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  1. #1
    Having lulz since 94 AssassinatorRFC's Avatar
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    Default AssassinatorRFC's guide to cutscenes

    Hello all,

    This is my tutorial to creating cutscenes for your levels and i am showing a video of a simple version!



    hope this helps! Let me know!


  2. #2
    I <3 brendal100 :) littlebigmeteor's Avatar
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    Default

    Wow, this helps a LOT! Thank you!

  3. #3
    An unseen farce. Fish94's Avatar
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    Default

    I use to have a similar technique to this, very useful video
    Oh, and I think this should be in "Tutorials"
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  4. #4
    A Sleepy User trip090's Avatar
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    Nice, very well done. Although this should be the Tutorial section, I think.
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  5. #5

    Default

    very usefull i wonder how you make a opening like in the mgs levels might you know that to
    ?

  6. #6
    Nytroxz
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    Thanks this really helps.

  7. #7
    Junior Sackperson Blackfalcon's Avatar
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    Any reason you use a car instead of a block on a piston?

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  8. #8

    Default

    Quote Originally Posted by Blackfalcon View Post
    Any reason you use a car instead of a block on a piston?

    Well, the piston could go back and forth.

    And assassinatorrfc, that was a pretty good tutorial! Keep up the good work!
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  10. #9

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    Quote Originally Posted by OK1124 View Post
    Well, the piston could go back and forth.

    And assassinatorrfc, that was a pretty good tutorial! Keep up the good work!
    Not if you make sure that when you activate the cut scene, the mag key/sensor switch is set to direction. Although it would be better to activate a permanent switch first.

    I've never used cars. I feel they could be too unstable, especially if something goes wrong in the level...

    I haven't been on for a long time, but now I'm back :]

  11. #10
    Junior Sackperson Blackfalcon's Avatar
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    Yeah a Permanent Switch set to directional would work fine. I agree that cars can be a bit unreliable, I always use pistons for logic.

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  13. #11

    Default

    Quote Originally Posted by Blackfalcon View Post
    Yeah a Permanent Switch set to directional would work fine. I agree that cars can be a bit unreliable, I always use pistons for logic.

    Same here.

  14. #12

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    Wow! I just tried this and it worked really well! AND it solved my disappearing mouth problem! :O

    Quote Originally Posted by goldenclaw13 View Post
    Not if you make sure that when you activate the cut scene, the mag key/sensor switch is set to direction. Although it would be better to activate a permanent switch first.

    I've never used cars. I feel they could be too unstable, especially if something goes wrong in the level...
    Yeah, I guess that could work too.
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  16. #13
    Having lulz since 94 AssassinatorRFC's Avatar
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    Quote Originally Posted by BlackThornDust View Post
    very usefull i wonder how you make a opening like in the mgs levels might you know that to
    ?
    Which one in particular?

    And the reason I use a car is because it is easier to control the speed and you don't need to re edit if you want to add more to the cutscene.
    Last edited by AssassinatorRFC; 09-06-2010 at 12:44 AM.

  17. #14
    Junior Sackperson Blackfalcon's Avatar
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    That seems fair enough, I'd usually script a cutscene on paper and know exactly how long it would be so in that case a piston would work fine. But your method really does work just as well and I shouldn't criticise it.

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  18. Thanks!


  19. #15

    Default

    Cool tut, too bad lbp2 is right around the corner and making cutscenes will be even easier

  20. #16
    Jonak
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    *Agrees with Bob*

    But at the same time, for those people who won't be getting LBP2 right away, this has all sorts of uses.

  21. #17

    Default

    could someone put up a link, video never shows up in the forum here for me.

  22. #18
    Junior Sackperson Blackfalcon's Avatar
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