BG1, PRELOAD BG2, PRELOAD

Results 1 to 10 of 10
  1. #1

    Default Survival at the sea! (new version)

    Survival at the sea! (new version) by moonwire
    I first created this level when I was at my grandma's house, and this is my first level ever published on the PSP... It's basically a survival level which I have made all by myself. There's not a lot of survival challenges here at LBP for PSP (at least I have not noticed any), so I thought I would make one. (note that was then, there's a considerable amount of new ones I have seen and played now)

    . Survival at the sea is basically a survival level where you must dodge the fiery cannonballs that are being shot at you.
    When you play the level, I can tell you that I made the cannonballs sometime miss to hit you on deck purposely, as if everyone had hit, the level would have been all to hard for everyone, and me too.


    Edit:
    Ok, as suggested I have now added 4 cannons, with increasing difficulty (climax at 4 cannons). I also changed the end place, no more up in the skies, now the exact opposite (no not hell), the bottom of the sea. I had to delete all the previous logic and renew it, and it worked pretty well I think.
    If you want to know, I achieved the logic by using consecutive delay switches. Each switch would activate a certain function along with the next delay switch. Works pretty well. If I would want to add anything I can just re-place some wires and/or add a new delay switch.

    Sorry for the long time before the update, I took a big break, but now I am probably back. like 99% sure.
    Last edited by moonwire; 07-24-2010 at 11:56 AM. Reason: update!!!

  2. #2

    Default

    Level now Published!!!
    Returned for PS3 and cookies.

  3. #3
    -Sparkles- Spark151's Avatar
    Points: 30,562, Level: 53
    Level completed: 74%, Points required for next Level: 288
    Overall activity: 0%
    7 days registered 1000 Experience Points 500 Experience Points 250 Experience Points 100 Experience Points
    PSN
    Spark151
    Join Date
    Jan 2010
    Location
    Las Vegas
    Posts
    1,213
    Blog Entries
    3

    Default

    I enjoyed your cartoonish style to it.
    The reason I never make challenges is because they do not last very much, but I liked it and gave you a five star! congrats.
    Without the sun, there is no moon. Without a me, there is no you.

  4. #4

    Default

    Hey moonwire! Nice to see in PSP land.

    Cool little survival challenge you've put together here - I had a lot of fun playing it. The look and feel is fantastic, and somehow familiar..... I was expecting the Kraken to show up at any moment. The rocking of the boat and the timing of the cannonballs and point bubbles was spot on - you definitely have it tuned right. I thought the way you have the level entrance set up is brilliant. I don't think I've seen it done that way before... I like it though. Oh, and I like spaghetti too. Mmmm.

    I played a bunch of times and finally managed to get the top score. Yay! One thing I didn't notice though was the difficulty increasing. That's not 100% necessary of course, but it is theoretically possible to play forever... but I guess that's part of the challenge.

    I gave it 4.5/5 stars, which of course ends up as 5 stars in-game, as well as a heart. Good stuff here!

    Pocket Moon Podcast: PAX Prime 2013 Special Episode on
    Soundcloud : iTunes : Direct Download : RSS Feed
    Follow me on Twitter @tross13

    Xenomooch and Space Corps: ReVITAlized, now playing on a Vita near you.

    My PSP Levels
    The Space Corps Series -- The Star Bores Saga -- The Interwebs

  5. #5

    Default

    i beat u!! >DD awesome level tho. i loved it :3

  6. #6

    Default

    Ahhh, thanks for all the warm comments!

    I have been thinking about increasing the difficulty further out, since it keeps the same tempo all the time, but sooner or later you will make, maybe, a mistake. I will upgrade it though, somewhere in the future, after finishing a project or two I am making now...
    Returned for PS3 and cookies.

  7. #7

    Default

    Quote Originally Posted by ali985 View Post
    i beat u!! >DD awesome level tho. i loved it :3
    Curse you!!! *runs to play level again*



    Quote Originally Posted by moonwire View Post
    Ahhh, thanks for all the warm comments!

    I have been thinking about increasing the difficulty further out, since it keeps the same tempo all the time, but sooner or later you will make, maybe, a mistake. I will upgrade it though, somewhere in the future, after finishing a project or two I am making now...
    I was thinking that probably all you really need to add would be two extra cannons shooting fireballs, so 4 total. Set up an off-screen cart that rolls along slowly (or a piston, but I think a cart would be less temperamental) and triggers dissolve key/switch setups connected to each cannon's emitter. The level would start off with one cannon firing, then 20 seconds in #2 starts, then #3, then #4.

    It's a thought anyway and shouldn't take all that long to implement. Regardless, it's still a fun level!

    Pocket Moon Podcast: PAX Prime 2013 Special Episode on
    Soundcloud : iTunes : Direct Download : RSS Feed
    Follow me on Twitter @tross13

    Xenomooch and Space Corps: ReVITAlized, now playing on a Vita near you.

    My PSP Levels
    The Space Corps Series -- The Star Bores Saga -- The Interwebs

  8. #8

    Default

    Hi moonwire!!
    I just had the opportunity to play this level, I found quite fun, is a very original idea, I like the visual look, and try to survive as long as possible was very entertaining I gave you 5 stars
    With very little time to write a decent feedback
    My levels:
    Nimbus 2.0 F4F
    The Bubble Hunter (Coming soon)

  9. #9

    Default

    @Taffey;
    Yeah, you are on to something, that's a great Idea!

    @Memorex:
    Thank you! And BTW, your English is quite good
    Returned for PS3 and cookies.

  10. Thanks!


  11. #10

    Default

    Level now updated! Download the new version and play it, go, go, go!!! Do I have to say one more to get you going? Go!

    4 cannons, one by one activated, so increased difficulty achieved!!!
    Returned for PS3 and cookies.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •