The Origami Killer, is a level inspired by HEAVY RAIN the new game of the french studio Quantic Dream.
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In this level, you go home after a hard work. The time is very bad and the walking is difficult... the street is empty and lifeless, you pass through the park when suddenly you discover ...! ...I can tell you more ^ ^
Test ! =)
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Thread: The Origami Killer.
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The Origami Killer.
Last edited by Faith_rip; 01-23-2010 at 05:17 PM.
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not back.
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By Grohan's bu...never mind, I can't begin to tell you what a perfect match you are for this concept and I can't wait to play this!!
PSN: Zwoltopia

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Seems really good, going to try it soon!
In a village, a murder's ghost appears and threatens the authors of his capital sentence. The same night, an inexplicable homicide. It seems a work for Edward Stone.
A new Detective is coming. Official Thread.
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Oh wow, just by the title alone... I have to play this! O_O
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imma go learn how to fly!
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yay. i have to play this looks awesome!
Made by Chuck_18mp
(づ。◕‿‿◕。)づ
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SPOILER ALERT!
Wow, what a wonderful level! I really enjoyed this level, from the start to the end (expecially the end!). The visuals are really cool, very good use of the Layer Glitch. The fog was really scary, and I really enjoyed the storm: good thunders and a new way to make rain! To be honest, in the street the Sackboy had to swim, not to walk home XD
There was much suspence in the level, liked very much the way you made the meet with the dead guy, but i think it could be more detailed: it seems rough in that detailed level, don't you think? Then, the Origami in the water was simply awesome
Only a suggestion: why did you use the pre-made trees? They are to much cartoonish in this level! Try some self made trees. And then, another little thing i found: when you see the police car, i think it would be better to make it of 2 layers: i had to jump on it to continue the level, i think it's better to walk on its side.
Liked the part when you escape from the truck, but it was a little dificult to jump in time, and when i was able to do that, i was too near to the truck.
All the city was very atmospheric and well made, I had the same feelings of some trailers of Heavy Rain.
But maybe my favourite part was the end. I entered in the house, and i was like "Oh, finally i reached the house..."
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Then, in the corner, i saw the Origami. Really, my face was like "O___O OMG!"
Then, al the lights shut down and there was only the red one. Suspence!
Door noise... The killer is here!! Run, RUN!
And then, i was brutally attacked form an evil Scoreboard! Ahah, no really that part was amazing, but why don't you made something like the killer that appears together with the scoreboard, or a big hand with a knife... something to really scare the player!
Overall, i think this is an amazing level, waiting for the sequel, hope you'll make it soon!
5
and heart!
Last edited by Dante95; 01-18-2010 at 10:08 PM.
In a village, a murder's ghost appears and threatens the authors of his capital sentence. The same night, an inexplicable homicide. It seems a work for Edward Stone.
A new Detective is coming. Official Thread.
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Junior Sackperson
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I'm giving a overall feedback, it's oblivious that i'm going to talk about everything! When i don't want to read spoilers of a level, i read only the OP. Anyway i'll edit the post and write spoiler allert.
In a village, a murder's ghost appears and threatens the authors of his capital sentence. The same night, an inexplicable homicide. It seems a work for Edward Stone.
A new Detective is coming. Official Thread.
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This level is SO EPIC! I just played it. The leaves flying around were probably the best effects I have ever seen. This level earned a perfect




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WOW! Looks amazing! But i do agree with making the trees yourself, it ruins the atmosphere.
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Sackperson
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Yeah, I played the french version awhile ago, I think there is an english version but I just haven't gotten around to checking it out.
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I ran to the console after I noticed this thread.
This probably doesn't even need to be said about a faith-rip level, but this is incredible.
The race itself was a bit too hard gameplay wise, but that's a very minor critique - the atmosphere and the narrative already had me gripped enough that honestly, I didn't really care if the gameplay was a little uneven.
A gorgeous piece, now at the top of my hearted list.
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Wow, je viens de jouer ton level et franchement je suis impressioné! Une version francaise te donne droit à du feedback dans ta langue :P
Non mais sérieusement, l'ambiance que tu as créé dans ton level est tout simplement sans précédent. Comme j'te dis, je ne suis pas "impressionné" par le gameplay mais ca ne compte pas vraiment, le trip de ton level c'est vraiment l'ambiance et tu as tellement réussit c'est incroyable. Ca fait plus d'un an que je joue à ce jeu la et puis je me fais encore impressionner. Bravo!
J'ai aussi essayé tes autres levels étant donné que t'avais l'air d'un créateur pro et puis je ne suis pas décu. Ta série Ice Age est tout aussi atmosphérique. Tu as vraiment le don avec le visuel et créer les ambiances. Tes décors sont génial et tu utilise vraiment bien le background glitch. Je t'ai donné un creator heart et je vais continuer de surveiller tes prochaines créations. C'est top notch tes affaires. Les seuls défaut que j'ai pu trouvé c'est que desfois tu peux exploser ton sackboy disons après que le lighting global vient de changer et quand tu respawn plus tôt dans le level, le lighting ne se réajuste pas (donc tu est à l' intérieur des buildings avec l'éclairage de l'extérieur et truc comme ca). Ca c'était pour Ice Age. Je me suis coincé aussi dans Killzone à quelques endroits. Dans Heavy Rain et bien tu peux pas vraiment te coincer de toute facon alors c'est bien.
En tout cas, j'ai vraiment aimé jouer tes level mek. Un vrai artiste!




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Grand Den Mother of LBPC
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Beautifully made and very scary level - loved it. A few of the English text bubbles are a little awkward in translation but you get your message across well enough I think. (I'm hardly one to complain as if you asked me to speak French I'd fail epically) 5 stars & hearted.

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