The Machines That Feed on Our Dreams by skumchunk
In the land of the machines, great power is given to those who are willing to follow the rules without question.
What happens when the rules are broken?
I've been working on this level for a LONG time. It's been a labor of love that I started on over a year ago.
I was having trouble with slowdown, but I think it's ironed out for the most part.
Please let me know what you think of it.
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12-27-2010 #1Fuzz Ball
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- skumchunk
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The Machines That Feed on Our Dreams
Last edited by skumchunk; 12-27-2010 at 05:29 PM. Reason: trying to get images to show up
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Thanks!
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12-27-2010 #2Burn, like roman candles.
- PSN
- teddyboy13
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- Aug 2009
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- Southern France
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This looks fantastic, exactly the kind of levels I intended to play when I bought the game. I'll give it a try!
.

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12-27-2010 #3
i just finished your level and i have to say...OMG THAT WAS AWESOME! >9000 stars!...actually just 5

this level is incredible. i'm going to go put it on recomendations right now!
for F4F: ginormo burger or zombie survival.
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12-27-2010 #4Burn, like roman candles.
- PSN
- teddyboy13
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- Southern France
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I liked it a lot too! The character design is really cute and the whole level design is very neat and stylish. Your style is awesome, and I hope I'll get to see more levels from you. Keep up the good work!
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12-27-2010 #5
This was a really great level. I loved the art style, I thought there was a very good use of stickers (especially the ones you made; I really liked those smiley faces), and the characters were very charming. Even when they were just silhouettes they had a lot of personality. I thought the platforming was above average, but it got repetitive in some parts. I felt that area where there are little robot turrets shooting plasma at you and you use the paintinator to take them out could have been greatly improved if each turret was a little more difficult to combat than the last.
That being said, I still gave the level



and a
.
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12-28-2010 #6
Great level - I did get frustrated that no check point after the hook swingy bit and before the moving floors - I kept dying and having to go back trough it again, similar spot in the beginning - but that's more probably me being crap at jumping. I love the dark eclectic style. Would have been good to see some effect on the robot as each of the emotions were turned off. Good mix of different challenges especially for each of the 4 feelings areas.
I found the boss very easy - too much so - i could hit it easily standing on the first platform and jump very rarely if the odd plasma ball came at me. The lit coloured world at the end didn't feel quite as amazing as it seemed in the dark, perhaps a greater contrast needed.
Please F4F Lost Christmas Tree Angel
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12-28-2010 #7
I just played this in LBP2 beta... and I was thinking it was too LBP1y for an actual LBP2 level
Still, it was awesome and epic and stuff so yeah.

This statement is true.
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12-28-2010 #8Fuzz Ball
- PSN
- skumchunk
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- Apr 2009
- Location
- Somewhere in the Aizona desert...
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I nervously loaded it up in the Beta this morning because I was have some issues with it yesterday. I wanted to see if it would run better in LBP2. (it did actually)
Now that it seems to be resolved and functioning in LBP1 I'm going to use the one in the Beta to try out the new tools.
Is there any word on how long the Beta will be going yet?
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12-28-2010 #9
Great level!
I loved the atmosphere, reminded me of the book "The Doom Machine". The robots were fantastic, and I loved the absence of color in the level. It actually added a lot to it. At the beginning of the level, the trees were sorta poorly corner edited, but that might have been the look you were going for. The gameplay elements really weren't anything special, but they were good enough to keep me wanting to explore the fantastic world you built.
Please F4F my level, Prisoners of the Deep. It's in my signature.
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12-28-2010 #10
I really liked this level a lot when I played it last night. The lighting and color, and the hand-drawn style of the robots and the tubes and what-not went really well with the story and theme. I sent you a PSN messege about one possible issue (that a noob might have) with the level. Five stars for sure, thanks for the great level!
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12-28-2010 #11
Okay so i played your level....... It was terrible and let me tell you why. This level was way too detailed for my eyes. You put so much creativity into the design which was stupid and you had obstacles that were very cool. So terrible. It was also bad because the plot to your level was too original and too interesting. Overall i hated it because it was sooooooo fun! I rated it




and gave it a
because it was soo terribly awesome!!!
LOL
The F4F levels are in my link
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12-28-2010 #12Jellyfish are cool.
- PSN
- tomodon246
- Join Date
- Nov 2009
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- NZ
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This level was great!
I'm not really one for feedback, reviewing isn't really my thing, but this was the first level I played today, all nice and ready, sitting in my queue, and I LOVED IT!
Okay, the things needed for a good level-
Robots? Check.
Atmosphere? Check.
Rhyming? Check.
Ticks all of my boxes!Do you trust me?

Looking for me?--------------------> http://lbp.me/u/tomodon246 <--------Here I am!
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12-29-2010 #13Junior Sackperson
- PSN
- Jayhawk_er
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- Jul 2010
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- USA UT
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Haha! I agree! I loved the lighting, really good look. The camera angles throughout it made it look kind of 2D, which in my opinion, was pretty cool. It was great that there was actually a story, about time people start using actual characters and such in levels!Okay so i played your level....... It was terrible and let me tell you why. This level was way too detailed for my eyes. You put so much creativity into the design which was stupid and you had obstacles that were very cool. So terrible. It was also bad because the plot to your level was too original and too interesting. Overall i hated it because it was sooooooo fun! I rated it and gave it a because it was soo terribly awesome!!!
Also I noticed you even named your stickers! Talk about Bonus Points! Just the little things like that made this level so great, like those lines on the tubes, quite cool.
Overall



from me! Good job!
F4F: If you could please check out one of the levels in my signature, don't mind which, I'd love it!
My LPB2 Levels
Timber Hopping
Pirate Perils .::Spotlighted::.
Jet Strike .::Spotlighted::.
Team of Prattz, Joey, OneEyedBanshee, and Jayhawk_er
MTG - A Malevolent Tale .::Mm Picked!::.
Hard work never killed anybody, but why risk it?
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12-29-2010 #14




and
'd
absolutely LOVED LOVED LOVED the gradiential art style. stunning. Especially the depth you get with the 2d layers. I really hated the part with the Paintinator and the robots shooting down at you, took me 10 minutes lmao. Great level.
Also, try my level Sackbot Costume Tutorial (PRIZES INCLUDED) too.
Last edited by nunsmasher; 12-29-2010 at 04:00 AM. Reason: F4F
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12-30-2010 #15Parallaxis Agent
- PSN
- wait_wtf
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- Jul 2010
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- Parallaxis HQ Room 21-A, Renance
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just played it
and
, just wow, it had some awesome visuals
play my level F4F, 365 days of escaping high school
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