Hyper Sphere Pandemonium by MrsSpookyBuz
The Sphere has come full curcle. Run, jump, grab, and get flipped, bounced and pummelled around a multitude of obstacles. But whatever you do, do it quickly - the clock is against you! And for the final time, have lots of FUN!
Special thanks to coyote_blue, HOSS3, MAXPLAY375, Tanuki75 and wexfordian.
Yes, this is the very last 'Hyper' level (hurrah, I hear you cry!). The levels have been an absolute blast to build, and over the last nine or ten months they've become something approaching an obsession for me. But there's never a forever thing, and it's time to move on.
Many thanks for all the support and encouragement you've given me over the months - it's been inspiring and very humbling. Thank you.
Some screenies...
"Bye-bye Hyper!"
"Hmm, glitchy!"
"Bang, bang, bang..."
"Organic complications."
"Thank Q!"

- Forum
- LBP Showcase / Reviews / Recommendations
- Level Showcase
- Cool Levels
- F4F: Hyper Sphere Pandemonium
Results 1 to 20 of 53
Thread: Hyper Sphere Pandemonium
-
11-22-2009 #1Fond Farewell :)
- PSN
- MrsSpookyBuz
- Join Date
- Feb 2009
- Location
- United Kingdom
- Posts
- 1,639
- Blog Entries
- 15
Hyper Sphere Pandemonium
-
Thanks!
-
11-22-2009 #2
OMG! It's out!
Must play *zombie walks to PS3*
I love EVERYTHING.
-
Thanks!
-
11-22-2009 #3Sack Mama :)
- PSN
- BabyDoll1970
- Join Date
- Aug 2009
- Location
- Melbourne, Australia
- Posts
- 3,045
- Blog Entries
- 3
Wow! That was super quick!! On my list for today and I LOVE the colour scheme. So hot right now!
Got unwanted pics uploaded onto your level? Then contact the GRIEF RELIEF TEAM!! Bringing relief to uploaded grief!
Showcase: The Art Vandals! and Workin' for the Psycho Granny(Cool Levels)
-
Thanks!
-
11-22-2009 #4Toolmaster of LBPCentral
- PSN
- v0rtex2002
- Join Date
- Jan 2009
- Location
- Minnesota (USA)
- Posts
- 2,086
- Blog Entries
- 5
Awesome! Cannot wait (and yet, I must). I do hope though, that you only intend an ending of the Hyper levels as you say in your post, and not a full retirement from LBP! As my dear old friend Roger Rabbit would say... Ppppppleeeeze!
-
Thanks!
-
11-22-2009 #5
Ahhh.. you published it! Sorry I didn't get back to earlier, I was a little "delicate" this morning

Mrs SB, I have to say, you have a knack for straight up fun gameplay. I love the hyper series and each new release brings something fresh to us.
Visually, I love the style of it. Fresh and very unique.
Gameplaywise I love it. You really know how to nail it when it comes to making a player feel excited going through a level. I like the fact this is a level that its easy enough to get through, but once you finsh you really want to go back and play it again to beat your time. Its very replayable.
The only section that I thought slowed down the action for me (and maybe its just because Im rubbish
) was the section where you bounced up and there were 3 rings that you needed to grab, and then another 3 circles inside. I just thought that you spent too much time in the same place as compared to the rest of the level where your flying through as fast as you can.
Overall, I love your hyper series, and this new level is another great addition to the series. A fantastic level from a fantastic creator
-
Thanks!
-
11-22-2009 #6
Ah crap! I just went offline, I'll check it out later. Judging by the pictures, the level looks visually stunning.
-
11-22-2009 #7Fond Farewell :)
- PSN
- MrsSpookyBuz
- Join Date
- Feb 2009
- Location
- United Kingdom
- Posts
- 1,639
- Blog Entries
- 15
Now there's a surprise!
Yes, I agree it can be a bit tricky - there's a way of doing it a bit quicker (The only section that I thought slowed down the action for me (and maybe its just because Im rubbish
) was the section where you bounced up and there were 3 rings that you needed to grab, and then another 3 circles inside. I just thought that you spent too much time in the same place as compared to the rest of the level where your flying through as fast as you can.
) but I'll not spoil it.
Thanks a lot, matey
Little Big Aquarium | Darkness Falls | Dragon Rider 1, 2 & 3 | The Sandcastle (spotlighted!)
Hyper Cube (Mm Pick!) | Hyper Cube 2 | Hyper Cube 3 | Hyper Cube Frenzy (spotlighted!)
Hyper Sphere (spotlighted!) | Hyper Sphere Revolution (spotlighted!) | Hyper Sphere Pandemonium (spotlighted!)
Project GENESIS: Prelude (spotlighted!) | Project GENESIS: Requiem (spotlighted!)
MrsSpookyBuz: YouTube Channel
-
11-22-2009 #8
Fantastic and exciting play - looks gorgeous as well.
Took me a while to do the three rings grabby thing, but that probably says more about my inept playing style than anything else.
(Oh and you had me totally sold as soon as I saw the Gallifreyan writing
)
Dizzy now ....
-
Thanks!
-
11-22-2009 #9
Played it, of course

