BG1, PRELOAD BG2, PRELOAD

Page 1 of 2 1 2 LastLast
Results 1 to 20 of 24
  1. #1

    Default Jelly World: Hot Spot Part 1 *Spotlight Nod*

    Jelly World: Hot Spot Part 1 by Cheeze-Bo
    Sackboy's fourth outing to Jelly World. After the hot sauce spilt in the Snack Attack, there is a mess to clean up.



    This is a new Jelly World level that continues straight after Snack Attack. Marshmellows have melted everywhere and Sackboy needs to clean/eat it up. Whilst getting rid of all the mess, the Pickles turn up. They seem nice, but can they be trusted? Find out in Part 2 (Coming Soon)
    Last edited by CheezeBo; 11-16-2010 at 05:42 AM.

  2. Thanks!


  3. #2

    Default

    Good, I was craving a Jelly level. They just taste so good!
    New PSP level out! The Imagi-mountain Adventure! Go forth and feel the awesomeness!

  4. #3

    Default

    This is a solo Jelly World, but Sketch has tested it. I can't remember what he said but I posted it somewhere. Ah found it:

    'Hey Cheeze-Bo i tryed your jelly world level and i really liked it. The Gameplay is great and looks really good too.'
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  5. #4

    Default

    The level is online! Enjoy! (Could a mod please merge this, like most of my double posts, thanks)
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  6. #5

    Default

    You know cheeze, there is a delete button. Just copy paste the first post to the second and delete the first.

    Simple as that, I'm DLing you're level BTW.

    Wanderer Trilogy
    The Wicked Manufactory ♦Spotlighted♦
    Devious Dataspace ♦Spotlighted♦
    Operation Sackernaut ♦Spotlighted♦


  7. Thanks!


  8. #6

    Default

    I know, sorry Silver. I'm very frantic when it comes to new levels.
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  9. #7
    Forgot to save. RSOD. HappyGreenCactus's Avatar
    Points: 6,152, Level: 23
    Level completed: 21%, Points required for next Level: 398
    Overall activity: 0%
    7 days registered 100 Experience Points 250 Experience Points 30 days registered 500 Experience Points
    PSN
    HappyGreenCactus
    Join Date
    Jul 2010
    Location
    Ottawa, CANADA
    Posts
    242

    Default

    Feedback time!
    Ok level, I thought it was an improvement on your previous levels. I think you should've kept Snack Attack's background to keep the story going. One major thing is the level floor showing, the fact that it's the fantasy background makes it look worse. Good corner editing, but I thought the forks and some gameplay could've been better looking. The gameplay was fun and original thanks to the slippery-ness. Good level and good luck for the future ones.
    PSP levels : Boulder Crag
    Up and Coming: Unnamed Red Platformer

    I love LBP, I love playing levels, I creating stuff, I love sharing with the world. I love the whole world, and all its awesomeness, Boom-de-yada, Boom-de-yada, Boom-de-yada, Boom-de-yada...

    Sing along!^ (Discovery Channel Theme)

  10. Thanks!


  11. #8

    Default

    Any rating or hearting?
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  12. #9
    U. of Jah Rastafari Random's Avatar
    Points: 12,582, Level: 33
    Level completed: 91%, Points required for next Level: 68
    Overall activity: 2.0%
    7 days registered 30 days registered 100 Experience Points 250 Experience Points 500 Experience Points
    PSN
    randomperson3459
    Join Date
    May 2010
    Location
    Where you ask?
    Posts
    648
    Blog Entries
    2

    Default

    Yeah, never-ever-ever build on the floor. Also if you happen to, don't use the fantasy background. Use the turbo one instead.

  13. #10

    Default

    I am sorry. One of my annoying habits is building on the floor. I think the level starts of above the floor, but gradually gets closer.. :/
    Sorry for not using the tubro background. I thought they corrupted levels. Also where I lost my game save, I haven't played through the turbo pack again yet.
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  14. #11

    Default

    I tried it I thought you improve your skills and your corner editing is getting better I loved the oringal gameplay and the slipperyness of the jelly, Good job!!!!!!!!

    my LBP PSP got corrupted can't finish my level have to start over it sucks NEED TO BACKUP.

  15. Thanks!


  16. #12

    Default

    A lot of my quirks have already been stated, but another one are those sound effect speakers. Seeing them on those marshmallow blocks is kinda offsetting. Also, those music boxes have a visibility option, in case you didn't know. One last con, you're not using the thin layers enough, if you wanna make a level look good, the most simple way is to add abstact shapes to ALL the thin layers. I saw it here and there but it wasn''t consistent.

