I just played it and here's what I have to say:
The story in this level was very cool. It was fun exploring around. You also had very good humor in this level, with the whole parachute thing.
Very awesome scenery work. It was a very good improvement from your last levels. That one camera angle, where you look down at the pyramid was EPIC.
Once I got in the pyramid I was shocked. I loved your puzzle elements and platforming. You did very good in terms of challenging the player, while adding fun into your level. I can't wait for your next level!
5 stars and a heart.

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- [PSP] Level and Object Showcase [Archive]
- F4F: The Treasure Hunter & the Secret of the Ancient Pyramid **Spotlighted**
Results 16 to 30 of 39
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04-24-2010 #16Mudkip! Use bubble beam!
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04-25-2010 #17
Viddy well little brother
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Hey Domik, I really liked your level!!

I thought it was very well designed with great platforming and cool puzzles, and that's what a fun level is all about in my opinion.
The story had me hooked too. You camera work on this level was awesome. I think a good camera angle in certain parts of a level adds so much and you really had some great camera angles.
Good job my friend, I gave you five stars, a heart, and a heart for creator too!!
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04-25-2010 #18
Great level Domik22.
I like that you had the player slowly work his way to the pyramid by showing it in the distance in the beginning and later having them look down upon it through the clouds, awesome. The boat ride was a very nice touch and helped add to the grandness of your level.
The pyramid itself did not disappoint. The puzzles were very creative and interesting. My favorite was the two spinning discs with the magnetic switch & key, but they were clever. I enjoyed the ending in the store with the map to the next adventure. I can’t wait to play it =) 5 stars and 2 hearts(creator and level)
I did have the same problem as spark151 and fell off the platform after I got the text. I ended up having to restart the level to finish, again. The first time I restarted because I didn’t want to guess at the bird puzzle because I though I missed something =PF4F Level:Super Mario Brothers Classic
Other levels
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Grapple Battle ArenaNominate for most undecipherable and baaaaad gameplay mechanic by Sheep! magazine.
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Ted & Robi Spotlighted & LBPC PSP 2010 Most Outstandingly Original award winner =)
Trials-of-the-treasure-god Sacky Nominee for best gameplay
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04-28-2010 #19Reality corrupted...
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Thank you for kind words about my level, TheNerd, Xenon and VelcroJonze. I am very glad that you had fun with my creation. And also it is cool that you liked puzzles, especially with two spinning disks, because I was afraid that it can be too difficult for players without big hint.
It is very sad, Xenon, that you had this problem with platform. I tried it about 20 times in different way and always got to next section. I can't understand how it worked in your case, but I really want to fix it. Sorry again for this discomfort situation.
About next level - I already did small level as remake of one PS3 community level and right now wait for feedback from Taffey and and jeffcu28. Then after some fixes I will do post about it here. And I already begin new level, that don't have connections to Treasure Hunter Odyssey.
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04-28-2010 #20Got a laptop!
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- Alismuffin
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beautiful environment! you really did an exceptional job with it
and the puzzles. they were magnificant! i REALLY enjoyed this level. In fact im gonna go play it again!
5stars and a heart!
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04-28-2010 #21Reality corrupted...
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- domick12
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I am very glad, that you enjoyed this level, ali985! Thank for feedback! I love your levels and creation style and wait for your new level!
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05-01-2010 #22Zephyr____
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I played this a while back, it was lots of fun, I can see why you got the level of the week pick. The gameplay was my favorite part of the level, the swinging on the monkeys' tails at the beginning was a neat idea, and the puzzle near the end where you had to figure out the code was fun too. The visuals were nice too, it had a nice clean cut feel to it. Overall, this was a nice, fun level. Good work Domik, by the way, I'm about to go play the save die reload level you recently published.
I rated it



and hearted it.
Tan is banned from both the LBPC Server and the LBplanetarium Server, Hahahahahhahahhaha!!!!!
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05-01-2010 #23
Hey this is much better in visuals, compared two the first one. The start is awesome. You've done good on capturing the looks of a jungle. And the music suits the level good.
Pros
The Spiral riddle was a great idea. Well done.
The end was nice, now we're excited for the third.
Visuals much better than last one.
Cons
I don't like your use of basic wood for the trees. Use another sort, that looks more as a tree wood. If you haven't got better wood materials, then you should consider buy the Gardens pack.
The riddle with the birds was good, but choosing them was hard. Wouldn't a three-point switch work better in that situation?
4


