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  1. #1

    Default The Realm of The Wolf Lord

    The Realm of The Wolf Lord by croissantbuncake
    Ok so this level has been up for a while now, and despite some minor issues (which alas cannot yet be fixed due to thermo overload - I doubt Aya's glitch can help since so much as editing a corner will make it overheat) One of my goals with this level was to see how much I could get out of the layers visually without having to resort to the extra layers. I have recieved pretty good feedback on it in game. I'll add the level description later once I get access to the PS3.

    Last edited by croissantbuncake; 08-13-2010 at 12:32 AM.


  2. #2
    ^_______________________^ OmegaSlayer's Avatar
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    I played this level when it was in the beta and it's just competely amazing.
    Maybe the better snow hemed level together with Kiminsky latest one.
    There are big moving setpieces, wonderful contraptions, an eerie and wild atmosphere.
    I really loved this one!
    I rated it 5 stars for sure, since I have wonderful memories of the level.


  3. #3
    Sackperson Private piggabling's Avatar
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    Woah. That does look good... I envy you >__>


  4. #4
    LBPCs 4th favourite Irish KQuinn94Z's Avatar
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    Definitely creates like an irish man

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  5. #5

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    One of the visually best levels out there. It's simply fantastic. The gameplay is a little glitchy, but as there's no chance of fixing it... Well. I love your stone wolves, Ice gargoyles... Everything. When I first saw this on someones hearted page I had the "It's his friend's level" feel, but it went away as soon as I first entered it!
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    and a bunch of amateurish stuff and some tech demos (Can be found on the south pole).


  6. #6

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    I absolutely loved this level. Your entrance contraptions were mind blowing and a huge inspiration to me. Great lighting and atmosphere, you've out done Media Molecule easily in your skill with creation.


  7. #7
    Sackperson croissantbuncake's Avatar
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    Thanks for the comments guys. I've decided to bite the bullet and risk overheating the thermo by trying to iron out some of the problems in the level. So any previous comments withheld due to thermo restrictions, please feel free to voice them!

  8. #8
    Grand Den Mod-er of LBPC Morgana25's Avatar
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    Excellent work - I'm in awe


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  9. #9


  10. #10
    Shoo-Bee-Doo-Opp Bop Bop srgt_poptart's Avatar
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    Default

    Quote Originally Posted by croissantbuncake View Post
    Thanks for the comments guys. I've decided to bite the bullet and risk overheating the thermo by trying to iron out some of the problems in the level. So any previous comments withheld due to thermo restrictions, please feel free to voice them!
    Biting the bullet? That sounds a little risky... I mean, it has the possibility to explode in your face!

    But those pics look fantastic, this level is for sure on my LBP to do list. What's first on my to do lost you might ask? To make a to do list of course.

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  11. #11
    FatSacks TheAdipose's Avatar
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    Hiya. You've got a level hole here. When the big door opens, if you walk left instead of right, you drop out of the level.


  12. #12
    Sackperson croissantbuncake's Avatar
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    @Morgana: Thanks!

    @jump_button: Thanks! Hope you enjoy it!

    @srgt_poptart: *BANG* .... Thanks!

    @TheAdipose: Thanks! I knew there were still things like that lying around! I'll make sure to get t othat straight away when I get home on thursday!

    Slight update: added the world's smallest alternate route to the beginning, just for the sake of something less disappointing than being gassed upon dropping down at the level entrance.

  13. #13

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    Beautifull level, the big statues that open up paths are were an epic sight to my eyes. Don't recall I've seen something like that before.
    On one of the last statues (the one that make a bridge together I noticed an arm breaking off after the bridge was raised, not sure if that was supposed to happen, but it seemed strange to me.
    If that was intended, ignore what I said
    Had great fun playing this, keep up the splendid work.
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  14. #14
    Sackperson croissantbuncake's Avatar
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    Thanks Serph! Yep, that was intentional, it just looks a little odd due to the way it falls. It works better on the matching statue which loses parts of it's shield as you cross it.

  15. #15

    Default

    AMAZING. Level ,very epic loved the enemies and the platforming. I smell a spotlight!

    1 thing:

    On the wolf enemies that spit icicles at you, please remove the invisible wall inbetween the wolfs front legs. It's really annoying. I know you probably made it to stop you hiding underneath it, but it really doesn't work too well.
    Coming soon:

    PSP:
    Back Down Under:
    http://www.lbpcentral.com/forums/sho...ack-Down-Under

    PS3:
    Crane Capers(Survival Challenge)


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