Nocturna Suppresio by angel-punishment
Traverse this forsaken world and uncover its mysteries .
"Imagination will often carry us to worlds that never were, but without it we go nowhere" Carl Sagan
I'm sorry for taking this much to launch the level ( i had some health problems ),but the time has come and without any further adieu the moment the universe was made for (lol) "Nosturna Suppresio" sequel to" Somniun ."
Hope you like it .

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- Nocturna Suppresio (WITH VIDEO) *Spotlighted*Sequel to The Somnium
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08-24-2010 #1
Nocturna Suppresio (WITH VIDEO) *Spotlighted*Sequel to The Somnium
Last edited by maxjeager; 09-01-2010 at 01:19 PM.
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08-24-2010 #2
Wow, I loved the somnium and I'll definitely try this out right now and if not now tonight

Edit: I played it and here's what I thought.
Just like in the somnium, you did a brilliant job with visuals, they're fantastic and of course the gameplay rocked and I loved coming back to the depths of imagination. The boss battles were awesome although both of them took a while to defeat the first time playing it. When playing again, the first one doesn't feel as long but the second boss still seems kinda long to defeat. I loved how you had three different areas and I loved going down into the caves even though there wasn't much gameplay there which made me a little sad. Overall, the gameplay was pretty good, the visuals were outstanding and the boss battles were awesome even though they took a while. I gave it



and a
. I'll make sure to mention this on my blog soon, especially since the somnium was the first level I ever mentioned on the blog 
Edit 2: It's on my blog
Also, creator 
Edit 3: I played it again to show my brother but when I get the cube on the other side and get up and swing to the right and how everyhting dissapears and there's poisonous gas on the floor, I accidentally fell to the right which activated a checkpoint down there in the gas so I kept re-spawning and dying making it impossible to beat so I'd somehow de-emit, crush or make the checkpoint fall far away when you get up or something. Still a lot of fun though.
Last edited by Dragonvarsity; 08-25-2010 at 04:01 PM.
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08-24-2010 #3VrondeGuest
I will play this level as soon as possibile! It's very interesting.
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08-25-2010 #4
I have fixed it ,i m really sorry since while testing it happened to me ones, i never fixed it(i never encounter it again, or i simply forgot about it ).
I have also tweak the boss fights a little ,giving them less hp,making it more about skill .
Im glad you like it ,and thank you so much for the feedback .
Edit 3: I played it again to show my brother but when I get the cube on the other side and get up and swing to the right and how everyhting dissapears and there's poisonous gas on the floor, I accidentally fell to the right which activated a checkpoint down there in the gas so I kept re-spawning and dying making it impossible to beat so I'd somehow de-emit, crush or make the checkpoint fall far away when you get up or something. Still a lot of fun though.
Last edited by maxjeager; 08-28-2010 at 02:12 PM.
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08-25-2010 #5
Amazing level.
It paints a beautiful picture visually and also gives a rather bleak, philosophical view on humanity(or at least that's how I interpreted it).
The hints were done in a non-intrusive way which was awesome, and the push-pull blocks later on in the level were a really fun and unique gameplay element
5 stars and heart.Coming soon:
PSP:
Back Down Under:
http://www.lbpcentral.com/forums/sho...ack-Down-Under
PS3:
Crane Capers(Survival Challenge)
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08-26-2010 #6
Hi,
I forgot to mention that there are 3 hidden echoes ( black pillars) with some quotes ,if u find them plz let me know so I can give you a key for a sneak preview in what might be my next porject ( pretty clunky ,I know but due to thermo the key didn't make it )
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08-26-2010 #7
This has some of the best visuals I have seen and I loved how it pulled me into the level its was just something of wonder I think you need to make more! Everything was done great the hints were placed nicely!
Waiting for lbp2
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08-26-2010 #8
Hey quick update:
- Game breaking glitch has been fixed
- Censored Speech bubble fixed
Well that's all i've got for you guy for now .
Take care .
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08-26-2010 #9
Oh awesome, thanks
. I really hope this level gets more feedback, it's amazing and one last thing, I liked how you made this one more challenging than the first plus thanks for lowering the ammo.
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08-27-2010 #10
The lighting looks great it feels kinda mysterious I liked how you had the end of the last level at the start. The bosses where very tough well designed but I died a lot taking them down the blue ray on the second boss seems almost unavoidable as it tracks you i'd never have beat it without infinite lives I gave it 4
it would have been 5 but it does get frustrating everything else about it is top quality though.
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08-27-2010 #11
I just played the level & it was amazing, never seen anything like it & very unique... to question about the boss fight I think you did great job with both... neither fight took long at all & wasnt frustrating Great Job:The lighting looks great it feels kinda mysterious I liked how you had the end of the last level at the start. The bosses where very tough well designed but I died a lot taking them down the blue ray on the second boss seems almost unavoidable as it tracks you i'd never have beat it without infinite lives I gave it 4
it would have been 5 but it does get frustrating everything else about it is top quality though.