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PSN: ghik16
LBP2 level up finally! Here go Japanese Dreaming
Got LBP CE for PSP too! But my PSN there is: poulweile -
Miss MM levels? TRY! : The Gardens PSP or up for a revisit in Spyro the Dragon universe? TRY: Molten Crater
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05-02-2010 #24Ride that pony!
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Hey Domik,
This level really blew me off the water!
I'm ecstatic at the rate you're improving since your previous level. The stickerwork, corner-editing, pacing, and gameplay were all amazing, and I loved the sequence of puzzles/minigames to uncover the combination for the lock. Your hard work really shows in the quality of craftsmanship in this level, and it really deserves the Spotlight. Thank you so much for giving me the opportunity to beta this level; I was pleasantly surprised the first time I played it. Congratulations again, and I look forward to playing more of your levels in the future!
Turning night into day,
jeffcu28Last edited by jeffcu28; 05-02-2010 at 08:11 AM.
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05-02-2010 #25
Congratulations on the Spotlight Domik! This level was excellent in beta and even better after you published it. Really good puzzles - I absolutely LOVE the one where you let the birds fly up into the notches in the ceiling.
I can't wait for your next installment in the series!
Pocket Moon Podcast Episode 37 on
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Xenomooch and Space Corps: ReVITAlized, now playing on a Vita near you.
My PSP Levels
The Space Corps Series -- The Star Bores Saga -- The Interwebs
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05-04-2010 #26Reality corrupted...
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- domick12
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Thank you, X-FROGBOY-X, for good feedback. I am very glad that you had fun with level and it's environments. And thank you for playing in my levels!
Originally Posted by ;453450
I played this a while back, it was lots of fun, I can see why you got the level of the week pick. The gameplay was my favorite part of the level, the swinging on the monkeys' tails at the beginning was a neat idea, and the puzzle near the end where you had to figure out the code was fun too. The visuals were nice too, it had a nice clean cut feel to it. Overall, this was a nice, fun level. Good work Domik, by the way, I'm about to go play the save die reload level you recently published.
I rated it



and hearted it. 
Thanks for smart feedback, ghik! Abouts using materials - I haven't any DLC materials yet, so in future I of course will use better materials from different DLC. About three-point switch - Taffey and jeffcu28 said my about it after beta-testing, but I could not change it without completely rebuilding all this part, because I had almost full termo at that moment. So I decided to leave all as it was and use this advice in my future works.Hey this is much better in visuals, compared two the first one. The start is awesome. You've done good on capturing the looks of a jungle. And the music suits the level good.
Pros
The Spiral riddle was a great idea. Well done.
The end was nice, now we're excited for the third.
Visuals much better than last one.
Cons
I don't like your use of basic wood for the trees. Use another sort, that looks more as a tree wood. If you haven't got better wood materials, then you should consider buy the Gardens pack.
The riddle with the birds was good, but choosing them was hard. Wouldn't a three-point switch work better in that situation?
4



