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Thread: Zephyr Valley 2
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03-02-2010 #16
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03-02-2010 #17
Just played. The first was brilliant but this is 10 time more epic. Only complaint is that the ending is abrupt but with all the detail going on, that's inevitable. Also, it's cool that you worked in a couple of puzzles to break up the platforming
Coming soon:
PSP:
Back Down Under:
http://www.lbpcentral.com/forums/sho...ack-Down-Under
PS3:
Crane Capers(Survival Challenge)
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03-02-2010 #18
loved it! darker than i expected and the water u made is prob the best ever made, 5stars and a heart x
Pirate Planet
The Dracula Hotel
The Eagle and the Bear
Sack in the box
*NEW- Loch'd Up!*
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03-02-2010 #19
Awesome! I've been keeping an eye out for this ever since I tried out the first one. The wait was worth it, that's for sure. I really liked the simulated water, it looked a heck of a lot better than REAL water! The gameplay was also awesome, and I loved the set piece moments like the rockfall and the sky pirate bombings. I have no idea how you got those things to reset. The race was amazing! At the end where you jump onto the big guy of the motorcycle, if you manage to grab his left leg he won't move. maybe make an or gate there for that situation? The only thing i can complain about is the fact that you set up the bubble combo's so perfectly I didn't have a chance to take in the absolutely breathtaking visuals!

My Levels: The Aqueduct *spotlighted*, Mechanica: District-15 *spotlighted*, Archaic Ascension
The Odyssey: Prologue *spotlighted*, Part 1 *spotlighted*, Part 2 *spotlighted*
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03-02-2010 #20
hard to get thing right the first time when you dont really know where you going and that you only have so much time for you from down but enjoyed it alot heart and five stars

Pixel boy blog my first none LBP project
Sky Town Darkened Skies NEW
Drill Ever DeeperNEW
Pixel Boy (1player)
8-BIT: Side/Top Down Platfomer
Islands of Birds (1P)
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03-02-2010 #21
Hi mrsupercomputer
i played Zephyr Valley 2 a few hours ago, i was looking for it everytime i saw the publishing message when you published it but it was just a closed beta version or something :S
I like this level but i think its not that good like the first part (but maybe i think that because i played it with 4 players)
The visuals are amazing, gameplay is good too story was fine too.
I gave it 5 stars and a heart.
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03-02-2010 #22Sackperson Private
- PSN
- jackofcourse
- Join Date
- Apr 2009
- Location
- Manchester, England
- Posts
- 1,610
Absolutely fantastic. A lot better than the first one I think!
Some of the ideas in there were amazing. The little touches of things collapsing and falling around you were excellent. Usually atmospheric levels really lack in gameplay but you've managed to pull everything into one package here. Firstly, the water is just ridiculous, I must have stood around that for about 5 minutes just admiring it. That alone makes it 5 stars. The catapults were good too, really liked them.
Just everything was perfect to be honest. The race scene was awesome, it will probably get a little frustrating for some if they have to keep starting over but there's not much you can do about that I'm guessing. One thing, does the bike zoom off on its own or is it when you grab it? The first time, it just went flying off and I totally missed it, the second time he seemed to zoom off exactly as I grabbed it, but that could just be coincidence
One of the best levels available in every aspect. Really good job.
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03-02-2010 #23
Oh I got to play this one...!
**** PS3...
It looks great!! I love your levels!
(wow you made it to the cool levels section in 3 hours...
)
[FONT="Arial"]Online Pod : www.dajdaj03lbp.weebly.com
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03-02-2010 #24Eccentric SackGentleman
- PSN
- Frinklebumper
- Join Date
- Jun 2009
- Location
- Utah, USA
- Posts
- 867
- Blog Entries
- 2
Ze-Ze-Ze- Zephyr Valley... 2?
At last! My life is complete!
I'll HAVE to check this out.Check out my pathetically empty DeviantArt!Avatar by TheZimInvader.
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03-02-2010 #25
This level puts the AMAZING in amaze. Seriously, one of the best levels ever.
As jack said, the water was amazing! I had to sit there in awe for minutes! Nice work!
What more is there to say? The chase scene was great but at times it felt non-existent in the sense that I could run way ahead to the point i couldn't even see if I was still being chased. None-the-less, phenomenal work.
Gave it 5 stars and hearted it. NIACE
Spoiler - LBP1 Levels..
Spoiler - LBP2 Levels..
Coming soon... punks.
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03-02-2010 #26
Thanks for the positive feedback everyone. I'm glad to here that most of you are enjoying it.
Actually, I planned to end it that way from the very beginning. I know it's abrupt, but it sets up part 3 rather nicely, don't you think?
Thanks, I was actually worried that some people might not like the darker tone, but it felt like the right way to go so that it'd be a similar, but different environment than the first. Glad you liked it.
