Part of Project CALTRON
Instruction ho to use them and build them can be find here:
http://www.lbpcentral.com/forums/sho...160#post610160
Used in my latest level CALTRON:
http://www.lbpcentral.com/forums/sho...chine&p=610165
You can find those components on level with same name as title of this thread, so it contains
Single Full Adder:
Add single bits (A and B) together and outputs Result and carry
BCD Full Adder:
Adds single BCD digits (decimal digits in form of binary number) together
Coder (number selector):
Hexadecimal version and BCD version, convert digits from those numeral system to 4-bit binary
Decoder:
Turns 4-bit of binary number in to, Hexadecimal or BCD digit
Decoder as a display:
Same as decoder but display output directly to the player
Also:
Number comparator (4-packed XOR gates)
4 Bit settable inverter
Importent:
-LBP1 piston logic suffers large lantecy, give BCD calculator 5 seconds to output right result
-Decoders might be quite unstable if you change the input too fast and can crash, you can try to calibrate tem to be more resistance to this
-All inputs of those components are sealed with red nullify switch, you need to disconnect it first before plugging your input
Enjoy! Description how to use them you can find in article linked above

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09-07-2010 #1Sack No. 10,000
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Shadowriver's numeral logic components
Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!|LEVELS: TETRIS
|OBJECTS: Numeral logic components
|TUTORIALS: BCD calculator
|Next project: Paaaaaaarrrrty!... in LBP2
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10-23-2010 #2
I saw in an earlier post that you were planning on building a comparator. Let me know if you need any help with it. I had one finished awhile ago and I remembered it was a real pain.
~
Deamos
Levels: Logic Labs 1, Logic Labs 2, Logic Labs 3, 1 Bit ALU Test, 4x4 Column ROW Memory Register Test, Scorched Littlebigplanet
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