Hey Domik,
This level really blew me off the water!
I'm ecstatic at the rate you're improving since your previous level. The stickerwork, corner-editing, pacing, and gameplay were all amazing, and I loved the sequence of puzzles/minigames to uncover the combination for the lock. Your hard work really shows in the quality of craftsmanship in this level, and it really deserves the Spotlight. Thank you so much for giving me the opportunity to beta this level; I was pleasantly surprised the first time I played it. Congratulations again, and I look forward to playing more of your levels in the future!
Turning night into day,
jeffcu28Thank you, jeffcu28 and Taffey for congratulations and big thank for beta-testing this level. It is very interesting and useful to have such great advisers! I value very highly you help! Thank you!Congratulations on the Spotlight Domik! This level was excellent in beta and even better after you published it. Really good puzzles - I absolutely LOVE the one where you let the birds fly up into the notches in the ceiling.
I can't wait for your next installment in the series!
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05-08-2010 #27
I must admit, from the name of the level, I wasn't expecting a masterpiece... I was wrong! The level design was nice and clean, camera angles well used and the puzzles blow those in the Story Mode out of the water! The spinning wheels weren't confusing at all, in fact for a non-linear sorta level I actually didn't get lost once!
The only negative I could think of, was the text in some of the speech bubbles. I can only assume English is not your native language? If you wanted some help with future levels, I'd be happy to proof-read your speech bubbles for you and offer suggestions (oh dear, the English teacher in me is creeping out...).
I really loved the ending, it added so much to the level and gave it a distinct Indiana Jones vibe, which I guess is what you were aiming for
5*, Hearted and Creator Heart. Can't wait for your next level!My PSP LevelsA Million To One - LBUP Winner / Spotlighted / Fastbro's Pick
One Way Ticket (Survival) - Spotlighted
My LBP2 LevelsSackometry Wars
GeoBlaster - A retro twin-stick shooter for 1-4 players!
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05-08-2010 #28
The level was AMAZING!!! 5 stars and Heart.
Good job.PSN: johnbonbon(PSP and PSV) and himoks 69(PS3)
Unknown series: The Unknown part 2 (SPOTLIGHTED) and The Unknown part 1 (SPOTLIGHTED)
Other levels: THERE IS NO ESCAPE (SPOTLIGHTED) THE TREASURE (SPOTLIGHTED)
My newest level: The Guardian (PS VITA)
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05-10-2010 #29
Hey Domik! I must say, I loved this incredibly incredible level!!!
You posted feedback for my F4F level, so I figured I would leave feedback for you here. (I would have done the Old Castle one, but sadly, it's broken for me.
I'll check it out again though; maybe it's fixed.) I am really regretting not playing it before. This level was astounding!! No, breathtaking!! Seriously!! But anyways, to the reviewy. (reviewy is funner to say than review, no
)
The very first scene in the level was pretty cool. No, scratch that. Astounding is a better adjective there. The pyramid in the background was really cool; something I haven't seen done yet in LBP, which is really a unique and awesome idea. Also, the character that talks to you was pretty cool. I loved the part with the rocks where you're climbing. That was a really unique yet fun experience. Especially the part where you altered the view and saw the pyramid. That was cool. It proves just how much you can do with a change of perspective.
The boat ride was extremely fun. I'm not exactly sure how you got it to move up and down, but I suppose there are multiple ways to do that. The boat itself was super awesome, too. Honestly, I forget what happens after that because it's been a week or too since I've played it, however, I do remember the puzzles, and they were unusual - in a good way. To many puzzles consist of this: Put the blue circle/square in the blue hole, put the red circle/square in the red hole, etc. Your puzzle was really cool though. After the puzzle, I completely forget what happens. However, I remember one thing: It was a unique, fun, and a blast to play.
I never really realized just how talented you are at creating, but after playing this, you got a well-deserved creator heart. It was really just a fun level. Interesting and astounding visuals, awesome platforming action; what more could anyone want in a level?!
Thanks Domik, I loved this level. I'm definitely checking to see if your Old Castle level is fixed. If it is, I'm playing that level and no one's going to stop me.
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05-12-2010 #30Reality corrupted...
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Thank you for feedback, Bovrillor! It is very cool that players had fun with my levels. And I will disclose a secret: Poo edited my original texts before public publishing and I add only one new text part after it. So it as very strange to hear that you found some new mistakes. If it is not very difficult - please send me text parts with mistakes and itsI must admit, from the name of the level, I wasn't expecting a masterpiece... I was wrong! The level design was nice and clean, camera angles well used and the puzzles blow those in the Story Mode out of the water! The spinning wheels weren't confusing at all, in fact for a non-linear sorta level I actually didn't get lost once!
The only negative I could think of, was the text in some of the speech bubbles. I can only assume English is not your native language? If you wanted some help with future levels, I'd be happy to proof-read your speech bubbles for you and offer suggestions (oh dear, the English teacher in me is creeping out...).
I really loved the ending, it added so much to the level and gave it a distinct Indiana Jones vibe, which I guess is what you were aiming for
5*, Hearted and Creator Heart. Can't wait for your next level!
correct versions. And thank you for help offer.
Hi, himoks! Thank you for playing and for good rating!
WOW, thank you, ThisIsInsane for many kind words about my work! I tried to do this level as much interesting and well done as I can. And this work brought me much experience in creator mode. So I am very glad that you loved this level and that you had fun with it obstacles and story.Hey Domik! I must say, I loved this incredibly incredible level!!!
You posted feedback for my F4F level, so I figured I would leave feedback for you here. (I would have done the Old Castle one, but sadly, it's broken for me.
I'll check it out again though; maybe it's fixed.) I am really regretting not playing it before. This level was astounding!! No, breathtaking!! Seriously!! But anyways, to the reviewy. (reviewy is funner to say than review, no
)
The very first scene in the level was pretty cool. No, scratch that. Astounding is a better adjective there. The pyramid in the background was really cool; something I haven't seen done yet in LBP, which is really a unique and awesome idea. Also, the character that talks to you was pretty cool. I loved the part with the rocks where you're climbing. That was a really unique yet fun experience. Especially the part where you altered the view and saw the pyramid. That was cool. It proves just how much you can do with a change of perspective.
The boat ride was extremely fun. I'm not exactly sure how you got it to move up and down, but I suppose there are multiple ways to do that. The boat itself was super awesome, too. Honestly, I forget what happens after that because it's been a week or too since I've played it, however, I do remember the puzzles, and they were unusual - in a good way. To many puzzles consist of this: Put the blue circle/square in the blue hole, put the red circle/square in the red hole, etc. Your puzzle was really cool though. After the puzzle, I completely forget what happens. However, I remember one thing: It was a unique, fun, and a blast to play.
I never really realized just how talented you are at creating, but after playing this, you got a well-deserved creator heart. It was really just a fun level. Interesting and astounding visuals, awesome platforming action; what more could anyone want in a level?!
Thanks Domik, I loved this level. I'm definitely checking to see if your Old Castle level is fixed. If it is, I'm playing that level and no one's going to stop me.
It is very sad, that you had some troubles with my Old Castle level. Please PM me what troubles did you met and I will try to fix them!
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