And guess what? I LOVE this level
Everything about it a hellawin, you've really outdone yourself here
-
Thanks!
-
11-22-2009 #10
Holy g'moley, there's something which I have never seen you use before - the layer glitch! *Angelic Choirs, magical dust falling from gloriously blue skies*

But anyway. Love it! Interesting visual style here, never actually seen you use rubber (gigity gigity, gigity goo) as a primary material, but it goes nice with the yellows and gold. You've really ramped up the challenge here. Really this is some solid stuff! The part with the rotating, um...7/8th circles (??) and the golden balls inside of them we're really tough, but it doesn't ruin the fun. Not in any way, and trust me, this was a lot of fun
I wish to aim for number one, so watch out! Perhaps you could set up a competition...?




and a diamond encrusted yet still-beating heart

I love EVERYTHING.
-
Thanks!
-
11-22-2009 #11Storyteller
- PSN
- coyote_blue
- Join Date
- Jun 2009
- Location
- AZ, USA
- Posts
- 424
- Blog Entries
- 23
This is the end?! Well, you sure went out with a bang. I didn't know how powerful the layer glitch could be in bold colors and basic shapes.
Gameplay, as ever, is top notch - balances fun and challenge well. If you're not gonna use it anymore, I'll buy the Platforming Savvy bit of your brain.
5*/Heart/Universal Acclaim. A separate heart for the race gate bit.No one can tell you what's fun for you.
-
Thanks!
-
11-22-2009 #12
Whoa! That looks brilliant, really stylish. I shall be sure to play it tomorrow.
-
Thanks!
-
11-22-2009 #13
I just got done playing it and I quite enjoyed it. The level reminded me alittle of EvilPanda's levels. I liked the way you used the layer glitch, it was nothing fancy but I liked the simple effect. Overall good job!
4* and a Heart.
-
Thanks!
-
11-22-2009 #14
Now that was a CIRCULAR experience!
I liked this level, I really did. It managed to keep the fast pace that the two previous hyper spheres had, but with a very nice addition: the colour palette. Black & yellow looked perfect in here, it made you feel like... like if you were playing trough a bee's internal organs. Kind of. Mooore or lesss... Yup.
The very first segment of the level, the fake race was funny to say the least. I was like "c'mon, focus, you gotta get a high score" at the very first -fake- race, and when I saw how quickly the scheduled time for the race was running off, my hopes of actually getting a high score dissapeared completely.
Thanks god it was a joke.
About most of the sections, I thought that they were pretty inventive, but what it's more important: fast. There was not a single obstacle that felt slow.
Overall, it was lots of fun, and I gave it 5 stars plus a "Rapido!" tag, but I'm going to point out some things:
-The zone in wich you were pushed up an you had to grab black spheres in order to enter yellow circles, and then grab the spheres that were inside those circles to make the whole thing vanish in the air.
This zone made me slown down, because I kept missing the black sponges that serve as an entrance to the circles. Basically, the circles spinned to much for me, and I had a hard time grabbing the black spheres. If you could tune it down a slight bit somehow, I that the difficulty would be more adequate. But that could be just my lack of skill.
-In the part where you shot the spheres, it is slightly unclear in wich layer they are on. If those speheres would just be of different colors (uhm... black and yellow, maybe?) I think that that confusion would be gone.
And that's what I consider the "useful feedback".
