LBL: 4 in 1 ATTENDER-ALLIANCE (co-op) by o___NEO___o
This is my entry for the LittleBigLand 4 in 1 Epic-Ness competition. It's a pure co-op level and I'm very proud to get this baby finished just in time.
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(___NEO___) (that's me^^) very very proudly (!!!) presents the LBL 4:1 contest-entry: Attender Alliance (co-op)
Well, what should I say when there's not much to be said - just: "What are you waiting for? Get the hell out of this thread, invite your buddy and then let's play this co-op level" :-)
Enjoy the obstacles, enjoy the scenery, enjoy your co-op play. Just enjoy :-)
One personal note: The playtime will be approx. 15 to18 min - if you hurry you can see the scoreboard
after only 10 min. Some people may find that this is a short level - word! - but with only five weeks, a full-time job, a girl-friend and a real life there has been no way to make it any longer (and it took me at least 100 hours to build!). So I had to focus on gameplay instead of level-length and after all I'm very very happy about the final result. I really believe that this baby is my very best project till now!!!
Very big "thanks" to my girl-friend - without her endless patience during the last 5 weeks this project wouldn't have been possible.
And I want to thank L1GhTmArE, TOBSn08 and Mnniska for their endless testplaying and motivation all the time during the last 5 weeks. You guys are the best! I appreciate!

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- LittleBigPlanet for PS3
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- Cool Levels
- F4F: LBL: 4 in 1 ATTENDER-ALLIANCE (co-op) [SPOTTLIGHTED]
Results 1 to 15 of 35
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09-06-2010 #1
LBL: 4 in 1 ATTENDER-ALLIANCE (co-op) [SPOTTLIGHTED]
Last edited by (___NEO___); 09-24-2010 at 11:14 AM.
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Thanks!
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09-06-2010 #2
This is a great level, I tested the final version and it was great, fun and well conceived.
Awesome work Neo!
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Thanks!
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09-06-2010 #3
It's been a pleasure to (stress)test this. I really can play this level with closed eyes and 2 controllers ALONE
This is clearly your best and most enjoyable level. Every 2x challenge has new ideas and gameplay. The scenery really helps you solving the puzzles.
15-18 minutes is a huge level neo
I'm excited how people who play this for the first time will react to this level
all I can say is, you should give this level a try!
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Thanks!
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09-06-2010 #4
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09-06-2010 #5
Nice pics, it looks epic i'll try it and come back with feedback, but i was wondering if you would like to play my new trilogy the KIng Quest and rate 5* and heart if you like. And please post some feedback here.
http://www.lbpcentral.com/forums/sho...est.-(3-levels)
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Thanks!
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09-06-2010 #6
Idk NEO...I wouldnt put it past him
. This level was a pleasure to test and look at. When I first seen it I knew it was going to be epic. The challenges really do need 2 players and you will need to be coordinated too. Your best level yet. Should be a top 3 contender for that crown
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Thanks!
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09-07-2010 #7
Ok i played your levels now and i really enjoyed it, it has awesome and original visuals, you managed to mix materials i never thought i would look good combined.
The game-play is cool there's some stuff i've seen already in levels but there is also some innovative game-play. Overall i rated it 5* tagged brilliant and hearted it.
Good job!
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Thanks!
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09-07-2010 #8Thread
- PSN
- Silence_Rai
- Join Date
- Nov 2009
- Location
- North Rhine-Westphalia / Germany
- Posts
- 28
Respect
I played this level with you & it makes fun^^ The Gameplay is brilliant & the level design, too
5 Stas & 1 Heart for your level
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Thanks!
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09-08-2010 #9
heya. Thanks for the feedback on Archaic Ascension! I'm really glad you enjoyed it. I just dragged a buddy into this level with me to check it out lol, and honestly it was a blast. Very cool platforming and 2 player puzzles in a clean and visually pleasing environment. my favorite part was where you had to use your buddy as a rope to swing over to the next section. the puzzle with the jetpack and paintinator was also really neat. The only thing I would change, is the last puzzle, with the two carts you have to push into two buttons. the materials look the same, but one is grabbable and the other is not. we figured out that you had to shoot the top one into the button while you could drag the other. It messed us up a little lol and we ended up playing through that aria like 4 times. also, in that same area, if you jump to the right on the bottom platform, you can escape through the level because the gas doesn't extend far enough. Besides those few nitpicks I thought that this level was a fantastic co op challenge. I haven't really played any of the other co op levels in the competition, but I don't need to to know that you've got a solid chance of winning. good luck, awesome level again!

