Just playted this and have to say, it was brilliant. Even though it was just a remake of the first level, it still seemed like a whole new experience. The story was still fresh, the gameplay was superb, and the characters were amazing. I'm still laughing at that eagle takedown!
I really liked the new sap-sliding sections, the beautiful waterfall, and the well-planned vent scene. Just a great level!
and
![]()
What could be better than this? Oh, wait. Zephyr Valley 3, that's what!![]()
Nah, I'm just joking. Whatever you bring us next I'm sure will just raise the bar higher![]()

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- Mulberry Woods
Results 16 to 30 of 61
Thread: Mulberry Woods
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07-12-2010 #16Sackperson Private
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- piggabling
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- Sep 2009
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- Michigan, USA
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07-12-2010 #17
Awesome level, you surely improved everything.
Good job!
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07-12-2010 #18
LMAO @ Especially Javi's
Its fun to see how a person grows as a creator... In this case, there was no growth. Same crappy level... lol
Kidding!
This is an awesome. Even though it's a complete overhaul, it stayed true the the original. Now everything just looks amazing (especially that fuel tank..lol) and the gameplay is much more enjoyable. Great job man!
Now you have no excuses to finish ZV3! (or to help me with mine lol)
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07-12-2010 #19Ecnesse Derracs
- PSN
- tanrockstan34
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- Aug 2009
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- America
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Those Lumberjacks don't deserve a smexy mill like that!
I wish I had played the first one before this remake but I guess I will just see how much changed later.
The trees were what caught my eye in the beginning. These were great, new trees that hadn't found their way from the story mode into your level. After I saw these I knew the level had to be outstanding.
There were numerous amounts of details and eye candy from beginning to end! The background layers looked well placed and the flowers were scattered about nicely. The spider gave the level a little character too.
. I also noticed things like the faint lights that eerily dimmed and the small creaking noises that occurred when branches would flow in the "wind."
A few nitpicks, nothing much though. The music seemed like an odd choice to me, didn't set in with me and felt out of place in some parts.
The sponges used to swing looked odd the same color as the muck in the beginning. Maybe you could experiment with other colors, although maybe I was just seeing things...
A few things happened in the mill that I don't think went as planned. The first log to spawn on the log saw bet got stuck for an amount of time and almost didn't come out, I had to jump on it and die before it unjammed. I also found myself out of the level after using the launch pad thing near the venting... I was jumping at the time but I still went way up there... I saw the "inner workings"!
An outstanding level in terms of gameplay and visuals, still some things that could use tweaking but hey, maybe instead of ZV3, a sequel???
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07-12-2010 #20Tarsier Level Designer
- PSN
- comphermc
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- Jun 2009
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Mm Picks: Roller INC 2 | Wizard: Chapter 1 | LittleBigPrius
Levels: New! -The Button | The Fourth Wall | The Heist: Making a Withdrawal | Rubik's Tube
Lbp.me profile: comphermc | LittleBigplanet 2 Create Tutorials: LBPlanetorials
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07-12-2010 #21
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07-12-2010 #22Grand Den Mod-er of LBPC
- PSN
- Morgana25
- Join Date
- Jan 2009
- Location
- United Kingdom
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- 9,853
Played through this twice yesterday and really loved it. I liked the first incarnation too but seeing it with a facelift in gameplay and visuals really made me love it all the more.
Besides all the adorable details (the bird's eggs, the spider, the hysterical signage on the bathrooms, the fact that there ARE bathrooms!), which are great btw, the characters give this level it's soul I think. Those lumber "guys" (don't want to offend anyone - lol) are great and I love the postures and expressions you gave them. I've always loved your character design and these guys are as distilled down and perfect as they come.
The thing that struck me about this level was how retro it felt. Playing it reminded me of the earlier days of LBP. You just let your material do what it does, look great! Now having said that, the updated platforming and flashier bits like the factory, the crane, the sunset after the chase all those feel really current and more fast paced than the original but they still have the original levels charm to them so it works really well.
I noticed a ton of hard to get to places that are just begging for extra score bubbles but that's just because I'm a bubble whore.... so says Jaeyden.
5 stars, hearted and a hearty thanks for reminding me of simpler times in LBP with your solid gameplay and essentially modest design.

