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  1. #1

    Default Attack of the BORG! "Part 2: The Holodeck" *Now With Video*

    Attack of the BORG! "Part 2: The Holodeck" by AJnKnox
    The Holodeck is malfunctioning and You must rescue your trapped crewmates!

    OK AOTB Part 2 the REDO is Done!

    Here is a vastly improved redo of my second level.

    Better and Different in everyway than the 2 previous versions.

    I think my best work again. I hope you guys do

    *EDIT* It was late when I posted this and I forgot to thank everyone who play tested it! Special thanks to Morgana for 'tighting me up' and to Xeno Destroyer & Raeubaer who hung out with me for hours on end watching me and playing it over and over!.....and over lol!

    *I have posted a NEW easier version*



    Special thanks to Memodrix for doing videos for me!

    *WARNING* He does give away 'Some' secrets in the video...not all though.

    Video:
    Part 1:
    Video Link

    Part 2:
    Video Link


    Screen Shots:




















    Last edited by AJnKnox; 03-27-2010 at 04:11 PM.

  2. #2

    Default

    I thought you had come really good visuals and your attention to detail was great!

    Unfortunatly, I was not able to finish this level because I couldn't figure it out! I think you have the set up of a great level its just that simple challenges for some reason seem incredibly hard and the level isn't set up in a way to let the player know where they are suppose to go. I think that if you went back in and just tweaked some things this level would be really fun. For example, one of the first things you come up to is just a simple jump to the next platform yet for some reason this took all my lives the first time because it seems like they were just too far apart/had some slippery edges.

    Like I said before, you have a really good visual looking level, I just feel like the gameplay isn't on par with it.

    If you could try out my level, Puzzolors, that would be great.

  3. Thanks!


  4. #3

    Default

    Very Good level I loved the visuals and the gameplay equally! I don't have any levels for you to F4F... yet.. Oh btw didn't I play this with you? =P

    Anyways very good very fun 5 starts and a heart!

  5. Thanks!


  6. #4

    Default

    I think the level looks great so you have the visuals down, but other areas could use some work. The platforming and puzzles are good so you score there as well, but one of them is a bit annoying especially if it's a solo player. The one I am talking about is the room where you need to shoot the little rockets up to the roof. If you keep at it eventually you might get it, but it takes a while to finally get it and it is more luck then skill and when you finally do get it up you see another one you need to shoot and the controller ends up on the floor in a million pieces lol. It was a cool idea just a little annoying and might cause some rage quits. The navigation of the level is good and easy to get from point A to B, but figuring out how to get to all of the crew men and secrets is a little more challenging, but that's good and how it is meant to be so good job.

    So all in all it is a very nice looking level with some fun platforming and puzzles so I give this a 4 out 5 stars and a heart.

  7. Thanks!


  8. #5

    Default

    I'm going to try this level again, everyone seems to have gotten through it just fine. It could be that it was like one in the morning and I was dead tired.

  9. Thanks!


  10. #6
    The REAL Stephanie Ravens
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    Default

    I also couldn't finish this. I got stuck at the one part where you have to shoot those things up to hit the target. Could you by chance publish a noob version just for me so I could finish this?

  11. Thanks!


  12. #7
    Sackperson AJnKnox's Avatar
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    Default

    Quote Originally Posted by Awesomemans View Post
    I also couldn't finish this. I got stuck at the one part where you have to shoot those things up to hit the target. Could you by chance publish a noob version just for me so I could finish this?
    Yes I will do that now!

    *Well I toned down the level rather than post an easy and a hard*

  13. #8

    Default

    Hey AJnKnox!

    I have tested your level and I have to say it looks as good as on your scrrens!
    As the others have mentioned the design of the level is really really cool. It looks very modern and has got quite much details. What I really loved was the crash of the ship into the cave! The explosion looked **** real. That was awesome.

    »Feedback

    Gameplay (3/5): You have build some nice parts where you have to jump, climb or avoid fireballs. But sometimes it was quite hard to see where to jump and what to do next. For example (that may sound stupid) I didn't see that I had to put the 3 electric things in the machine. Or I didn't know that I had to move to the layer behind the dark blue glass where the elctric blocks where (close to the end).

    Scenery (5/5): As already mentioned: beautiful! Details, materials, the cave, bridges, mechanics... Well done!

    Result: (4/5)
    All in all very nice level, only the gameplay is a bit too hard. You often don't know where to go next, but if you know, this level is great.

    Peachii
    Last edited by Peachii; 03-21-2010 at 08:08 PM.

  14. Thanks!


  15. #9

    Default

    I demand a playtrough with the creator himself


    Gran'De Gos Bahm'Bhi! Gran'De Gos Bahm'Bhi! No Esca reh'Tahl!!

    Follow me on Twitter: @Luos_83
    (secret hint)

  16. Thanks!


  17. #10
    Sackperson AJnKnox's Avatar
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    Default

    Quote Originally Posted by Luos_Desruc View Post
    I demand a playtrough with the creator himself
    Ready when you are

  18. #11
    Sackperson AJnKnox's Avatar
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    Smile Thanks

    Quote Originally Posted by Peachii View Post
    Hey AJnKnox!