    I did like you're characters and gameplay, nice and simple and pretty dang fun.

    Wanderer Trilogy
    The Wicked Manufactory ♦Spotlighted♦
    Devious Dataspace ♦Spotlighted♦
    Operation Sackernaut ♦Spotlighted♦


  17. Thanks!


  18. #13

    Default

    Thanks Silver! Handy feedback! I didn't realise the music boxes and SFXs were visible.

    EDIT: If everyone wouldn't mind re-rating and/ hearting then I will republish
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  19. #14

    Default

    Hey you know i really like this level, Looks great and is really fun and not too short.

    But i thought u were not going to finish this level yet, I bet you could make this level better by yourself if you fixed the things people have said went or look wrong.

    If you don't want to change it that's fine but when you make your next level make sure you add a whole lot of corners and maybe try adding swirls of jelly or blobs on the front of the map like i did on Jelly world: snack attack
    (only add them if your doing a jelly level).

    Well a few tips from me are,

    1.Corner edit a bit more, You are really good at corner editing but you can still improve a tiny bit on some rough edge's.
    2.Use Every layer, The way your using the two thick layers is great how its not just one huge thick layer but you need to use the thin layers, The main reason i use two thick layers is to slot middle layer items in much easier, So add all layers to the level to make it look better.
    3.The thing i really like about your levels is they are fun, I mean whats more fun than sliding in slippery jelly? Whats more fun than making a level about food? Well all i ask you is keep your levels so they play the same way but change up the obstacles a little bit each time so the people don't notice.
    4.Make things invisible every time, the only switch that has any point in being seen is the grab switch(but not all the time).


    Yea that's about it for my training today but if you take in all of that you will be making spotlighted levels.

    -Your LBP Teacher

    (Also i wasn't yelling at all in this message just giving you advise)...(you will thank me later)
    [PSP]:Water Works:Spotlighted, On A Roll:Spotlight Nod, Rocks And Gems:Spotlighted.
    Wheel Room Rampage:Spotlight Nod, Bee Keepers:Spotlighted.

  20. Thanks!


  21. #15

    Default

    Here we GO!

    This level was a bit of a mixed bag. While it was fun and enjoyable, it lacked that finesse that the best levels have. It seems like you have settled on corner editing instead of taken a bit more time to perfect it. Another problem I had, and that many others have, is that the floor is all too visible. It seems rushed...

    On the other hand, it was a blast. I had a lot of fun going through the level. It's simple platforming, but it works. I have to admit that I laughed at the pickle guy. I found this level inspiring. I have played far too many great levels and it has greatly discouraged me, but it seems as though you are focused on gameplay. I'm not saying your level isn't great (well, it's good) but I found the flaws to be uplifting. (Please don't take this the wrong way...)

    I gave it four stars, a heart and hearted you as a creator.

  22. #16

    Default

    Could everyone please re-play, heart and rate? I've edited the level so you no longer see any SFX or Music so hopefully the level should look a bit nicer
    I will begin work on Part 2 after I've finished LittleBigVid #2. (Probably some time today... who knows? Maybe I'll make some an include a clip in the episode?)
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  23. #17

    Default

    Pics!







    If you don't know how to get them, just click and copy the links for the ones you want.
    New Level: Purple Passageway for LBP2.

  24. Thanks!


  25. #18

    Default

    Congrats on the Spotlight mention CheezeBo! It's been a busy week for you.

    Great job!

    Pocket Moon Podcast: PAX Prime 2013 Special Episode on
    Soundcloud : iTunes : Direct Download : RSS Feed
    Follow me on Twitter @tross13

    Xenomooch and Space Corps: ReVITAlized, now playing on a Vita near you.

    My PSP Levels
    The Space Corps Series -- The Star Bores Saga -- The Interwebs

  26. Thanks!


  27. #19

    Default

    A Spotlight Nod? Woah! And this is a level I made entierly by myslef : D
    Thank You Spotlight team!

    This means I'm going to have to work really hard on Part 2 to make it better than Part 1
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  28. Thanks!


  29. #20

    Default

    good corner editing + time + imagination + a vague plan + backing up the level + bubbles * enthusiasm divided by playing and looking at other peoples levels = a good level

    THIS SENTENCE IS FALSE


Page 1 of 2 1 2 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •