Want want want.
Thing is, no ideas are coming to my head with the SackBots or the Control Seat!
Also, am I the only one who wants to know more about this 'microchip' (look on the website for it).

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Results 31 to 45 of 95
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05-11-2010 #31Needs to play LBP2 again.
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Last edited by kirbyman62; 05-11-2010 at 03:17 PM. Reason: Microchip, not Microship!
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05-11-2010 #32Daddy Cool!
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- Smelling-Cowboy
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Mediamolecule gave a reaction to photo 16:
"You can record your own moves, oh yes
"
now thats cool!
Slap wham wo!
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05-11-2010 #33
Ooooh, I want! I'm so excited, but a little sad that LBP1 is coming to an end. I'll be sure to give it a proper burial...
Hope the control seats and sackbots are implemented well. Who am I kidding it's MM?"Remember, window shopping doesn't cost a dime."
"It does if you're shopping for windows!"
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05-11-2010 #34
wow, I didn't notice a lot of stuff in these pics, but frames 53 and 54 were shocking lol. De-lethalization, and the ability to make things move in between layers! That's awesome
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05-11-2010 #35
The racing looks like the camera is looking side on like normal but it's useing very clever 3D effects and different gravity.
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05-11-2010 #36
Are we gonna be able to make racers other than cars? I neeeed to make wipEout on here!
Last edited by mdhay_wz; 05-11-2010 at 07:15 PM.
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05-11-2010 #37Sackperson Private
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I'm disappointed....
Becuase it doesn't come out for another few months!!
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05-11-2010 #38
Looks like a new VR like material in number 15 and 16. Can it be a lighted material that can be switched on and off? I think it is the same material that is used in picture 44, with the sackboy space invaders.
I also can't get over the giant cookie in the kart racer (32/36). It just looks so yummy. And those oil spots. are those stickers, or do you might slip on them? Maybe you slip on glass, just as normal? Dunno.
When thinking over the breakout picture (37), I came up with some sort of idea. What if it is an impact switch? Kind of a mix of a sound object (they can make sounds on impacts)and a magnetic key/switch. As they mention already, the blockthings change colours when hit. Material change tool? At least I think so. Actually, I am not sure, since I did not notice the colours changing in the video. If you take a look, they are colour coded, but I think that tells how many hits each can take. I notice though, that "cracks" appear. Have a closer look!
Looks like we also have tubes in 45... Hamster and sewer levels ftw?
Layer switching and De-lethalization (and I assume also Re-lethalization, there's going to be a lot of "unfair platformers" out there) ftw, for sure!
That's it for now, going to bed, if I can finish my homework. No comments about why I am here then, please. I could not resist.

Just noticed that I actually got two of those green bars!!! Yay!!! What do they signalize anyway? appreciation points received from "thanks" button?
If so, that would explain why CC has got somewhere around 8 - 11 of those green bars.Last edited by moonwire; 05-11-2010 at 08:15 PM.
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05-11-2010 #39
Have any of you guys heard the real song that's in the trailer. With lyrics and everything? It sounds so much better eithout them xD
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05-11-2010 #40Game Grumps!
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- JORUTO or Jovuto
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05-11-2010 #41
I am in love.
I hope they have some sort of beta I can get into just so I won't have to wait the entire length-!
It's my dreams come true and torture at the same time <=[HELLO WORLD!
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05-11-2010 #42
Thanks guys!!! One thing I can always count on is the people on this site going that extra mile.
Great job putting this together, this just gets me even more excited for this game!!!!
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05-11-2010 #43
The screenie where the fist i punching through. Possible machinma stage? The camera angle, the studio lights, everything in that grab points to a machinma feature.
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05-11-2010 #44Junior Sackperson
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I like the sackbots I can make way better horror levels with them muhahah. besides that with the control seat I can finally make a good mech game XD. Armored
core lbp style
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05-11-2010 #45Sackbeast
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Tower defences, here i come!
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