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  1. #1
    Sack No. 10,000 Shadowriver's Avatar
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    Default Codec Snake (Now with video!)

    Since people posting beta level here so i post my newest one! ^^ Codec Snake.

    Yea after Tetris time for another classic. It's little continuation of Real TV! level events.

    LBP.me: http://beta.lbp.me/v/409d

    Here some screens, but they are quite LQ:






    http://www.youtube.com/watch?v=QJN6GJdp6Ks

    Game Over sigh been shaped by NinjaMicWZ (since i sux in corner tool) i only cut it and implement logic so special thanks to him.
    Last edited by Shadowriver; 10-25-2010 at 12:04 PM.
    Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!
    |LEVELS: TETRIS
    |OBJECTS: Numeral logic components
    |TUTORIALS: BCD calculator
    |Next project: Paaaaaaarrrrty!... in LBP2

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  3. #2

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  5. #3

    Default

    It's great. I died immediately but I like it.

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  7. #4
    Sack No. 10,000 Shadowriver's Avatar
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    Default

    Quote Originally Posted by BasketSnake View Post
    It's great. I died immediately but I like it.
    I was planing to add responsive mode (that have better controls reponce but make tail removing little buggy) but fo some reason i can't update a level
    Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!
    |LEVELS: TETRIS
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    |TUTORIALS: BCD calculator
    |Next project: Paaaaaaarrrrty!... in LBP2

  8. #5

    Default

    yeah this was very good and the story at the begining made me laugh, well done!! although my one problem would be the responsiveness, but if your working on fixing that then cool

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  10. #6
    Sackperson
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    Default

    Skalio is right, You have to press it a block before just so it turns right.

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  12. #7
    Sack No. 10,000 Shadowriver's Avatar
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    Default

    Yea i know, i added extra clock tick on direction change, but it cause selector based counters to work improbably and tail removes 2 blocks at end of a turn, so i added it as extra mode to be optional triggered by cycle, but again i can't update level for some reason i will probably publish it as extra level if issue will continue
    Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!
    |LEVELS: TETRIS
    |OBJECTS: Numeral logic components
    |TUTORIALS: BCD calculator
    |Next project: Paaaaaaarrrrty!... in LBP2

  13. #8
    A fire is rising vezonfan01's Avatar
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    Default

    for those who are in the beta could you post a vid if so i would appericate it

  14. #9
    Sack No. 10,000 Shadowriver's Avatar
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    Default

    Ok guys, i publish update as sperate level (too bad ), http://beta.lbp.me/v/4bh2 go check it out and say how it feels

    Also with video... i'm little busy watching Blizzcon i gonna make it today or tommorow
    Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!
    |LEVELS: TETRIS
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    |Next project: Paaaaaaarrrrty!... in LBP2

  15. #10

    Default

    The moment when you showed me the intro I was sure there was something epicly innovative coming...

    ...but this followed *cough*

    I'll play it right after getting in contact with my PS3 again
    – also known as @_ardeej

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  17. #11
    Happy Holidays! Maxi's Avatar
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    Ah, there it is i just played this today.
    Loved it, And i must say, suburb job on the "Game Over" animation from MGS1

    Touch the button!



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  19. #12
    Sack No. 10,000 Shadowriver's Avatar
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    Default

    Heres video:

    Last edited by Shadowriver; 10-25-2010 at 12:04 PM.
    Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!
    |LEVELS: TETRIS
    |OBJECTS: Numeral logic components
    |TUTORIALS: BCD calculator
    |Next project: Paaaaaaarrrrty!... in LBP2

  20. #13
    Sackperson Private

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    Default

    looks really awesome, man. i need to quit avoiding LBP and try this before the beta's over. you really do some crazy stuff, and have been one of the most innovative since the beta started.

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  22. #14
    Sack No. 10,000 Shadowriver's Avatar
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    Default

    Thanks ^^' Innovative just because it's beta EnergyRay also had similar idea for grid mechanic, but i don't what he is working on.
    Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!
    |LEVELS: TETRIS
    |OBJECTS: Numeral logic components
    |TUTORIALS: BCD calculator
    |Next project: Paaaaaaarrrrty!... in LBP2

  23. #15
    I like video games PPp_Killer's Avatar
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