The kingdom is in trouble and is sackboy duty to help the queen.
The 1st level is a gardens typical adventure with lots of platforms and also a forest, your adventure will end and continue later in dark. For this level i received mayor help from bonner123 in some platforms. (7-9min.)
The 2nd level is in the gardens but now it's nighty and you got to keep on in your quest for getting to the temples and to to the tiger queen.(4-6min.)
The 3rd level; you are in the temples and you talked to the queen she says something's wrong in the factory so you got to look there and search for the king. I wan to thank to ladylyn1 for making an amazing boss fight and poms for some of his assistance. (9-13min.)
This 3 levels took me a total time of 26 hoursand i hope you enjoy them.
*Spotlighted*

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- King Quest. (3 levels)**SPOTLIGHTED**
Results 1 to 15 of 25
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09-06-2010 #1
King Quest. (3 levels)**SPOTLIGHTED**
Last edited by ferrrch; 09-20-2010 at 10:08 PM. Reason: Spotlighted!
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09-06-2010 #2Junior Sackperson
- PSN
- Lockstitch
- Join Date
- Jul 2010
- Location
- Malmo, Sweden
- Posts
- 421
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- 1
Hey, I found that his mini-series was very enjoyable overall. It felt pretty polished throughout and the gameplay was varied as well. The only complaint I had was the end of the boss fight....it seemed a little anti-climatic..you need to put a big bang or something flashy to happen when he is defeated....as it is now, it just dissolves and the level is over in the next room.
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09-06-2010 #3
awesome! this looks epic ill give it a go soon!
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09-06-2010 #4
The levels were great. Visuals are cool and original, the game play is awesome, it's a nice platformer.
My only complaint is that the 2nd level is too short but overall i rated 5* and heart all of them.
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09-06-2010 #5
OK i understand that but what did you thought about the boss fight, and how did you rate the levels?
Hey, I found that his mini-series was very enjoyable overall. It felt pretty polished throughout and the gameplay was varied as well. The only complaint I had was the end of the boss fight....it seemed a little anti-climatic..you need to put a big bang or something flashy to happen when he is defeated....as it is now, it just dissolves and the level is over in the next room.
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09-06-2010 #6
I just played the first level and it was really fun. Ill give an overall comment when I have done all three tomorrow
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09-06-2010 #7
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09-06-2010 #8Zephyr____
- PSN
- XFrogBoyX
- Join Date
- Oct 2009
- Location
- Tennessee, USA
- Posts
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This was a lot of fun, each of the three levels had fun, fluent gameplay that kept me happy from the begining to end.The story and visuals were simple, but at the same time they were fantastic. Another thing that I really liked was how you put the LBPC logo in the scoreboard at the end of each level. Overall, great work, I gave all of the levels




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Tan is banned from both the LBPC Server and the LBplanetarium Server, Hahahahahhahahhaha!!!!!
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09-06-2010 #9
Hey i've noticed that you always put the rating but you never say if you heart it y? LOL, and the scoreboard is a nice thing and maybe i'll put it as a price.
This was a lot of fun, each of the three levels had fun, fluent gameplay that kept me happy from the begining to end.The story and visuals were simple, but at the same time they were fantastic. Another thing that I really liked was how you put the LBPC logo in the scoreboard at the end of each level. Overall, great work, I gave all of the levels



