Group still not joinable. *slap*

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Thread: LBPcentral object pack
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01-23-2010 #46FatSacks
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LBPK Tutorials
Lesson One - Your first Track. Lesson Two -Skytrack, jumps, & banks. Lesson Three - Shortcuts & breadcrumbs
Karting Korner - News and Reviews
Episode One
My Youtube channel
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01-23-2010 #47Crownless King
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- Luos_83
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oops did I set it on private?
Please hit me!
please try again:
http://www.lbpcentral.com/forums/group.php?groupid=299
Gran'De Gos Bahm'Bhi! Gran'De Gos Bahm'Bhi! No Esca reh'Tahl!!
Follow me on Twitter: @Luos_83
(secret hint)
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01-23-2010 #48
Join works now, thanks Luos.

GET READY TO BRING THE RAIN! HellCats project development blog
LBP2 epics: CC13- Sub-Cellular (NEW!) • Missile Command
LBP1 hits: Fireball Island • Shadow Moses: Site B • Asteroid! Pinball • The Idol of Palancthar
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01-25-2010 #49Crownless King
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- Luos_83
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I accepted you guys,
next step should be, what will this first tree based pack bring us, and how to excecute it.
Gran'De Gos Bahm'Bhi! Gran'De Gos Bahm'Bhi! No Esca reh'Tahl!!
Follow me on Twitter: @Luos_83
(secret hint)
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01-26-2010 #50Supermarket Ninja!
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I'm More than happy to help with stuff once my current project is finished. I should be done by the end of the week. Trees aren't actually my strongpoint, but I'll help in any way I can and I'd be happy to contribute to any other packs you do. I'm faily good at building design and/or more high-techy stuff.
If you have have logic questions and someone better like rtm223 or comphermc isn't around, feel free to drop me a PM. I'm fairly busy with the LBP2 BETA at the moment, but I'll try to squeeze you in!
Cool Levels: The Crate Escape
Sound Guru!
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01-26-2010 #51Crownless King
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imho this could be a great way to design the level!(by robotcrash)
Hah.. thought of a beginning: You start in the Logi-tech facility [doing something logic-y] then you're told to make a delivery to the Plant Facility. So, you go out to the truck and find out the delivery is fertilizer... the natural kind; but, you still drive the truck to the farm [maybe have this as a non-player controlled vehicle [once they hop inside] to be the intro to the level with signs and things of that sort. Then, as you drive further things begin to look different, there are farms, lots of trees, etc. Then you get to a facility that looks a lot like the logi-tech place, but much dirtier and "wild" [not as "clean cut'?]. Maybe vines growing up the walls, potted plants on many surfaces, greenhouses full of plants, things of that sort. I think it would be a good intro, but that is just the basic idea coming from me. You guys could scrap it, enhance it, or make something on your own from it.
Gran'De Gos Bahm'Bhi! Gran'De Gos Bahm'Bhi! No Esca reh'Tahl!!
Follow me on Twitter: @Luos_83
(secret hint)
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01-26-2010 #52
Hey, sorry I haven't been on in a while, I've been very sick. Glad you like my intro idea though.
I am better at coming up with the ideas than executing them. :P
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