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  1. #61

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    hi all still working on this about time I show something new, so here the 2nd gameplay type aka the old gameplay, the umbrella will be more like the old skytown and it will be darker to contrast with the more sunny level of the balloon.

    Last edited by jump_button; 05-23-2011 at 07:00 PM.


  2. #62

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    Looks great jump. The umbrella is very cute and the rainy background is nicely...atmospheric. Is that the actual level's music...it's very fitting.

  3. Thanks!


  4. #63
    Sackperson Sergeant Lord-Dreamerz's Avatar
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    Default

    I always have loved the floaty balloon gameplay to your levels,
    very dreamy feeling~ the whole floating platforming is very fun type to play.
    been trying to add just a tiny bit of that type of feeling in some my levels I'm working on right now.
    takes me ages tho as I'm slow at coming up with gameplay. last new level i played of yours
    was one with a little bird. but besides from that. i've not played any of yours sense the LBP2 beta.
    right now I'm putting a mini game in my level where floating people come and pick you up
    and drop you off to other out of reach platforms. kinda annoying as the bots will drop you
    if the bot that's holding you changes layers. so pretty much just have to deal with that part.
    *mew

    I look forward to this level your making. I always enjoy your stuff.
    ~Lets go on a fantastic ADVENTURE!~

  5. Thanks!


  6. #64

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    How do you do the wind boost in your 2nd Vidoe?

    I need find out how please.

  7. #65

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    Quote Originally Posted by fullofwin View Post
    Looks great jump. The umbrella is very cute and the rainy background is nicely...atmospheric. Is that the actual level's music...it's very fitting.
    The music is from Puella Magi Madoka Magica its a really dark anime lets just say about everyone dies, Im no good with music so anyone want to ill love this song for LBP2



    and





    or something like them

    Quote Originally Posted by venat View Post
    How do you do the wind boost in your 2nd Vidoe?

    I need find out how please.
    It just a mover set to up when it inside a hologram with a tag
    Last edited by jump_button; 05-23-2011 at 09:01 PM.


  8. #66

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    Looks fantastic jump But i have 2 questions if you don't mind answering?

    1st off how did you get that smooth rain like effect?

    2 how did you get the twirling wind with leaves it looks like with gravel in it effect? ( twirling wind) almost like a tornado. it looks very cool.

    BTW, I can probably make that music for you if you want me to?
    Last edited by The_Lil_JoKeR; 05-24-2011 at 12:44 AM.

  9. #67

    Default Jump Button Creator Rewind.

    At 1:45 is it why I think you should have that to press R1
    It's hilarious for me =)
    http://www.youtube.com/user/RemoteMo.../3/OhfM4KiKanI

  10. #68

    Default

    jsut wanted to let everyone know im going to put this into full steam im now putting all mt LBP time into this

  11. Thanks!


  12. #69

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    So that means?.......... it will be out before 2012? And also I hope you have some just NIGHT TIME game play. and will we every get another update on how thing are going with this project?
    Last edited by The_Lil_JoKeR; 08-09-2011 at 12:53 PM.

  13. #70

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    a peek at the hub



  14. #71
    Back in action! Nurolight's Avatar
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    Default

    Its hard to tell if its drawn or made in Game (Definatley in Game though)...

  15. #72

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    looks good . a question tho.....How many levels will be constant of each place?
    Last edited by The_Lil_JoKeR; 08-12-2011 at 01:21 AM.

  16. #73

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    they is more to be added but not going to to much details now and im not sure myself yet

  17. #74

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    Just an idea for your hub world....When a place is selected it could change the time of day for ex, the rain world would be night time ish when selected over it. BTW i could make some music for you. for this project, i would just need a idea. of what you would want. If you would want me to that is.
    Last edited by The_Lil_JoKeR; 08-12-2011 at 06:50 PM.

  18. #75

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    Two Sky Town setting concepts


  19. Thanks!


  20. #76

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    hmmm interesting. are you going to have a different types of seasons with your sky town?, And also how far are you with this project? 70%.....30%?
    Last edited by The_Lil_JoKeR; 08-15-2011 at 10:53 PM.

  21. #77

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    Looking good. I love the Skytown levels (I'm still bummed you took down the first one) and I can't wait to see how this project turns out.

  22. #78

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    May be a delay but at the same time sooner, they more i want to do so what im going to do in cut it into a two parts. made some big changes to one of the levels in part one so i have to go back and redo a lot of it.

    and part of the delay is Xenoblade Chronicles got my hooked

  23. #79

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    hmmm ok so bye sooner you mean before 2012 xD...

  24. #80

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    Still think if to put all my sky town level in hub only or to have them open, every level is unique, I think they would get over looked in one level. mess up the logic in the town trying to fix it

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