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09-07-2010 #10
Just finished playing this trilogy now
Very cool indeed. I can't remember the last time I died so many times on a level though haha Came very close to having to start again more times than I care to admit 
Overall, this is a great set of levels. Gameplay was enjoyable and challenging, visuals where pretty top notch too and the characters where fun ( I especially liked the bad guy
). I liked the second level the best as I found this to be the most rounded of the three levels. I liked how it utilized the same scenary more than once to move from one side to another and back again.
The only real downside for me was the fact you could see all the motor bolts, switches and pistons.. It didn't seem to fit with the rest of the levels look and feel.. but thats a personal thing I suppose
I rated it 4 stars for the first, and 5 stars for the last two. Overall, excellent job!
Well done.
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09-07-2010 #11
Ferrch, you're just squeezing for a bit too much info at times. Maybe he didn't heart it? And ratings aren't the important thing. It's the general feedback.
I'm really looking forward to playing this soon!
Levels:
Teamwork! (TWO PLAYER ONLY)
Lost In the Tribal Caves
Howdy Partners! By Myself And Ruof (2 PLAYER ONLY) --- *SPOTLIGHTED*
The Fantastical adventure- The Kingdom! --- *SPOTLIGHTED*
The Fantastical adventure 2-The Safari Chase!*SPOTLIGHTED*
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09-08-2010 #12
Great level ferrrch!, had alot of fun playing them also nice story.




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them all
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09-08-2010 #13
Hey ferrrch, thanks for trying out Archaic Ascension, I finally tried out your levels lol. Quite the series! I really enjoyed them, they had some great platforming, a very well made and professional 'gardens theme' look and feel, and were fun and entertaining throughout. The 3 level series makes for a nice long experience and they seemed very well thought out and organized. I do agree with lockstitch, a more dynamic ending would do the series a lot more justice. But besides that, the look and game play was very tight, It's hard to think of anything that was out of place. Great job! Cant wait to see what you come up with next.

My Levels: The Aqueduct *spotlighted*, Mechanica: District-15 *spotlighted*, Archaic Ascension
The Odyssey: Prologue *spotlighted*, Part 1 *spotlighted*, Part 2 *spotlighted*
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09-08-2010 #14
I only played the first so far as the keys didnt unlock. The visuals were nice and clean throughout with really fun and varied gameplay. Making 3 levels in 26 hours is really fast. Ill spend 5 hours just recreating a small section until Im happy with it lol. If you unlock the last 2 levels ill be sure to try them.
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09-08-2010 #15
Hi ferrrch - I played all of your levels and here is my feedback.
First: I read in Steve's post that you build these 3 levels in 26 hours?? Really?? Can't believe it - LOL... you deserve a crown for that. Like Steve said: same here: I build much longer for just 25% of a level - I think in my new level, it took me at least 5 hours for the tesplaying (in total) lol....
Well, the levels, where should I start. These are really 3 solid and good levels. The first one has a nice starting section and a nice structure. I loved the jetpack-room where you can lift up the jetpack-emitters to jump up to the next jetpack - great stuff. At the end, the look of the level was quite different to the start- and middle-section of it - I think it didn't fit very well to the rest of it. The second level was also fun to play, nice elements and nice structure as well. The level that impressed me the most is level #3: the materials that you used here are cool and there are some cool elements too. But, there have been some issues in this level that made me think that you could have done much better. I think to remember that in the level-description you mentioned, that the queen would lead the way (I maybe wrong on that one...) and I missed the queen for a long time in that level - so felt a bit alone :-) I would suggest to add some impressive sounds when you pull a lever - there are some lever where I pulled them and I thougt "huh? and now? what happend, couldnt see any difference" ... maybe you can add a camera-angle that switches to the stuff that happens when you pull a lever. I was a bit dissapointed by your bossfight - I don't think that you wanted these big stone-blocks from above to behave as if they are, well "stoned" lol - when they go down, there are some forward-backward wiggles and it look like they judder up and down. And if the player moves into this checkpoint-box: you can't die, so it's not a thread in there, just waiting for the time when the paintinators pop-up and then move on.... I have different feelings about these 3 levels - on the one hand, I think that they are really good work with some really nice plattforming elements and visuals, and on the other side I think that there are some issues that need to be solved.
All in all, I gave 4stars for each. Well, you asked me to rate them 5* (which allways concerns me a bit), but I hope you appreciate an honest feedback.
Neo
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and i hope you enjoy them.
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