The Ghoul Duel by Silver39_7
Get the next level on the 23rd of December from valmassoi
The final touches took FOREVER on this one.
Couple notes:
1) Do not jump when respawning on the boss fight
2) It's a boss battle, your not supposed to be able to Ace it on your FIRST try. Memorize the patterns, then you can ace it!
3) Score bubbles only being in the beginning is because it "stocks" you with points, each time you die, you lose points. My advice on getting a good score... don't die!
Any feedback is welcome, especially if it involves any glitches or bugs.
Thanks for playing, and Happy Holidays!

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- *12 Days of Christmas* The Ghoul Duel
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12-22-2010 #1
*12 Days of Christmas* The Ghoul Duel
Last edited by Silver39; 12-23-2010 at 03:24 AM.
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Thanks!
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12-22-2010 #2U. of Jah Rastafari
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Awesome! I'll play it soon.

Part of the 12 Days of Christmas Project
Levels
*12DOC* Coco Cavern *Spotlighted!*
Random's PSP Reviews
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12-22-2010 #3
It's back online. Sorry bout' that.

Wanderer Trilogy
The Wicked Manufactory ♦Spotlighted♦
Devious Dataspace ♦Spotlighted♦
Operation Sackernaut ♦Spotlighted♦
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12-22-2010 #4
Here's a pic for you to grab:

About the level, I really liked this one as well. However, there's a few problems. About 2 times after dying, (when I go to the checkpoint) I was launched out of the level. This only happened twice, and I'm sure there's not much you can do to fix it, just letting you know it happened to me. It's still a



and a
level. I also finally gave you a creator
Last edited by anoken; 12-22-2010 at 11:57 PM.
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12-22-2010 #5
On the first section? Because if it is, I'd advise you not to jump.
There's a jump pad that will get you to the normal floor.Last edited by Silver39; 12-22-2010 at 11:56 PM.

Wanderer Trilogy
The Wicked Manufactory ♦Spotlighted♦
Devious Dataspace ♦Spotlighted♦
Operation Sackernaut ♦Spotlighted♦
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12-22-2010 #6
Yeah the first section. I should've stopped jumping after respawn...
EDIT: Did I mention how much I liked the second part? It was awesome. And you did a great transition to my level
Last edited by anoken; 12-23-2010 at 01:09 AM.
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Thanks!
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12-23-2010 #7
Going to play these levels now that i can get away from playing Spyro 3 (PS1 classic) on my PSP
[PSP]:Water Works:Spotlighted, On A Roll:Spotlight Nod, Rocks And Gems:Spotlighted.
Wheel Room Rampage:Spotlight Nod, The Lost Stickers:Spotlight Nod, Bee Keepers:Spotlighted.
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Thanks!
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12-23-2010 #8

Wanderer Trilogy
The Wicked Manufactory ♦Spotlighted♦
Devious Dataspace ♦Spotlighted♦
Operation Sackernaut ♦Spotlighted♦
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12-29-2010 #9
Congrats #2 Silver - I loved this level. Well done!

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12-30-2010 #10
I'm very sorry, but this was my least favorite level out of the 12 (well, 13 if you count the 'mini level' added by fastbro under the title of 'A Winter Walk'. The boss fight in the end, though very nice looking, was very frustrating for me. The 3rd 'attack', the one with the rotating head thing that shot fire, never seemed to actually shoot when I grabbed the red pad. It did occasionally, but.. never in the same direction! I was thoroughly puzzled by this level. O.o You DID, however, flow very nicely into Val's level.

EDIT: (several hours later...) I figured it out. I'm a complete idiot sometimes. :P I just happened to realize that the fire came out of the opposite end of the rotating head thing. O.o A very nice level!
Last edited by jkarow; 12-31-2010 at 03:01 AM. Reason: I was wrong... xD
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