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  1. #1
    Keep yer' chin up. grayspence's Avatar
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    Default Crazy Canyons! VIDEO! (*SPOTLIGHT NOD*)

    Crazy Canyons! by Grayspence
    The canyons are a dangerous place for a Sackperson! Swing, Run, and Jump your way through this classic platformer!

    Hello all! Grayspence here to premote my best level to this date: "Crazy Canyons" A classic platforming level for up to four players!


    An example of some danger youll find in the level!

    My friends and I fooling around in my level
    Video:

    Thanks to nowblink for the video!

    F4F is obviously accepted, as it IS a F4F level. And I would appreciate it if you would take the time to complete the level, and not just quit half way through.
    And a HUGE thanks to: Tanrockstan34 for the logic, And Doopz475, Fishrock123,Prattz,
    (or Klawwtheclown, here!) Themonkeyblade, Scampsixteen, and Jaslow for beta/playtesting and helping me out when I was feeling glum!

    FEATURES:
    There are 6 secrets hidden throughout the level, giving a HUGE score-boost to whoever is adventurous enough to find them all.
    Also, a X2 player area for those social sackpeople.

    I hope to see you guys enjoying my new level as much as i enjoyed making it!

    See you there! -Grayspence


    VERY big thanks to Fishrock123 for getting the pictures to work!
    Last edited by grayspence; 09-19-2010 at 04:41 PM.


  2. #2
    Keep yer' chin up. grayspence's Avatar
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    Default

    UPDATE: Fixed a bug. Republished.
    Former Spotlighter, Create Marathon Organizer,
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  3. Thanks!


  4. #3
    Thread Jayzhee's Avatar
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    Default

    A lot of fun stuff in this level.

    I like the sponge-on-a-spring over the fire pit. People don't use springs much...
    I spent a good deal of time on the windmill-like thing trying to reach the top. Once I did there was nothing up there. I thought for sure that would be a secret.
    How'd I go thru a wall to find the first secret? Could you point me to a tutorial?
    I didn't get to play the 2-player parts; maybe this weekend.
    I love the idea of an optional race, but when the gate was lowered it broke the movable sponges I'd been messing with...
    One of the springboards broke at the high-jumping part. At least there were two...
    The secrets board wasn't labeled. I looked at it for a while thinking it was part of some puzzle... That was the only part taht didn't seem clear, though. I could easily discern all of the walking surfaces and stuff.

    Thanks for a fun level!

  5. Thanks!


  6. #4
    Keep yer' chin up. grayspence's Avatar
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    Default

    Thanks! Im not sure, as my firned did those glitches as well as the logic.Im pretty sure it might have been from Aya42's material block. Contact him for more info I guess...
    Former Spotlighter, Create Marathon Organizer,
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  7. #5

    Default

    Here are the images in [IMG] form:



    and






    You need to go Actions -> all sizes, click the maximum size, and then right click the picture to naviagate to just the picture's URL, copy that into the image-button-popup here on LBPC.

  8. Thanks!


  9. #6

    Default

    Nice level!
    Visually it was very good, like the canyons from the story mode but better.
    Gameplay wise it was also pretty good, lots of variety and original gameplay. A lot of areas were a bit chard to walk though, by which I mean you have to watch your step to make sure you stay on the right plane and stuff. Also the part with fiery logs rolling down the hill and the part where you ride on cows could both use infinite life checkpoints, I had to restart the level at the log part and got down to my last life on the cow part.
    I also liked the huge rolling ball at the end (very story mode-ish).

    4 stars!

    Could you play my level Harry Potter Dueling Club? Link in my sig.

    Also you can use the albums on this forum to upload pictures, thats what I always do.
    Check Out me and EatMyDst's real life size POD! (Click here)

    Thanks to MrGenji for my avatar and StckManDude for my sig!

    /\My current project. /\
    My levels:
    Fight for Justice...
    Harry Potter Dueling Club (Two Player Level)
    LittleBigSpace: Secret mission of the water planet.

  10. Thanks!


  11. #7
    Delusions of Grandeur FreeAim's Avatar
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    Default

    Looks pretty nice. I just have to see is this one of the ol' newbie wannabe spectacular canyon levels, or actually good and something very different.

  12. Thanks!


  13. #8

    Default

    looks neat , play it and give feedback , k ?

    Hey, on the moment im buissy making some levels!

  14. Thanks!


  15. #9

    Default

    - Some invisible gas at the bottom left (front layer) at the start.
    + Cool how the string of bubbles is moving like that.
    - On those same bouncy platforms, I shot up too high and saw some dissolve.
    - After the green rotating circle/button, why can't you push down/right the 2 smaller red cubes?
    - More invisible gas after the rotating fire wheels? (left of checkpoint)
    - Possibly add a sound effect fro button jump pad?

    Still a nice level, hearted.
    Loved the stickering.

    Bad design 101
    An ingame commentary about the good and bad design choices in my first level: "Platforming 101" ... Learn as you play!

  16. Thanks!


  17. #10
    Trumma Trumma Alec's Avatar
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    Default



    You published it, I only thought you made a lock back-up yesterday. Imma play it ASAP!

  18. Thanks!


  19. #11
    Keep yer' chin up. grayspence's Avatar
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    Default

    Wow! Thanks everyone! I tried to make this level as easy as possible for younger players, while still providing a challenge for the older players. I wil see about adding in a few more infinite live checkpoints at the suggested areas.
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  20. #12
    Trumma Trumma Alec's Avatar
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    Default Great!

    okay, just played it!


    Loved it, much better than all those other canyon levels, nice gameplay and visuals!
    Just one thing, I wish the doors didn't go down with a piston, instead blow 'em up


  21. Thanks!


  22. #13
    Keep yer' chin up. grayspence's Avatar
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    Default

    Quote Originally Posted by FreeAim View Post
    Looks pretty nice. I just have to see is this one of the ol' newbie wannabe spectacular canyon levels, or actually good and something very different.
    Thanks for giving some consideration! I really appreciate it!
    Quote Originally Posted by Freakgamer View Post
    looks neat , play it and give feedback , k ?
    Sweet! Thanks man!
    Quote Originally Posted by midnight_heist View Post
    - Some invisible gas at the bottom left (front layer) at the start.
    + Cool how the string of bubbles is moving like that.
    - On those same bouncy platforms, I shot up too high and saw some dissolve.
    - After the green rotating circle/button, why can't you push down/right the 2 smaller red cubes?
    - More invisible gas after the rotating fire wheels? (left of checkpoint)
    - Possibly add a sound effect fro button jump pad?

    Still a nice level, hearted.
    Loved the stickering.
    Wow! Thanks for the feedback, Midnight! Ill be sure to fix the random gas error youve found. I think it has to do with some of the thin gas Ive added. Ill look into fixing it as best I can!
    Quote Originally Posted by CrazeAlec View Post
    okay, just played it!


    Loved it, much better than all those other canyon levels, nice gameplay and visuals!
    Just one thing, I wish the doors didn't go down with a piston, instead blow 'em up

    Wow! Thanks! I really appreciate the kind rating and heart! Its currently stuck at 3 stars as always
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  23. #14

    Default

    Wow

    +Stylish
    +perfect atmosphere
    +awesome colours choice
    +it got the MM factor, if somebody tell me that's from the official story mode,i believe him, really similar style!
    +good camera
    +great platforming
    +various and never boring
    +good level design
    +are stupid and simple, but i like a lot the little enemies! (the swinging heads)
    +i'm first in ranking and i've find neither 1 of the secrets,must replay NOW!

    -both the springs bumpers (the place where you must jump HIGH) stopped working after 4 or 5 jumps, and i need to restart. Btw at second try they worked perfectly


    Imho this is in the next spotlight, great work!





    For F4F try my Nights level,here is the thread
    http://www.lbpcentral.com/forums/sho...ts-into-Dreams

  24. Thanks!


  25. #15
    Keep yer' chin up. grayspence's Avatar
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    Default

    Ha! Thanks a ton! Your feedback is very, very inspiring! Ill check out you F4F level ASAP!
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  26. #16

    Default

    Wow! You really did a great job, I really see the improvements and add ons you added from the few times I entered it with you in create and play mode! I really don't have any suggestions, mainly because I can't do anything half as good, but I was wondering how you did the scoreboard at the end..... great level! 5 stars and to my hearted list this level goes! would you mind having feedback on my level 'The Pride Lands'? Thanks again!
    I'm the one who gripped you tight and raised you from perdition.

  27. Thanks!


  28. #17
    Keep yer' chin up. grayspence's Avatar
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    Default

    Quote Originally Posted by Super_Clone View Post
    Wow! You really did a great job, I really see the improvements and add ons you added from the few times I entered it with you in create and play mode! I really don't have any suggestions, mainly because I can't do anything half as good, but I was wondering how you did the scoreboard at the end..... great level! 5 stars and to my hearted list this level goes! would you mind having feedback on my level 'The Pride Lands'? Thanks again!
    Thanks clone! Love all the positive feedback Im getting off of this level!
    About your Scoreboard question, Klawwtheclown (prattz) Did the scoreboard glitch for me. I have no idea how he did it TBH. Contact him for the tutorial I guess.

    PS: I Updated the level with a secrets label near the secret meter area to prevent any further confusion. Also, I am going online really soon.
    Im going to add some more desired sound effects, infinite live checkpoints in some of the harder area of the level, and fix a few bugs that have been reported. Such as that gas glitch by the first secret area!
    HUGE thanks to those who have given me feedback so far, I would love to make my level as perfect as possible, so keep the feedback coming!
    Last edited by grayspence; 09-11-2010 at 02:24 PM.
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  29. #18
    Keep yer' chin up. grayspence's Avatar
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    Default

    UPDATE: Fixed ALL random gas spots and added a bigger reward for finding all secrets and completeing the X2 area.

    EDIT: I played all of the F4F levels posted in this thread! Great levels, People!
    Last edited by grayspence; 09-11-2010 at 04:35 PM.
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  30. #19
    Creator from 20EggsEggs KlawwTheClown's Avatar
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    Default

    Quote Originally Posted by grayspence View Post
    Thanks clone! Love all the positive feedback Im getting off of this level!
    About your Scoreboard question, Klawwtheclown (prattz) Did the scoreboard glitch for me. I have no idea how he did it TBH. Contact him for the tutorial I guess.
    You just have to merge some thin material into the scoreboard screen. There's like, 5 different ways to do it.

    I just use the layer popping one, since it was the first one I found after the original way was patched in the water beta.

    [SPOILER]1. Take a baseless scoreboard, and bring it to the second layer from the front.
    2. Press L1 + X
    3. Place some polysterene in front of it, in the front thin layer.
    4. Stickurr it.
    5. Select the scoreboard, it'll layer pop into the polysterene.
    6. Glue.
    [/Spoiler]

    I still haven't player this level by myself yet, I will later. I've already played it with you plenty of times, but I wanna get the high score. And heart it.

    I already gave you some feedback while you were making it, so yeah.

    1220-6841-7284


  31. #20
    Keep yer' chin up. grayspence's Avatar
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    Default

    Ha! Thanks Klaww! I love the feedback the level is getting! Ive never had anything more sucessful!

    EDIT: Keep the feedback coming! I would love more F4Fs!
    Last edited by grayspence; 09-11-2010 at 06:12 PM.
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