i had an idea to make a "shrink ray", maby with emeters? i had an idea when sackboy cant get threw a blocked door and the the scientist dude sas to try his shrink ray to shrink a hammer! any ideas?![]()

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Thread: hello need help with shrink ray
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03-31-2010 #1
hello need help with shrink ray
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03-31-2010 #2
Shrink a hammer?
If the idea is to give the impression that sackboy has shrunk, then you'll need to use one of the many 'teleportation' techniques to move either sackboy, or the background such that everything appears larger afterwards.My Levels
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03-31-2010 #3
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Aya has a great idea! However if you are only looking to shrink the hammer then you might queue up special effects to obscure the original hammer such as bright foggy lights and smoke from some rockets. At the same time de-emit the original hammer as well as emit in a new smaller hammer in it's place.
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03-31-2010 #4
thats what i was going to do, i dont know how to de-emit the hammerAya has a great idea! However if you are only looking to shrink the hammer then you might queue up special effects to obscure the original hammer such as bright foggy lights and smoke from some rockets. At the same time de-emit the original hammer as well as emit in a new smaller hammer in it's place.
awesome sig by huntedstormCome, raise money for the research for a cure at the "Naux Glitch Research Facility"
and help those little fellas.
Spoiler - Click Here
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03-31-2010 #5
If the small hammer is simply a shrunken version of the large one, then do something like this...
- Build your hammer in the small size and capture it.
- Set an emitter to emit the hammer where you wish the small one to appear.
- Set the emitter's max emitted at once to 1, lifetime to infinity, and attach a one-shot switch.
- Trigger the emitter once to emit the small hammer.
- Now resize that small hammer to make it larger, and put it where you want it, making sure it doesn't block the emitter.
- The next time you trigger the emitter in-game, the large hammer will vanish, and the small one will take its place.
My Levels
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Garden of Goodies
My Tutorials
How To Avoid Distorted Avatars And Level Patches When Using Custom Stickers
How To Cheat The Thermo
How To Seriously Cheat The Thermo
How To Recreate The 3D Layer Glitch
How To Recreate The Walkthrough Materials Glitch (Post-Leerdammer)
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Thanks!
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04-01-2010 #6
YAYYYYY!!!!!!!!!!!!!!!!! thnx SO MUCH!!!!!!!!!!If the small hammer is simply a shrunken version of the large one, then do something like this...
- Build your hammer in the small size and capture it.
- Set an emitter to emit the hammer where you wish the small one to appear.
- Set the emitter's max emitted at once to 1, lifetime to infinity, and attach a one-shot switch.
- Trigger the emitter once to emit the small hammer.
- Now resize that small hammer to make it larger, and put it where you want it, making sure it doesn't block the emitter.
- The next time you trigger the emitter in-game, the large hammer will vanish, and the small one will take its place.
awesome sig by huntedstormCome, raise money for the research for a cure at the "Naux Glitch Research Facility"
and help those little fellas.
Spoiler - Click Here
HaHa made you look
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04-01-2010 #7
Favorite quote from Little Big Planet: "This is where we stiffin our pistons" @logicpack
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04-01-2010 #8
thnx it worked
PERFECTLY !!!!
well when i tryd i figuered out that you cant grab hammers

so, i just used a nifeLast edited by YEAH_NAH; 04-01-2010 at 05:16 AM.
awesome sig by huntedstormCome, raise money for the research for a cure at the "Naux Glitch Research Facility"
and help those little fellas.
Spoiler - Click Here
HaHa made you look
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04-01-2010 #9
My Levels
Spacewar!
Garden of Goodies
My Tutorials
How To Avoid Distorted Avatars And Level Patches When Using Custom Stickers
How To Cheat The Thermo
How To Seriously Cheat The Thermo
How To Recreate The 3D Layer Glitch
How To Recreate The Walkthrough Materials Glitch (Post-Leerdammer)
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04-01-2010 #10
But if you emit during create it doesn't (or didn't) count against the total emitted at once. Doesn't the first have to be emitted during play to achieve the demit effect?
Favorite quote from Little Big Planet: "This is where we stiffin our pistons" @logicpack
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04-01-2010 #11
Not anymore. This was 'fixed' at some point, since it's the same principle that allows my thermo-cheating technique to work.
My Levels
Spacewar!
Garden of Goodies
My Tutorials
How To Avoid Distorted Avatars And Level Patches When Using Custom Stickers
How To Cheat The Thermo
How To Seriously Cheat The Thermo
How To Recreate The 3D Layer Glitch
How To Recreate The Walkthrough Materials Glitch (Post-Leerdammer)
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Thanks!
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