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Don't mess with Morgana or you get the wand
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07-12-2010 #23
I love it when a theme is done just right. This is and it's excellent.
LBP artwork http://basketsnake.deviantart.com/
Fanmade trailer http://www.youtube.com/watch?v=fqSkPaRGk2Q
Level featured on FirstPlay http://lbp.me/v/3s471
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07-12-2010 #24
I started the level alone and invited some friends.
One of them asked: " is this the remake or the old one?"
I see that question in a very positive way cause you kept the "nostalgica" and the feeling of the old level and covered it with some awesomesauce and some crumbles.
This is how remakes should look like.
With that all being said.
Zephyr Valley 3 - Go for it!
(love and heart of course)
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07-12-2010 #25
I clicked on this thinking somebody had revived the old thread but was pleasantly surprised
. This is one of the few levels that actually has nostalgia for me. Ill be sure to go give this rehaul a try.
EDIT-I see some people calling for ZV3. Zepher valley is great but i would like to see a new setting personally.Last edited by Jrange378; 07-12-2010 at 09:50 PM.
F4F level- Gangsta life of Detroit 2. http://www.lbpcentral.com/forums/sho...e-of-Detroit-2
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07-12-2010 #26Zephyr____
- PSN
- XFrogBoyX
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- Oct 2009
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- Tennessee, USA
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Hiya-
Played through this like twenty times already (lol) and I'm still not tired of it, mainly because I was aiming to get the highscore on one player, and I did eventually (I nearly got a perfect score). The other reason I played it so much was because how awesome it is, I loved it, personally, it's one of the best levels on the game yet. Levels like this are my favorite kind, and you're the master at crafting them perfectly. One of my favorite things about this level is one of the things most creators don't really care about, but I love it, and what I'm talking about is how awesome the characters look, you've stickered and corner edited each of the characters in the level to pure perfection. You've added such smalll visual touches that very few people would notice, like when you jump in the woodchipper your sackperson's arms and legs fly out (brilliant idea there), and the bird's nest in one of the trees. The gameplay was just the right amount of challenge for me, not frustrating, but not too easy. Some areas reminded me of Subterranean Setbacks (but in a good way), like in the first area near the eagle, it had a few jumps that gave me that 'I know I can't make that jump' feel. There was also a few very cool new gameplay ideas, like the slippery sap areas, and dropping the gas can down the hole to mess up the place was a very nice touch. Everything was flawless but I managed to break out of the level, at the area where you have the first lumber-jack encounter, you can go behind the last tree stump and layer shift down to the middle of the chase scene, but other than that, you've done an amazing job here, I'm totally amazed. Once again you prove why you are my favorite creator, great job man!!
I rated it



and
ed the level. 
By the way, I found the ducky sticker, it was by the checkpoint that was near the vent areas (highlight to find out where it is).
So what's next, Basilisks Bog 2?
Last edited by X-FROGBOY-X; 07-12-2010 at 09:43 PM.
Tan is banned from both the LBPC Server and the LBplanetarium Server, Hahahahahhahahhaha!!!!!
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07-12-2010 #27Tarsier Level Designer
- PSN
- comphermc
- Join Date
- Jun 2009
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- US
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- 7,681
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Mm Picks: Roller INC 2 | Wizard: Chapter 1 | LittleBigPrius
Levels: New! -The Button | The Fourth Wall | The Heist: Making a Withdrawal | Rubik's Tube
Lbp.me profile: comphermc | LittleBigplanet 2 Create Tutorials: LBPlanetorials
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07-12-2010 #28I'm not active enough :(
- PSN
- FlameAtNight
- Join Date
- Feb 2009
- Location
- Northern Ireland
- Posts
- 374
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- 1
The same usual quality then?
I don't see why you put your levels in the level showcase. It should be in news and media!
I'll be sure to take a look at this old, tired level with creaking mechanics and old character design... I'll also check out yours...
hello stranger
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07-12-2010 #29
Everthingfelt fresh and magnifique. A classic remastered to perfection. Great stuff
Levels:
Teamwork! (TWO PLAYER ONLY)
Lost In the Tribal Caves
Howdy Partners! By Myself And Ruof (2 PLAYER ONLY) --- *SPOTLIGHTED*
The Fantastical adventure- The Kingdom! --- *SPOTLIGHTED*
The Fantastical adventure 2-The Safari Chase!*SPOTLIGHTED*
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07-12-2010 #30
This is one of the best levels I played all month! The level, characters, everything was just awesome. My favorite part was the chase. 5 ::stars:: and a
One question though: If you die 3 times in that area is something suppose to break? (dont want to ruin it for anyone)
Last edited by L1GhTmArE; 07-12-2010 at 10:36 PM.
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