It seems like this is slowly progressing. I have yet to check out what you guys made.

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- Logic Pack PSP
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Thread: Logic Pack PSP
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07-29-2010 #101Mudkip! Use bubble beam!
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07-29-2010 #102Sackperson Private
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I will publsh alis scientist.
And we do need a plan for all this.Cleaning up...
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07-29-2010 #103
Ok, so I played the version that is up there right now. And I think that it's pretty good. I like the intro and everything, but I think that all the pink is a little bit...too much i suppose? We could try using another color and keep it looking professional and whatnot. And don't forgot to place checkpoints throughout the level, cause as of now, the only checkpoint is the entrance at the beginning of the level.
Thanks for working on this man!
PS3 Levels:
Wooden Chaos
PSP Levels:
The Color of Music *Spotlight*
Coffee Cake *Spotlight*
Info about levels located in the LBP PSP forums.
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07-29-2010 #104What's this space for?
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I actually came up with a good color theme to use. Do you guys want to see it?
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07-29-2010 #105Sackperson Private
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I mean it we need a list of all of the logic things that we are going to use.
Cleaning up...
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07-29-2010 #106

PS3 Levels:
Wooden Chaos
PSP Levels:
The Color of Music *Spotlight*
Coffee Cake *Spotlight*
Info about levels located in the LBP PSP forums.
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07-29-2010 #107What's this space for?
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Ok. I'm publishing. It's called Logic theme.
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07-29-2010 #108
Alright, I'll check it out. How long are you going to have it published?

PS3 Levels:
Wooden Chaos
PSP Levels:
The Color of Music *Spotlight*
Coffee Cake *Spotlight*
Info about levels located in the LBP PSP forums.
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07-29-2010 #109
Kartavitalicious!
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Why not create another whole thread for the people who are actually working on this project? It seems to be very inconsistent at this moment.

"Staring at Craftworld and creating unfinished levels since 2008."
★| The Space Temples Saga (Vita) | ★Journey of the Cosmos★ |★
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Thanks!
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07-29-2010 #110
Um...I think that people that aren't working on it would still post there, so I guess we could just keep it here.

PS3 Levels:
Wooden Chaos
PSP Levels:
The Color of Music *Spotlight*
Coffee Cake *Spotlight*
Info about levels located in the LBP PSP forums.
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07-29-2010 #111
Kartavitalicious!
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But there probably should be a personal thread or group to discuss and work on the project itself. Then there should be a separate public thread to take suggestions and make polls. If this project isn't organized, then I don't think it will be finished.