Positives:
+3D layer usage look really great
+Dialogue throughout the level was awesome
+Gameplay blew my mind
+Boss Fights loved the monsters
+Visuals very unique never seen anything like it
+Platforming
+Music used
Overall This Is A Must play level
good job
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08-27-2010 #12
This level is amazing. I loved the visuals, the way you present the story, platforming, music choice, lighting, and of course the bosses were awesome. One of the best levels I've played on lbp, five stars and a heart.
LevelsFinding Solace in Confusion - SpotlightedEthereal Musings - SpotlightedDimension 555 - Spotlighted
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08-27-2010 #13
Hi ,im glad you like it.Unfortunately i can see your abilities in LBP ,and pattern recognition are not that good ,but im here to give you ,an advice ,a tip form the creator (cheat) so you can beat those bosses with your eyes close (well not really)and make your experience far more enjoyable,here they are:The lighting looks great it feels kinda mysterious I liked how you had the end of the last level at the start. The bosses where very tough well designed but I died a lot taking them down the blue ray on the second boss seems almost unavoidable as it tracks you i'd never have beat it without infinite lives I gave it 4
it would have been 5 but it does get frustrating everything else about it is top quality though.
The first boss is really easy,it is a layer attack/area monster ,just start by shooting his left arm then proceed to the center ,and conclude with the right arm ,just be careful because the pattern is middle layer ,front layer, area attack (which can be easily evaded by running to the checkpoint ,or destroy with the paintinator),and back layer .
The last boss i a little trickier but if you know the pattern and are good on lbp it becomes a good challenge.It is ,what i like too call, a move monster ,the pattern are low attack ,just time your jump , the second and the trickier for you is that blue beam ,dont jump just run form side to side ,and the last attack is really easy just move to the other layer but dont forget to shoot .
Well thats all for me now im glad you played it ,and i really hope this tips are useful.
Cya Take CareLast edited by maxjeager; 08-27-2010 at 09:00 PM.
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08-27-2010 #14Junior Sackperson
- PSN
- SpeedyMcKnuckles
- Join Date
- Jul 2010
- Location
- Florida
- Posts
- 325
Wow, what a level! Played through the first one and this one and they are both beautiful!
Fantastic lighting, beautiful 3-D, and extraordinary boss-fights.
One concern I ran into was the camera angles when I was doing the bit with the tilting rectangle, sliding the block back and forth inside it. They seemed to be fighting each other. Not a gamebreaker, by any means, though.
Absolutely breathtaking stuff!Try out Invasion of the Sack Men From Space!
http://www.lbpcentral.com/forums/sho...Men-From-Space
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08-27-2010 #15
Another fantastic level, this means I heart.
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08-29-2010 #16Sack
- PSN
- nitewalker11
- Join Date
- Oct 2009
- Location
- East coast U.S.A
- Posts
- 217
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- 1
This level has raised my standards of "A good looking level"
It was that good. 5*, hearted, and recomended to several of my friends.
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08-29-2010 #17
Hi,
Bringing you some updates:
1-.I have tweaked both of the boss fights ,giving them less(yes even less) hp ,because alot of people find them too hard (?) .
Plz let me know if i have updated for better of just to please a knit-picking never satisfied audience ?
2.- The not disappearing intro scoreboard glitch has been fixed ,you can now finished the level (lol i accidentally broke the level while trying to tweak the bosses )
I'm really sorry for any inconvenience this glitches could 've cause .
Cya and take careLast edited by maxjeager; 08-29-2010 at 11:18 PM.
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08-29-2010 #18Sack
- PSN
- nitewalker11
- Join Date
- Oct 2009
- Location
- East coast U.S.A
- Posts
- 217
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- 1
You can't please everyone, I actually found the boss battles too be to short XDHi,
Bringing you some updates:
1-.I have tweaked both of the boos fights ,giving them less(yes even less) hp ,because alot of people find them to hard (?) .
Plz let me know if i have updated for better of just to please a knit-picking never satisfied audience ?
2.- The not disappearing intro scoreboard glitch has been fixed ,you can now finished the level (lol i accidentally broke the level while trying to tweak the bosses )
I'm really sorry for any inconvenience this glitches could 've cause .
Cya and take care
Still awesome, but nonetheless. Also I managed to find one of the hidden speach pillars, I need to find the others.
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08-29-2010 #19
Yeah, I had that problem too at first. My strategy is when it's about to come get to the edge to the left and when the blue ray comes run to the right. As it chases you it will wear down and then you can go back to the left. After trying it a couple times it'll be much easierthe blue ray on the second boss seems almost unavoidable as it tracks you i'd never have beat it without infinite lives
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08-30-2010 #20Nope! It's Chuck Testa
- PSN
- Jirugameshi
- Join Date
- Nov 2008
- Location
- Montreal
- Posts
- 2,677
- Blog Entries
- 81
Wow, I loved the visuals in this level!
You've really managed to make it feel like walking through an alien world. The bosses were very cool, and the difficulty on them seems fair. The second boss is much easier than the first one, but that's only after learning how to deal with its attacks.
I had a bit of trouble with the Sackboy magnets. They're a very interesting and cool device, but it seems I could never control how high they would send Sackboy flying up, so I ended up killed by gas in the sky a lot. Maybe I'm just doing it wrong though.
Here is a video of the level:
Amazing work, I've given it



and a
.
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