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- Little Big Planet 2 featured in Game Informer June issue
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05-07-2010 #21
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
Award Winning Levels
2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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Thanks!
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05-07-2010 #22
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05-07-2010 #23
that's it. they've killed it.
At Least I Have Chicken!__________________________________________________
THE COMPLETE GUIDE TO SECRET MATERIALS AND STICKERSDESTRUCTION DEVICE__________________________________________________Thanks to TheZimInvader for the Cool Chicken drawing!
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05-07-2010 #24Save the world!
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Saying the story levels sound stupid is ridiculous. Look at the concept art for the first, there is an oddness in there and I have to say those locations sound exactly like what I'd expect. Still not sure I believe everything it says but the story was the main bit I thought was probably legitimate. I guess we will wait and see next month!
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05-07-2010 #25
How did they kill it? I do not understand...
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05-07-2010 #26The REAL Stephanie Ravens
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How can you not be excited for this? This confuses me. Mm are amazing, it's certainly not going to be bad, and they aren't killing LBP2 either. I think it's clear at this point that LBP1 will still be relevant. All of LBP1's DLC is supposed to be transferable to LBP2. This is a very risky move on Mm's part, but I'm really excited to actually see this for myself.
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05-07-2010 #27
the point of little big planet is create share play. create. Little big planet was supposed to be something where if you wanted it, you had to build it. if you wanted a ladder, you had to built it and not have MM supply a special tool for one. there was something about a new mode so you could make RPGs, racers, arcade style...but that kills the creativity.
also, this will cause a huge schism between the community: the LBP1-ers and LBP2-ers.
the only way they could realease a LBP2 is to make it a massive add-on to LBP1, filled with new tools, materials, objects and concepts whilst staying in style with LBP1.
At Least I Have Chicken!__________________________________________________
THE COMPLETE GUIDE TO SECRET MATERIALS AND STICKERSDESTRUCTION DEVICE__________________________________________________Thanks to TheZimInvader for the Cool Chicken drawing!
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05-07-2010 #28
All of it is legit, what more do I have to say? ^__^Saying the story levels sound stupid is ridiculous. Look at the concept art for the first, there is an oddness in there and I have to say those locations sound exactly like what I'd expect. Still not sure I believe everything it says but the story was the main bit I thought was probably legitimate. I guess we will wait and see next month!
LBP2 is essentially what LBP was meant to be originally. Like I said earlier, Mm knows what they need to do and this proves it. It's also not alienating LBP1ers because it still retains the core gameplay. It's the creation aspect that has exploded like crazy.
Thank god you don't run Sony.the only way they could realease a LBP2 is to make it a massive add-on to LBP1, filled with new tools, materials, objects and concepts whilst staying in style with LBP1.
As for killing creativity, WAT? They give you more tools ON TOP of what has already been established allowing for better versions of what people wanted to create in the first place. No longer do people have to fiddle with insane logic that takes up a quarter of the thermo in order to create a particular action (yes I'm embellishing a little). smh.Last edited by gevurah22; 05-07-2010 at 08:53 PM.
2011 Guinness World Record Holder for LBP2
Newest Level: The Gundam Wing Project *Spotlighted*
Award Winning Levels
2009 Sackie Nominee: The Azure Palace | 2009 Sackie Winner: LittleBigContra Stage 8: Alien's Lair | LBP GOTY Featured Level: The Steampunk Samurai | 2010 DML Competition Best in Class: Artistic - Stem Cell Sackboy Series | The Fist of Craft Earth *Mm Picked*
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Thanks!
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05-07-2010 #29
*Closes eyes and wishes it isn't true*
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05-07-2010 #30
Ive always believed lbp2 was coming, but even i need an official announcement to believe that. Still, thanks for the information, and if thats really whats coming to us, thats ridiculously awesome.
F4F level- Gangsta life of Detroit 2. http://www.lbpcentral.com/forums/sho...e-of-Detroit-2
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05-07-2010 #31
LBP2 sounds hardcore.- Neon Propaganda: Cold-war era posters line a factory environment where Sackboy is liberating oppressed workers. There is a grim nature to the level that is totally opposed to the neon lights and signs.
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Thanks!
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05-07-2010 #32
Cool!
That's what I called an improvement, since you have lots of things that are simplier (meaning that more average people can build great stuff and smart people can up the game even more)
More than that I don't see a single point where the game is killed, and you still can create things in LBP1 then port them in LBP2 and further tweak them.
Don't be close minded, this is what LBP2 should have been if MM decided to ever make a sequel.
I'm really pumped.
Thanks gev for conirming every bit of news.
I only hope that MM will add even the gravity control to make Strider like levels.
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05-07-2010 #33
the logic was the creativity. what i'm trying to say is, when someone makes a brilliant space invader level, that's a really creative level. but now, according to the info, there's something that does that for you. that's what i mean by killing creativity.
but don't get me entirely wrong, i will be buying this as it does sound good, but it sounds like a huge (and i mean huge) leap from the first game.Last edited by trip090; 05-07-2010 at 09:02 PM.
At Least I Have Chicken!__________________________________________________
THE COMPLETE GUIDE TO SECRET MATERIALS AND STICKERSDESTRUCTION DEVICE__________________________________________________Thanks to TheZimInvader for the Cool Chicken drawing!
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05-07-2010 #34
I hope that a joke post if anything it adding hell of a lot more creativity I dont know what you have in your head but you will still have to make everything Mm giveing you the tools to do thatthe point of little big planet is create share play. create. Little big planet was supposed to be something where if you wanted it, you had to build it. if you wanted a ladder, you had to built it and not have MM supply a special tool for one. there was something about a new mode so you could make RPGs, racers, arcade style...but that kills the creativity.
also, this will cause a huge schism between the community: the LBP1-ers and LBP2-ers.
the only way they could realease a LBP2 is to make it a massive add-on to LBP1, filled with new tools, materials, objects and concepts whilst staying in style with LBP1.
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Thanks!
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05-07-2010 #35
Hardly a mention of music at all... I wish MM would quit acting like music levels are an abomination they never intended, outwardly at least. Being able to record sounds ok, but extremely limited for actual creation. I've always wanted to do a fully orchestral piece, but I don't have three dozen instruments to record nor the ability to play all of them well. Some confirmation that there is something musical in there besides new pre-recorded useless songs would be great.
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05-07-2010 #36
aww...i don't need this from everyone! i know what i mean! i want the game, i just hope it isn't a massive jump from other game. i'm only saying what others are thinking.
At Least I Have Chicken!__________________________________________________
THE COMPLETE GUIDE TO SECRET MATERIALS AND STICKERSDESTRUCTION DEVICE__________________________________________________Thanks to TheZimInvader for the Cool Chicken drawing!
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05-07-2010 #37
So there are only three people that like this (jump_button, donkey show & me)? What the hell?
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05-07-2010 #38Sackperson Sergeant
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I hear someone invented the gramophone recently. That device allows you to listen to orchestras as if they were in your home.Hardly a mention of music at all... I wish MM would quit acting like music levels are an abomination they never intended, outwardly at least. Being able to record sounds ok, but extremely limited for actual creation. I've always wanted to do a fully orchestral piece, but I don't have three dozen instruments to record nor the ability to play all of them well. Some confirmation that there is something musical in there besides new pre-recorded useless songs would be great.
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Thanks!
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05-07-2010 #39
I hope it stays like LBP and it doesn't become a game engine. I liked the simplicity of creating!

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Thanks!
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05-07-2010 #40
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Thanks!
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