Inviting aspiring inventors, ingenious creators, and imaginative thinkers to assemble a cohesive team of extraordinary talent and embark on a large and ambitious LittleBigPlanet 2 project titled...LBPJourney.
LBPCENTRAL GROUP
Status:
Not requesting creators at this time! (We're too busy creating! :P)
[OVERVIEW]
The LittleBigPlanet Journey is an adventure for a young and naive Sackboy to "journey" across many other different planets in the universe that isn't Craftworld. On these other planets are individual crises, just like the epidemic that almost destroyed Craftworld. The individual planets/levels are to be constructed by top-notch creators collectively, that is, planets are assigned to specific creators and other specialized creators (such as logic geniuses, character voices, and custom sticker makers) work to tune those levels to their fullest capability. The goal of the LBPJourney Project is to create a complete story aside from the main story mode, sort of as a sequel, that implements most, if not all, of the tools that LittleBigPlanet 2 (and LittleBigPlanet 1 for that matter) has to offer.
[STORY]
A mysterious, young, Sack-like stranger appears at the very-end of the main story mode. The stranger tells Sackboy that there are other worlds that are in danger of being wiped away and that Sackboy needs to help save them. Being the young adventurer that Sackboy is, Sackboy accepts his duty and sets out for adventure. Sackboy will need to journey across and save ten different planets from complete destruction before unlocking the final boss planet. There will be one base "Space Pod/Hub" that will be a level containing portals/links to all ten different planets. This level will be unlocked right after the introduction level. After Sackboy collects the ten different unique items from saving the planets, he can use them to unlock a special area in the Space Pod to travel to the final boss planet. There will also be secrets on the ten different planets that will unlock another special area in the Space Pod, just for completionists.
[TEAM]
For this project, I'm searching for LBPCentral's best and brightest creators, in all fields. That includes level creators, toy makers, logic inducers, music enthusiasts, Sackbot manipulators, character dialogue communicators, lighting instigators, space cadets, etc. The most capable creators will be assigned a specific planet to create while specialized creators will be tasked with helping and assisting the planet creators as well as provide the team with ideas and individual creations for the entire team to use. The goal of the Team is to help develop the story, assist each other in the project, and create the best possible series to kick-start LittleBigPlanet 2.
Instead of listing categories that people can apply to, I would rather the applicants describe their particular strengths and explain how they can help the team during this project. We hope the team will be focused and devoted to this project and have every, single member of the team have a part to play in the final product. To apply for a position in the LBPJourney Team, please use this simple format:
PSN ID:
Do you own a microphone?: [Yes/No]
What individual talents do you have in LittleBigPlanet creating?: [List and Provide Specific Examples if Possible]
What are some of your most noteworthy levels?:
What other talents do you think will assist the team?:
Spoiler - BBCode for Easier Format Copying
[CURRENT TEAM MEMBERS]
(You receive a fancy title for being apart of the Team! :])
Night Angel [Head Honcho]
Doc_Rockefeller [Artistic Producer]
Tomeh999 [Sackbot Ringleader]
TehUberZac [Odd-Jobber]
eagerneph [Gameplay Designer]
Asbestos101 [Musical Maestro]
Brian_Istenes [Character Creator]
bonner123 [Level Maker]
Mangarocks14 [Artistic Deviser]
xero11213 [All-Arounder]
Linque [Gameplay Designer]
kodymcq [Micro Manager]
UmJammerSully [Musical Genius]
Cauan-XV [Visual Designer]
RottenAvocado [Artistic Designer]
Outlaw-Jack [Visual Designer]
*Team positions are subject to change over the early course of this project
[CONCLUSION]
Please help this project become a full-fledged story for the entire LittleBigPlanet Community to enjoy!

- Forum
- LittleBigPlanet 2
- [LBP2] Ideas and Projects
- ★LBPJOURNEY★ [Secretly Creating!]
Results 1 to 15 of 143
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12-25-2010 #1
Kartavitalicious!
- PSN
- NightAngel321
- Join Date
- Nov 2008
- Location
- In Space...still...
- Posts
- 1,356
- Blog Entries
- 21
★LBPJOURNEY★ [Secretly Creating!]
Last edited by Night Angel; 03-09-2011 at 02:07 AM.

