Hey I just played your level and I enjoyed very very very very much!
I really like the visuals and all the different parts where you see the tanks being built were done very well. I also thought the end boss was great and very good looking. I liked the mysterious atmosphere behind the place.
It's really hard to give any suggestions as I can see from reading the posts you have fixed everything. I actually didn't find anything to complain about. If I was super picky I would say it was hard to jump over the rotating plasma balls during the boss fight but honestly I didn't really care.
Great job! Sorry for the lack of feedback but I just love the level the way it is.

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- F4F: The tanks factory
Results 21 to 37 of 37
Thread: The tanks factory
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04-24-2010 #21
My Levels
Retro Retribution Level 1 - World 1-4 - Joe Snow's Mountain
The Film Makers Blog
Three Pillars - Hero's JourneyStory Basics - Other Visual Parts
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Thanks!
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04-25-2010 #22
Well... thank you xD
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04-26-2010 #23198.12.70.37:25565
- PSN
- Memodrix
- Join Date
- Jun 2009
- Location
- The stockroom of a Wal-Mart in
- Posts
- 1,017
Here ya go
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Thanks!
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04-26-2010 #24
Hey dude you know that MrMemodrix recorded this level you should give him credit here the video
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04-27-2010 #25
WOW, thanks so much Memodrix. I owe you a favor
. I'm going to edit the initial post to give you credit
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04-27-2010 #26
Got to playing this, and had a great time with it. Nice use of multiple layers, the paintanator, and good visuals too.
There was some nice dialouge and platforming too.
My only real criticism is that the boss fight at the end was a little tricky, but it's not a big problem. Oh, and I broke the bouncy thing where you tear the roof down to grab a paintanator, Don't know how, I just bounced a lot.
4 Stars and a heart :3
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Thanks!
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04-27-2010 #27
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04-28-2010 #28
Yeah, got me a little stuck. I might have been letting go and grabbing too quickly or something, who knows?
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Thanks!
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04-29-2010 #29Flogging Molly! Nov 30 :D
- PSN
- Rhys125
- Join Date
- Feb 2010
- Location
- Port Talbot, Wales
- Posts
- 768
- Blog Entries
- 1
Hey onturenio! Thanks for a great level!
I loved how everything broke when you touched it. I especially liked the part where you have to reach the paint gun where the ceiling breaks twice.
The visuals were great, making it feel like you were in a factory.
The conveyor belt sequences were nicely done, reminiscent of the Logic Pack introduction level.
Your use of logic was my favourite part of the level, particularly the visible logic at the boss.
The boss itself was very challenging and another highlight of the level.
I gave the level


and a heart! 
Thanks for the feedback on my level!

Power of the Planet Spotlighted!
Rhys rhymes with Fleece & Peace; Not Flies & Pies.
"Be excellent to eachother" - Bill
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Thanks!
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04-30-2010 #30Junior Sackperson
- PSN
- supa_nady
- Join Date
- Mar 2010
- Location
- Australia
- Posts
- 386
- Blog Entries
- 1
Thanks for playing my F4F level! so i'll play this one of yours!
Looks Great!!!WARNINGShort people will always beat you in Limbo
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05-01-2010 #31Delusions of Grandeur
- PSN
- FreeAim
- Join Date
- Apr 2010
- Location
- High in the skies!
- Posts
- 1,575
- Blog Entries
- 2
Hmm... and again another factory level. How orginal.
Bad:
-Story: you should tell more about it. What kind of memories evil guy erased? Why does HE want to conquer LBP? You should make a seguel that tells about the same thing at the time BEFORE this level.
-I got stuck: after evil guy was shown up and turned bridge off and opened way down. Propably there was a checkpoint down there and there was no way for me to move back up.
Good:
+Gameplay: Puzzles and obstacles weren't copied and that's exactly what I appreciate.
+Visuals: Were not bad at all. Elevator at the beginning was a little lame but otherwise visuals were better than okay.
Critic:


The tanks factory is enjoyable level what may get little ''old''. If you want cool gameplay this level is definetly worth of playing, but if the most important thing is good story like in fantasy movies, this will end up little too alternative.
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Thanks!
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05-06-2010 #32
For some reason I had not noticed your post until now... Thank you for the criticism, I appreciate it, and I'll try to take it into account.
I'm not sure where you got stuck... Did you notice the explosion that opens a hole when you jump to the first platform in the bridge? It opens a new way just down the electrified bridge. You have to go down and re-activate the moving platforms, so you can finally cross the bridge and get the final boss (which is the best part of the level. If you didn't see it, you could try again and let me know you opinion
)
Why didn't you like the elevator? How disappointing!
I'm so proud of the special effects: how it is broken, the intermittent lights and door once it has crashed... Do you mean the visual aspect? Do you have any idea how I could improve that?
Regarding the story... yeah, perhaps I have to develop it little bit more. It is nevertheless further explained once you cross the bridge, so maybe you didn't notice it. I'm planing a second part, but it won't be released (if so) until Summer.
Thanks for the feedback
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05-08-2010 #33HALLOWEEN CARNIVAL IS OUT
- PSN
- PSYNTENS
- Join Date
- Apr 2010
- Location
- Ibiza Spain
- Posts
- 617
- Blog Entries
- 1
Hey dude! I have reviewed your level, and really I have to say is very good, details of which are things like breaking the door and the explosion that is just before the start of the tour is a good idea, the machinery is well designed, and the originality that you put to make this building a level well made, fun, dynamic and keeps you in doubt that more will, we have taken some photos my wife and I and you we have posted, I like the changes light, music and amplitude with the cameras, making each detail look great, the enemy has a certain complexity that makes it interesting, that time did a jigsaw in your mind to wonder what now where you have to shoot ? but well, the door that helped you come back I found interesting. We liked very much and have a very good job at that level, I have given



.
Congratulations is a good level
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Thanks!
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08-16-2010 #34
After two months offline I have updated the level. I have published a copyable version of the final boss which is blocked. You get the key to copy it when you finish this level.
BTW I'm finishing just now the sequel of the level, which is longer and with more gameplay. I'm plnning to publish it this week. But I would like people to help me in the testing of the level before to publish. So if some one of you is interested in beta-test the level, add me as friend and I'll show you the level.
Also, maybe someone is good creating characters and wants to help creating the evil for my level. I would give credit in the description of the level
Thank you very much!
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08-16-2010 #35
Your boss is undisputably awesome, but the level could use a bit of graphical polish, and the gameplay isn't that original(except for that awesome boss)
Hey, I'd love to help make some characters and test for you!Coming soon:
PSP:
Back Down Under:
http://www.lbpcentral.com/forums/sho...ack-Down-Under
PS3:
Crane Capers(Survival Challenge)
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Thanks!
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08-16-2010 #36
Exactly, the game play is too short and not original. I have taken care of that in the next level. I'll send you a friend request just now, ok?
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08-23-2010 #37
Thanks to the help of paddy, the level is finally finished and published. I hope those of you that liked this level take a look at the continuation
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