    I have tested your level and I have to say it looks as good as on your scrrens!
    As the others have mentioned the design of the level is really really cool. It looks very modern and has got quite much details. What I really loved was the crash of the ship into the cave! The explosion looked **** real. That was awesome.

    »Feedback

    Gameplay (3/5): You have build some nice parts where you have to jump, climb or avoid fireballs. But sometimes it was quite hard to see where to jump and what to do next. For example (that may sound stupid) I didn't see that I had to put the 3 electric things in the machine. Or I didn't know that I had to move to the layer behind the dark blue glass where the elctric blocks where (close to the end).

    Scenery (5/5): As already mentioned: beautiful! Details, materials, the cave, bridges, mechanics... Well done!

    Result: (4/5)
    All in all very nice level, only the gameplay is a bit too hard. You often don't know where to go next, but if you know, this level is great.

    Peachii
    1st thanks for playing and for leaving feedback!

    I have toned it down quite a bit so it is easier now (but if that improves over all player thoughts then its well worth it!)

    Sorry you felt lost at points and I understand the frustration that can cause but I just don't like putting arrows or speech bubbles everywhere telling you where to go...yes you may have to wander around a bit to figure out the next move but to me that is part of the charm/puzzle element.


    Thanks again!

    Is there a level you would like me to play?




  19. #12
    Sackperson AJnKnox's Avatar
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    Default Thanks...I think

    Quote Originally Posted by Xeno_Destroyer View Post
    I think the level looks great so you have the visuals down, but other areas could use some work. The platforming and puzzles are good so you score there as well, but one of them is a bit annoying especially if it's a solo player. The one I am talking about is the room where you need to shoot the little rockets up to the roof. If you keep at it eventually you might get it, but it takes a while to finally get it and it is more luck then skill and when you finally do get it up you see another one you need to shoot and the controller ends up on the floor in a million pieces lol. It was a cool idea just a little annoying and might cause some rage quits. The navigation of the level is good and easy to get from point A to B, but figuring out how to get to all of the crew men and secrets is a little more challenging, but that's good and how it is meant to be so good job.

    So all in all it is a very nice looking level with some fun platforming and puzzles so I give this a 4 out 5 stars and a heart.
    You punk! (just kidding)

    I know after you played through this a hundred times with me I go and change a section then post it without so much as a 'By your leave'...but...when it feels right you have to go for it!

    I know you enjoyed the rest so I'll just say i made 'them' easier!

    Here is the deal:

    The color block puzzle was breaking and too easy (so everyone said) so I make something challenging and everyone says 'thats too hard' so I'm like WTF

    Really though all should be better now

    Thanks man for all your long hours of company and many play throughs...now just be more vocal about your thoughts! Doesn't mean I'll listen but you never know!


    Thanks buddy!



  20. #13

    Default

    Is there a level you would like me to play?
    There's only one presented here (Lost in Darkness).

  21. Thanks!


  22. #14

    Default

    i played this lvl a few times with Morgana..
    great lvl, never finished it so ill have to play it again
    but from what i see.. nice Visuals, tho some areas could use a little bit of more work
    the secrets on the lvl- Great, some of them where a little hard to get but still great.
    The puzzles and platforming are good and fun
    well yeah anyways great lvl


  23. Thanks!


  24. #15
    LBPCentral Spotlight Crew LBPC Contest Crew shropshirelass's Avatar
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    Default

    This level is great fun to play and I had no problems getting through the rocket section when I played yesterday. Not sure whether that was before or after your tweaks, though.

    I’m a big fan of levels with secrets and puzzles so this was right up my street. It’s good to have a bit of a challenge so it didn’t bother me that I had to think, explore and try different things to free all the crewmen. It makes it all the more satisfying when you succeed. I also got 5 out of the six “secrets”. But I’m determined to get them all, so I’ll be back!

    I thought the gameplay was varied and had a good balance of platforming elements and puzzles. Your levels always have one or two tricky bits of platforming and this one was no exception but you did take pity on mere mortals and added extra checkpoints for the hovering platforms and some “help” with the moving platforms in the blue gas.

    The other nice thing about the level was the contrast between the two main sections – the first with the shuttle craft and the planet surface and the second in the Logic Area. That definitely added variety and kept things fresh. I just loved the space flight and the crash into the planet surface – they were really well done and the sparks from the control panel after the crash were a lovely touch. In fact all of the visuals were great. The Logic Area had beautiful clean lines with nice blue/electric highlights. Your crewmen always make me smile and I liked the torches in the cave section and your door into Logic Area was super-cool!

    Pitching the difficulty right must be one of the hardest things in creating a level and of course you’re never going to please all of the people all of the time. I guess you have to decide whether you want your level to have a broad appeal or a more niche audience and then tune accordingly.

    Anyway, I really enjoyed it – thank you.

    5 stars and hearted.

  25. Thanks!


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