On a more personal note, I'd like to scream at you for taking the layer glitch to the extreme. It is hard for me to bear with the extra layers at the back, but when you go and add those cylinders at on the front layers, nearly touching my face, it feels to me really... confusing. Such a use of the layer glitch makes me lose sight of the 3 actual layers.
But, as I said, this last paragraph is completely based on a personal taste/opinion.
EDIT: Now what's the next thing? Hyper Dodecaedre? I'd pay to see that.
About the F4F, I'll mercilessly ask for it when the time comes.Last edited by Keldur; 11-22-2009 at 11:01 PM.
My F4F level: Lafarge's Request (Spotlighted and also MM PICK!!)
-
Thanks!
-
11-22-2009 #15
UniverseUnderConstruction
- PSN
- jwwPhotos
- Join Date
- May 2009
- Location
- Indiana, USA
- Posts
- 18,120
- Blog Entries
- 1
Top Notch fun!! Wow... that was wonderfully cool!!! I need to play it a few more times just to make sure I wasn't hallucinating! ...well, with all the jumping dancing stuff in the background, it's hard to tell if I was or not! This one is just as addictive as the 2nd in the series of being spherically hyper!
Loved the shapes and movements of everything! ..nicely done point bubbles too! I really liked the huge ones in the jumping down sections. They almost feel alien in a way. ....ahhh, but they pop just the same! lol!!
Fast moving sections coupled with some hyper jumping get into the sphere frenzy.. wacky and fun!!
Loved it... simply stunning. Congrats!! ..the fake race gate was hysterical.
For you a six pack of
's (although it only lets you give it 5) and a well earned heart!
(aka jww) - Published Levels
Space Escape (spotlighted!) // Space Escape II (spotlighted!)
Survival Line (spotlighted!) // Space Escape Pinball (spotlighted! Mm Picked!)
Trapped (spotlighted! vita)
-
Thanks!
-
11-22-2009 #16
I added a video of the level (sorry, I apologize in advance for being a below average player) for those who were unfortunate enough to have missed this today and are chomping at the bit to play this.
[Hyper Sphere Pandemonium]
****************************
Yes, MrsSpookyBuz, you do hear me cry but "hurrah" is definitely not what's coming out.
Anyways, I absolutely loved this level. I'd hate to repeat what was said before (but I will do anyway).
- Series Factor (perfect balance between consistency and uniqueness) - The game play is unmistakably MSB style with heart pounding running, jumping, grabbing, shooting and split second judgment calls all meshed in an oh so perfect way. As is the case with all of your series, you have a consistent theme with recognizable visuals, platforming and game elements, but you always seem to be able to add new twists and turns that make each and every level so unique, tremendously fun and beautiful on its own. This new Hyper Sphere Pandemonium is no exception.
- Visuals Factor - Your 3D background work was just perfect and really added to the whole feel of the level, which was very futuristic and abstract and mesmerizing yet not distracting. The color scheme was different from the previous Hyper Sphere installments but the black and yellow contrast and the way you implemented the scheme through the level was simply beautiful.
- Game Play Factor - My heart started racing as soon as that music started and the excitement didn't really end (well it did briefly due to the false start, which was just brill) until I saw the Thanks for Playing sign, which made me sigh as it was the signal that the party was over, and over way too soon. The flow of the game was flawless and the 3 rings part really built up my anxiety and I was cursing myself (and you) until I finally got through.