My Levels: The Aqueduct *spotlighted*, Mechanica: District-15 *spotlighted*, Archaic Ascension
The Odyssey: Prologue *spotlighted*, Part 1 *spotlighted*, Part 2 *spotlighted*
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Thanks!
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09-08-2010 #10
Hi Duffluc... I just dragged a buddy into this level with me to check it out lol, and honestly it was a blast. Very cool platforming and 2 player puzzles in a clean and visually pleasing environment. ..... The only thing I would change, is the last puzzle, with the two carts you have to push into two buttons. the materials look the same, but one is grabbable and the other is not. we figured out that you had to shoot the top one into the button while you could drag the other. It messed us up a little lol and we ended up playing through that aria like 4 times. also, in that same area, if you jump to the right on the bottom platform, you can escape through the level because the gas doesn't extend far enough. Besides those few nitpicks I thought that this level was a fantastic co op challenge. I haven't really played any of the other co op levels in the competition, but I don't need to to know that you've got a solid chance of winning. good luck, awesome level again!
I appreciate your honest feedback. Well, the deadline of this competion has ended yesterday and so, I'm not allowed to change anything. and a big "ups": there is a big block of gas under these 4 plattforms in the last room - I really thought that there is no way to escape... :-/ what a pitty I didn't see this while testplaying. Yep: the last two blocks: one (the lower) is desolvable material cause it has to be destroyed when the last bridge slides to the left. There was no other way to solve it in a different way (well, for me ^^... ok, it would have been possible that the brdige pushes this block back to the left, but I thought it would be cooler to destroy it - seems to be a fault.. hmm). I pasted a sticker over the upper block that made them look the same, that was my idea that people may not see that there is a difference between them. Well, hehe, I really thought that it would be obvious that the player has to shoot at these two blocks - hmm, now I am concerned about it due to the fact, that I can't change it right now... but nevertheless: very very big thanks for your feedback and I'm glad that you, silence-rai and ferrrch hat a great time with it.
Thx guys!!! :-)
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Thanks!
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09-13-2010 #11
Finally managed to complete your level Neo, with the help of mrsvista and directions from mistervita, and thoroughly enjoyed it from start to finish. It's very cleverly put together with absolutely brilliant gameplay.
We had one ot two tricky moments with some moving objects and a lot of lethal ones and we nearly caused mrv to have a nervous breakdown but we had such fun and were totally proud of ourselves when we completed it.
Good luck with the competition, really hope you do well.
Icey
Sig By Rhyfelwr.
My Levels : 'Nocturne'(Spotlighted)
The Frog Chorus (Spotlighted) The Snow Queen Trilogy (Spotlighted)
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Thanks!
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09-17-2010 #12
I just played through your level and thoroughly enjoyed it. Some parts of it were a little tricky but all in all it was very well done, I especially liked the jetpack/paintinator puzzle with the orange box. I would suggest though making some of the swingy orange circles a bit closer together because that was a source of frustration for us. Also the visual theme was a little weird but I liked it
I've played a few competition co-op levels now and yours is in with a good chance, so long as the judges don't lose patience 
Could you please give F4F on my "Platform Incredible" level? Thanks!
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Thanks!
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09-19-2010 #13
Congrats on the spotlight buddy! Nice to see your work recognized
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Thanks!
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09-20-2010 #14
Thanks for all these kind words. And thanks to the spottlight team for spottlighting this level ! That's an honour! :-)
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09-22-2010 #15
Hey Neo, I played this one today with my boy ,and we both had a blast with it. This level is truly a team effort. If your not working together you wont make it through. So I'm surprised my son and I made it through at all because we mess around a lot.
No, really we made it through pretty easily once we stopped screwing around. I like your combo of materials, and all of the puzzles are brilliant. I'd say you earned a well deserved spotlight. GREAT WORK!!! 




When all is said and done. There's usually more said than done.......
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