

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    2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*

  8. #37

  9. #38

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    One last update before I head out and get ready to go to England...

    Mm Gundam (Beta 1) has been published!

    [ame="http://www.youtube.com/watch?v=9wUy4uBIdLM"]YouTube - LBP - Mm Gundam (Beta 1) walkthrough[/ame]








    I'd love for you guys to check it out and to give me your thoughts. Remember, you'll still be fighting physics so the movement doesn't truly replicate those of 2D shooters. Hope y'all like what you see so far. =)
    Last edited by gevurah22; 09-29-2009 at 08:22 AM.
    2011 Guinness World Record Holder for LBP2

    Newest Level: The Gundam Wing Project *Spotlighted*

    Award Winning Levels
    2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*

  10. #39

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    awesome i was about to sleep but screw that lol i gotta check this out...

    mom: "time for bed"
    me: "brb gundam lol"

    hehe jk but still thats how it would go maybe lol

    ok brb

    EDIT: btw hope you got my visitor message...i know its a lot to read but trust me itll benefit you in the long run TRUST ME!

    EDIT2: just finished and I loved it...so here comes the feedback:

    gundam is actually a little hard to maneuver (yeah i understand the physics...i actually kind of enjoy it since it made me FEEL like the gundam was real in a sense that...hey its a giant robot so yeah the gundam was pretty heavy but its not a flaw...just something i wanted to point out

    also seems kind of difficult to use the special attack with shield combo...tried it but everytime i got the shield up and tried to fire my gun wouldn't fire...i assume its because im too close to the shield to fire so i back away and then my shield dissappears...not really something horrible but it sorta kills a little of the gameplay for me since i cant use ALL the features...but i dont mind much

    also i was wondering is there a way for the gundam to SENSE the floor and then place its feet in a "parking" kind of way like with the power up gate? i noticed when i go in there the gundam stands but when i go to the floor i cant really stand....not that its wrong or anything...just wanted to take a pic of the gundam standing still in its glory lol

    all in all as usual you deliver and this is 5 star quality on its own in my opinion...can't wait until it's actually done

    (sidenote) i was thinking of a devastating monstrous demon of the gundam world id like to see one day in your levels....i finally found it....my most favorite of all mechs...sazabi...oh my bad...i mean his COMPLETE form....MSN-04II Nightingale

    http://mahq.net/mecha/gundam/cca-novel/msn-04ii.htm

    just thought i would throw it out there in case you were looking for a "challenge" (see what i did there? )

    well anyways gave you the feedback and such...now i think i need to rest my fingers lol been talking to much
    Last edited by Shadowcrazy; 09-29-2009 at 08:51 AM.

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  12. #40
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    Why do I have to stay 8 more hours at work?
    WHYYYYYYYYYYYYYYYYYYYYYY???

    I'll try it as soon as I reach home.
    Have a nice vacation!
    Keep the LBPC banner high!

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  13. #41

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    I just tried your beta and i can say that it is very good. The mech controls are easy and good working, but i feel it a little heavy. Then, in the beginning, i pressed R1 before the thing launched me, so it stopped for some seconds, but the mech didn't broke. Very good use of the 3d glitch (oh, is it really dangerous for LBP servers or it was a fake?). Then, good use of the combo shield-shoot, i liked it. Something about enemies: if you go behind them, they can't shoot you, but you can easily beat them. It's not really a bad thing, but i remember you want to make levels challenging Good one was the automatic laser sword, but maybe you can change the colors of the weapons, they're all pink. I'll like a blue laser sword :P The mech graphic was awesome, really curated, very good job. And the rail system works well, the Mech moves very well and it has a perfect balance
    Overall, i think you can make another awesome level. I really enjoyed this beta, i wrote only some cons because i want to help you to make a better level Hope my feedback was useful!

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  15. #42

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    thats pretty badass

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  17. #43

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    This is awesome! I really like how your attack changes to a sword when you get close enough.

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  19. #44

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    Thanks for the testing guys! It's only been less than a day and the feedback has been great so far. I'm at the airport bar right now having a couple of drinks before my flight, so I'll do my best to answer your questions and reports so far.

    Really quick - the reason it feels heavy is a limitation of the my floaty rail system. You're essentially anchored to something so the heaviness is a tradeoff to the stability it gives you when attacking. Considering it's a shooter heavy level, I'd rather take stability with heaviness versus a lot of inaccuracy like in my GOTY level.

    @ Shadowcrazy - the Shield Buster attack is one of those things that I'd liken to being a "secret attack." I'd love to get it working on the fly, but because of it's wide attack and the nuances of the shield, I'd like more to be an advanced technique. That's just me though.

    As for the Nightengale, I wanted to add that to the beta, but I didn't have enough time. You'll just have to deal with Char's Zaku II S for now. =P I have some ideas for funnels, etc. when I come back from vacation so we'll see what's up.

    @ Dante95 - Thanks for the writeup. I'm still working on some of the launching sequence so we'll see how that turns up. Due to the nature of a couple things, it somewhat can't be helped in regards to firing when launching. As long as you stay inside the cockpit and launch regardless, I'm happy with that.

    As for the directional firing of the Zakus, those things were just fleshed out in a really short time span due to the fact I was leaving on vacation. I've added the ability to shoot backwards if you move behind them, but it doesn't work for the last two baddies, so I'll tackle that when I get back from vacation.

    As for everything being pink, I'm just staying true to the Gundam franchise of pink beam weaponry for the Gundams. Aside from Gundam Seed, which loved rainbow lasers up the ying yang, I'd like to keep it real with the rest of the main UC Gundam series with their pink lasers and explosions.

    I've currently released a new version that makes the Zakus attack you if you move behind them, but of course they'll need much tweaking as the last two don't shoot when firing backwards for some stupid reason.

    I've also talked to Siobhan Reddy (executive producer @ Mm) today in regards to my visit to the studios this week, so I'll be definitely pushing my ideas to them in regards to some of my ideas and whatnot. Hopefully they'll be cool with the Gundam theme I'm using so no moderation will ensue.

    If not, I'll just change the level to the good 'ol Armorboy theme again. I've also got a little present to Mm which hopefully pushes the idea that SD Gundams would make a perfect future DLC.

    I'll be checking up here and there depending on how wacky my schedule gets when I'm in England, so hope to see you guys soon!

    I'm definitely glad you're enjoying what you've played so far. I really want to make it a super-accessible experience for all players with Mm Gundam.
    2011 Guinness World Record Holder for LBP2

    Newest Level: The Gundam Wing Project *Spotlighted*

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    2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*

  20. #45
    Fond Farewell :) MrsSpookyBuz's Avatar
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    Holy moley - incredible! It's the most original thing I've seen on LBP for a long time. Kudos to you, my friend.

    Enjoy your trip over here in England, and I'll speak to you when you return!


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