- Overall Experience and Replay Factor - Like all of your other levels, I found myself completely immersed into the game, laughing, shouting and jumping at the appropriate (and inappropriate) moments. This is a level I can play over and over again, it is so addictive and fun.
Without a doubt 5 gazillion stars and every heart I can spend.
Thank you for this, and now that you have declared the "Hyper" series concluded, we fans demand that you get yourself obsessed with another project . I heard there is a market in riding dragons or some such thing?
Last edited by ScoutsBoo; 11-23-2009 at 02:44 AM.
- Series Factor (perfect balance between consistency and uniqueness) - The game play is unmistakably MSB style with heart pounding running, jumping, grabbing, shooting and split second judgment calls all meshed in an oh so perfect way. As is the case with all of your series, you have a consistent theme with recognizable visuals, platforming and game elements, but you always seem to be able to add new twists and turns that make each and every level so unique, tremendously fun and beautiful on its own. This new Hyper Sphere Pandemonium is no exception.
-
Thanks!
-
11-22-2009 #17Sackperson Demagogue
- PSN
- Incinerator22
- Join Date
- May 2009
- Location
- Paracosm
- Posts
- 3,196
- Blog Entries
- 2
Aw, so no hyper pyramid?

Ah well, this still looks awesome
-
Thanks!
-
11-23-2009 #18
What the..... I didn't even know this was coming! I'm all over it tonight!
EDIT: OK, played it. The verdict? This level ROCKS! The visuals and effects are amazing, fantastic gameplay, and really cool use of the 3D glitch... stunning!
I didn't find a single flaw.
1420.3 stars, and 315.97 hearts. Awesome.Last edited by CCubbage; 11-23-2009 at 02:19 AM.
F4F Participant
Levels published: F4F: LIBERATOR - Spotlighted!!!! -, Vectroids - MM Picked!!! Spotlighted!!!! -, Sea Dragon -Spotlighted-, Roll out the Barrel! -Spotlighted-, Splat Invaders III: Insurrection - Spotlighted-, Destiny! -Spotlighted! MM Community pick!-, Vertigo! -Spotlighted-, Splat Invaders Saga -Spotlighted! IGN Pick!-, Splat Invaders II: The Caverns of Splat -Spotlighted!-, Tiger Woods Mini Golf -Spotlighted!-, Starship Troopers -Spotlighted!-
-
Thanks!
-
11-23-2009 #19
I played this level! it was very nice and simple. The glass and moving background was crazy.

I don't have much to say...I gave it 4 stars in LBP, and I would really give it 4 1/2.
-
Thanks!
-
11-23-2009 #20Sack Mama :)
- PSN
- BabyDoll1970
- Join Date
- Aug 2009
- Location
- Melbourne, Australia
- Posts
- 3,045
- Blog Entries
- 3
And allow me to be the one to bump you into the COOL PAGES! Even though it was a given. Everyone's said it already, so I'll just say beautiful to look at, fun to play (although that jumping platform (s) with 2 player + lag was interesting!), great atmosphere and so clever. I smiled all the way through. Glad to see a pic of that organic section in its entirety. Gorgeous. 5 stars, hearted and tagged... crap, can't remember! No, not crap. I think Beautiful... I think. It was something very nice anyway.
Edit - P.S. Seeing as others have mentioned it with mixed opinions, I thought I'd say that the bouncy platform where you had to dissolve the circles was terrific. I liked the added complexity.Last edited by BabyDoll1970; 11-23-2009 at 07:32 AM.
Got unwanted pics uploaded onto your level? Then contact the GRIEF RELIEF TEAM!! Bringing relief to uploaded grief!
Showcase: The Art Vandals! and Workin' for the Psycho Granny(Cool Levels)
-
Thanks!
«
Previous Thread
|
Next Thread
»
All times are GMT. The time now is 06:33 PM.
Powered by vBulletin® Version 4.2.2
Copyright © 2021 vBulletin Solutions, Inc. All rights reserved.
Extra Tabs by vBulletin Hispano
Copyright © 2021 vBulletin Solutions, Inc. All rights reserved.
Image resizer by SevenSkins
Extra Tabs by vBulletin Hispano





Reply With Quote