"Staring at Craftworld and creating unfinished levels since 2008."
★| The Space Temples Saga (Vita) | ★Journey of the Cosmos★ |★
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07-29-2010 #112caywezy1Guest
Yeah, NightAngel your right. If your working on the pack reply to this post and state what your helping with.
*Example* Name: Caywezy1 Helping With: Logic, Testing, and Character's.
I say we get about 3-5 people. After we get all of the people I can make a thread where we can share information. Sound good?Last edited by caywezy1; 07-29-2010 at 06:42 PM.
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Thanks!
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07-29-2010 #113Sackperson Private
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Interesting idea but we also need a list of logic thingys this could be a seperate thread though
Cleaning up...
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07-29-2010 #114What's this space for?
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07-29-2010 #115Tails wearing tails?
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OK! V1.10 has been published, here is how it has progressed
- No more spoilers on the beta tester lock. It's completly secretive and no nosey people will find out
- I've figured out how to spell beginner,
- More checkpoints scattered about the level
- AND switch added
- Character added, need approval from eveybody before it stays, but in my opinion, it looks great! Thanks caywezy1
- Destroyed that blasted pink! Some is still there but with a nice soothing orange gradient
- Truck dies as you near the end of the intros
Anyway
That sounds great, lets see what people think of the current theme for the while, Publish it anyway. I like people helping out. Anyone can beta test and leave feedback, make sure you remember this code - 2929Could I help beta test for you guys? Btw, the level looks amazing! Great job! I was also playing around in create mode with the first one, and I came up with a cool theme. Do you want me to publish it? I could call it LBPC logic pack theme.
I'd like to see this scientist... May be better than the current one, who knows?I will publsh alis scientist.
And we do need a plan for all this.[SPOILER]
[/SPOILER]
SEA: OM NOM NOMThis spoiler is perfectly fine to open. It isn't dirty this timeKeep an eye on my sig! It changes often!
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07-29-2010 #116What's this space for?
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Already published! It's called Logic theme. Check it out and tell me what you think!OK! V1.10 has been published, here is how it has progressed
- No more spoilers on the beta tester lock. It's completly secretive and no nosey people will find out
- I've figured out how to spell beginner,
- More checkpoints scattered about the level
- AND switch added
- Character added, need approval from eveybody before it stays, but in my opinion, it looks great! Thanks caywezy1
- Destroyed that blasted pink! Some is still there but with a nice soothing orange gradient
- Truck dies as you near the end of the intros
Anyway
That sounds great, lets see what people think of the current theme for the while, Publish it anyway. I like people helping out. Anyone can beta test and leave feedback, make sure you remember this code - 2929
I'd like to see this scientist... May be better than the current one, who knows?
Um, I can't find it...Last edited by dragonember; 07-29-2010 at 08:12 PM.
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07-29-2010 #117Tails wearing tails?
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Sorry, I cant help you for a while, I'm lending out my UMD of LittleBigPlanet for an hour, I'll help out later
I've created two threads with polls. These are:Originally Posted by Night Angel
But there probably should be a personal thread or group to discuss and work on the project itself. Then there should be a separate public thread to take suggestions and make polls. If this project isn't organized, then I don't think it will be finished.
Yeah, NightAngel your right. If your working on the pack reply to this post and state what your helping with.
*Example* Name: Caywezy1 Helping With: Logic, Testing, and Character's.
I say we get about 3-5 people. After we get all of the people I can make a thread where we can share information. Sound good?
(Developer) Logic Pack PSP
(Feedback) Logic Pack PSP
Find them under the suggestions forum. This is to keep everything organised and tidy. It may help me organise the feedback from what needs to be added to the level. Please read the thread guidelines and post appropiatly. Thanks for the ideas for the threads. I beleive that it is something which hadn't yet happened but really needed to be sorted out.
Struanmcd[SPOILER]
[/SPOILER]
SEA: OM NOM NOMThis spoiler is perfectly fine to open. It isn't dirty this timeKeep an eye on my sig! It changes often!
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07-30-2010 #118
Okay, since you guys are well into the beg. pack and you said I could help out, I decided to start on some of the tools for the intermediate. So far I've been working on the sackboy tracker and 3-way control switch. I also have the 2 or more inputs that must be triggered and on at once to trigger one output . I'm using it at the beg. of my level as a lock. Since I don't know how to lock a level (if it's even possible on psp) I made a sticker lock in the level. To see the stuff in my level look up the name:
Logic Pack 2 v.1.1
1. Go onto level and jump behind the "r" in lbpc logo. grab [R] button at the top of your jump and you will activate and hold onto a hidden winch.
2. Grab sponge at left platform and 3 sticker switches come down to bottom of level. Put in the stickers 9 4 7.
3. The dissolve blocking you dissolves and you can see the tools I've made.
I'm having some settings problems with the tracker switch v.3 and the 3-way control switch winches. Anyone who sees them please give me the correct settings so I can fix them and work %100 proberly. Thanks in advanceMy PSP broke, so I'm leaving the PSP side. See ya guys. My levels however will still be up.
On LBP1 | LBP2 | LBP PSP
*Check out my
Spotlighted
PSP level: LBPC Intermediate Logic Pack
Spoiler - PSP Levels
Intermediate Logic Pack PSP
-The E.P.F.V. (Won LBBoffin Ribbon)
-LBPC Secret Materials Showcase v.3 *Spotlight Nod*
-Border Patrol *Spotlight Nod*
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07-30-2010 #119Tails wearing tails?
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Great, but It would be a good idea to repost this under the developer's Logic thread, we're trying to migrate and reorganise to make it easier.Okay, since you guys are well into the beg. pack and you said I could help out, I decided to start on some of the tools for the intermediate. So far I've been working on the sackboy tracker and 3-way control switch. I also have the 2 or more inputs that must be triggered and on at once to trigger one output . I'm using it at the beg. of my level as a lock. Since I don't know how to lock a level (if it's even possible on psp) I made a sticker lock in the level. To see the stuff in my level look up the name:
Logic Pack 2 v.1.1
1. Go onto level and jump behind the "r" in lbpc logo. grab [R] button at the top of your jump and you will activate and hold onto a hidden winch.
2. Grab sponge at left platform and 3 sticker switches come down to bottom of level. Put in the stickers 9 4 7.
3. The dissolve blocking you dissolves and you can see the tools I've made.
I'm having some settings problems with the tracker switch v.3 and the 3-way control switch winches. Anyone who sees them please give me the correct settings so I can fix them and work %100 proberly. Thanks in advance[SPOILER]
[/SPOILER]
SEA: OM NOM NOMThis spoiler is perfectly fine to open. It isn't dirty this timeKeep an eye on my sig! It changes often!
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07-30-2010 #120
Okay, I saw your post about you making new category threads, I just didn't put it there for some reason, I'll most it now. Thanks for telling me!
Last edited by ricky3; 07-30-2010 at 03:56 PM.
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