Thanks, the water is one of the first things that I made. I wanted to get it just right and it looks like I accomplished that! The chase sequence is reset using Rtm's demitters. It was a painful process! I will look into adding an "or" gate at the end. I'm a little short on thermo though!Awesome! I've been keeping an eye out for this ever since I tried out the first one. The wait was worth it, that's for sure. I really liked the simulated water, it looked a heck of a lot better than REAL water! The gameplay was also awesome, and I loved the set piece moments like the rockfall and the sky pirate bombings. I have no idea how you got those things to reset. The race was amazing! At the end where you jump onto the big guy of the motorcycle, if you manage to grab his left leg he won't move. maybe make an or gate there for that situation? The only thing i can complain about is the fact that you set up the bubble combo's so perfectly I didn't have a chance to take in the absolutely breathtaking visuals!
Are you referring to the chase sequence?
Yeah, you saw my beta versions. I wanted to try and get it as bug free as possible. I would recommend giving it a go by yourself as I think 1 player is best, but I did play with up to three and thought it all worked. I'm glad you liked it though!Hi mrsupercomputer
i played Zephyr Valley 2 a few hours ago, i was looking for it everytime i saw the publishing message when you published it but it was just a closed beta version or something :S
I like this level but i think its not that good like the first part (but maybe i think that because i played it with 4 players)
The visuals are amazing, gameplay is good too story was fine too.
Thanks Jack! I'm really glad people like the water. I was king of worried that the release of the water dlc would make it look bad, but I think it works well. Nice to see you liked the catapults as well. I had a lot of ideas for them, but just couldn't fit them all in.Absolutely fantastic. A lot better than the first one I think!
Some of the ideas in there were amazing. The little touches of things collapsing and falling around you were excellent. Usually atmospheric levels really lack in gameplay but you've managed to pull everything into one package here. Firstly, the water is just ridiculous, I must have stood around that for about 5 minutes just admiring it. That alone makes it 5 stars. The catapults were good too, really liked them.
Just everything was perfect to be honest. The race scene was awesome, it will probably get a little frustrating for some if they have to keep starting over but there's not much you can do about that I'm guessing. One thing, does the bike zoom off on its own or is it when you grab it? The first time, it just went flying off and I totally missed it, the second time he seemed to zoom off exactly as I grabbed it, but that could just be coincidence
One of the best levels available in every aspect. Really good job.
As for the chase, you are correct, some people have found it frustrating, but I felt a reset was the best way to go about it. I really wanted to avoid a "floating" checkpoint above the level. And I am aware of the issue with the bike. It happen to a few of my testers, but I have no clue why it does that. Compher speculated that the logic for the bike may be too far away, so I have tried moving it closer, but I guess it's not close enough… or it's an entirely different issue. Thanks for reporting it to me though!
Yeah, I'm aware of that. Compher helped me build some multi speed logic for the bike, but ultimately, it made the ramping action way to hard to plan out, so I took it out and went with one speed. Next time, taunt her a little bit you show off! :P
And thanks again everyone!
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03-02-2010 #27
this is ridiculous! you've made it to the cool levels in record time!! what was it? like 2-3 hours??? geez........
this is gonna be a fun week for ya. Congrats again!
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03-02-2010 #28FatSacks
- PSN
- TheAdipose
- Join Date
- Nov 2009
- Location
- London, England
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Absolutely outstanding. There was just so many nice touches and good ideas all the way through. Definately 5* and hearted.
Sadly... vision for the second part of discworld was an exciting chase through a burning city which re-emits if you die. .....and you got there first! *goes back to ideas book*LBPK Tutorials
Lesson One - Your first Track. Lesson Two -Skytrack, jumps, & banks. Lesson Three - Shortcuts & breadcrumbs
Karting Korner - News and Reviews
Episode One
My Youtube channel
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03-02-2010 #29Zephyr____
- PSN
- XFrogBoyX
- Join Date
- Oct 2009
- Location
- Tennessee, USA
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I screamed when I saw you could click on this in your sig. Awesome by the way.
Last edited by X-FROGBOY-X; 09-25-2010 at 11:41 PM.
Tan is banned from both the LBPC Server and the LBplanetarium Server, Hahahahahhahahhaha!!!!!
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03-02-2010 #30
Played this earlier with my buddy. Wow. It was worth all the effort you put into it.
- The visuals were reminiscient of the 1st but still felt like something new, and were great.
-The gameplay was epic.
-I really like the way you started it right where the 1st left off, well done.
-One problem, right before the chase, when you are falling to the ground, i got burned to death before i hit the ground by the burning edges while still in the box.
Very.......very good. oth of us hearted and i rated 5 stars, which raised the overall to 5 stars. I guess it went back down though, oh well.F4F level- Gangsta life of Detroit 2. http://www.lbpcentral.com/forums/sho...e-of-Detroit-2
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