"Staring at Craftworld and creating unfinished levels since 2008."
★| The Space Temples Saga (Vita) | ★Journey of the Cosmos★ |★
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12-25-2010 #2
Ding ding ding...
I'm waiting
EDIT : Aha, now you're thread is updated I shall put myself forward for musical based support
Very, very late EDIT : Yep, there we go :PLast edited by Asbestos101; 01-08-2011 at 09:51 AM.
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12-25-2010 #3Prometheus bound!
- PSN
- Gravel
- Join Date
- Apr 2009
- Location
- Now that, is the real question
- Posts
- 1,295
ding - ding - ding!
Oh! (didn't know we weren't suppose to do that...) ^I just followed him in here *smiles*.................................................. ...................
"The world strode slowly upon my heart measuring precisely each fractal footfall with shiftless negligence. I lay in its' wake scathe-sighted, the Gravel of Man, pandering pan in hand prospecting paradise, and you... talk of my immortal soul?"
With A Name Like GRAVEL... you can count on a rash!
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Thanks!
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12-25-2010 #4Patch of Cloth
- PSN
- bblvx
- Join Date
- Jul 2010
- Location
- The 4th dimension, or anyplace with good pizza!
- Posts
- 95
- Blog Entries
- 3
sounds really goo- ah, what the heck; ding, ding, ding!
"If I have seen further that most, it is because I was standing on the shoulders of giants."
Sir Isaac Newton
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12-26-2010 #5
Ding ding ding...
It's December 25th! where's the reveal?
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12-26-2010 #6
Kartavitalicious!
- PSN
- NightAngel321
- Join Date
- Nov 2008
- Location
- In Space...still...
- Posts
- 1,356
- Blog Entries
- 21
I'm workin' on it as we speak...I mean...type

"Staring at Craftworld and creating unfinished levels since 2008."
★| The Space Temples Saga (Vita) | ★Journey of the Cosmos★ |★
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12-26-2010 #7
Kartavitalicious!
- PSN
- NightAngel321
- Join Date
- Nov 2008
- Location
- In Space...still...
- Posts
- 1,356
- Blog Entries
- 21
Updated the Original Post with more information!

"Staring at Craftworld and creating unfinished levels since 2008."
★| The Space Temples Saga (Vita) | ★Journey of the Cosmos★ |★
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Thanks!
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12-26-2010 #8I don't understand people
- PSN
- Super_Clone
- Join Date
- May 2010
- Location
- Mount Olympus
- Posts
- 826
I wanna help! But I contribute nothing that someone else couldn't do over 9,000 times better... I don't have a mic, and the only thing I'm great at is costume creation. I can easily think of level themes, it's just creating them that I find kinda hard! I didn't get into the beta, but I'm almost completely certain I will be ace at Sackbotics! I can create costumes and I have a PS Eye! My PSN is Super_Clone. Thanks!
Last edited by Super_Clone; 12-26-2010 at 02:06 AM.
’Mars sighed. "Two hundred Romans, and no one's got a pen? Never mind!"
He slung his M16 onto his back and pulled out a hand grenade. There were many screaming Romans. Then the grenade morphed into a ballpoint pen, and Mars began to write.
Frank looked at Percy with wide eyes. He mouthed: Can your sword do grenade form?
Percy mouthed back, No. Shut up.‘
-The Son of Neptune, page 149
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12-26-2010 #9
Super_Clone, your PS Eye will work as a mic.
Originally Posted by LunarWings13137
I had no glitches in China, but Japan is very glitchy.
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Thanks!
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12-26-2010 #10I don't understand people
- PSN
- Super_Clone
- Join Date
- May 2010
- Location
- Mount Olympus
- Posts
- 826
Oh! I didn't know that, thanks!
’Mars sighed. "Two hundred Romans, and no one's got a pen? Never mind!"
He slung his M16 onto his back and pulled out a hand grenade. There were many screaming Romans. Then the grenade morphed into a ballpoint pen, and Mars began to write.
Frank looked at Percy with wide eyes. He mouthed: Can your sword do grenade form?
Percy mouthed back, No. Shut up.‘
-The Son of Neptune, page 149
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12-26-2010 #11
PSN ID: gamerc0la64
Do you own a microphone?: No
Were/Are you a participant of the LittleBigPlanet 2 Beta?: Yes
What individual talents do you have in LittleBigPlanet creating?: Well, I'm pretty much an all around guy! I have 3 decentish levels in LBP (Also a very crappy one, published as a joke. Got over 7,000 plays. D
But I'm a lot better at creating than that! I've been honig my skills by assisting my friends. I'm currently work on 2 levels in the BETA and have 2 ambitious projects for the full release. Project: Hedgehog and a secret project. I'll go into detail with the secret one when it is revealed. Now to make some teasers...
What other talents do you think will assist the team?: Ok, I think I'm a pretty good artist. I'm also great at creating and costume making. Ideas, usually my strong point, are actually my weak point in LB. I seek to make something COMPLETELY original. But, when I usually play levels before I test my idea, there is usually something similar. I'm starting to learn to not let that get in my way.
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12-26-2010 #12
I know I'm very new to this site, but I thought I'd throw my hat into the ring anyways.
PSN ID: Doc_Rockefeller
Do you own a microphone?: I'll be getting one later this week.
Were/Are you a participant of the LittleBigPlanet 2 Beta?: No
What individual talents do you have in LittleBigPlanet creating?: I can create most things, whether it's gameplay, scenery, logic, or music, but I'd have to say my specialty is character design. Whether it's LBP-Creator-Curator-style NPCs:

This is the first character I made. For now, I call him Chef Alfredo, but I'm not sure if I'm keeping that name.

This is The Duke and 2 of his guards (plus you can partially see his throne on the right). They're supposed to look vaguely like chess pieces, though I'm not sure if anyone besides me would notice that.

This is a work in progress. For now, I call him Master Shogun.

Another work in progress. This is the structure of a boss fight I have planned.
or if you'd rather have sackbots, I think I make pretty decent costumes:

I call this little guy Captain Cannonball.

This is my lumberjack. I don't have a name for him yet.

Jawbone the mighty viking!
I'm also very good at designing stickers:

Believe it or not, that is a sticker I made with the corner editor and the in game camera.

I made this sticker to put on the banners of Master Shogun. It's the Japanese kanji for 'samurai', if google images can be trusted.
Those characters and stickers are ones I plan to use in my own level series, but I'd be more than willing to build new and better ones for LBPJourney.
What other talents do you think will assist the team?: Outside of LittleBigPlanet I'm a theatre major at a performing arts school, so if you need voiceovers then I'm your huckleberry. Once I get my mic that is.Last edited by Doc_Rockefeller; 12-26-2010 at 02:54 PM. Reason: I left out the stickers. Whoops.
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Thanks!
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12-26-2010 #13
Kartavitalicious!
- PSN
- NightAngel321
- Join Date
- Nov 2008
- Location
- In Space...still...
- Posts
- 1,356
- Blog Entries
- 21
I really like your examples, Doc_Rockefeller, and I'm sure your voiceover skills and character and sticker design will prove beneficial to the Team.

"Staring at Craftworld and creating unfinished levels since 2008."
★| The Space Temples Saga (Vita) | ★Journey of the Cosmos★ |★
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12-26-2010 #14
PSN ID: Tomeh-The-Jedi
Do you own a microphone?: No
Were/Are you a participant of the LittleBigPlanet 2 Beta?: No
What individual talents do you have in LittleBigPlanet creating?:
Logic
Level Examples
HUD Beta Testing
-A little test level with a heads-up display.
Colour Brawl (2-4 Players) Beta
- A competitive minigame. Takes up little space, but the logic is what makes it fun.
Other Example
In my pod I was working on a 2 Player, Turn-Based, Top-Down shooter. The mechanics are working, but I needed to make a bigger arena.
Gameplay
Level Examples
Colour Brawl (2-4 Players) Beta
Not only does the logic help this work, but it is (in my opinion) quite different compared to most mini game. In this one, each player is stuck in a room, trying to kill the opponents. It can be quick, or take a long time, depending on the skill of the players.
What other talents do you think will assist the team?: I am very open about my ideas. When I see something good I try to assist as much as possible to give some better ideas.
Side Note: If you are testing people's levels to see their skill, then just PM me and I'll tell you how to unlock one of my better levels.Last edited by Tomeh999; 12-28-2010 at 04:26 PM.
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12-26-2010 #15Junior Sackperson
- PSN
- alexgangsta4
- Join Date
- Aug 2010
- Location
- Behind you. Always.
- Posts
- 378
- Blog Entries
- 95
Ding, Ding, DONG!
I will help, tell me what there is!
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