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  1. #1

    Default Evernight( Spotlighted!)

    Evernight by Wertpol
    I´m willing to do 3 F4Fs.This is the first level of my series and I would love to see it get reviewed! Basically its a black-and white level, but with orange background.Please give it a shot and tell me what you think! Images below.

    Trailer picture:Evernight.jpg
    Picture of the actual level in early creating process:Foto0060.jpg
    Last edited by Wertpol; 01-18-2011 at 12:52 PM.

  2. #2
    Stargazing DizzyZebra's Avatar
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    I'm downloading it speedily now, it'll be the last level I can get.
    Last edited by DizzyZebra; 12-30-2010 at 10:32 AM.

    Awesome sig illustration by Darkie.
    HNNNNNNNNG. Creating on hold, I am drawing mostly now. I hope you don't mind.
    Published levels: Night Sky Dreams *Spotlight Nod* (currently unpublished)
    Temple of Glass -Prologue-and 1*Fastbro's Pick*
    12 D.O.C A Frosty Situation *Spotlighted*
    Published on my own PSN: Shards

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  4. #3

    Default

    This looks incredible!
    Might even give it a level (video) showcase in LittleBigVid #8! Where's Taffey when I need him?
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

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  6. #4
    Top hats are underrated. Wertpol's Avatar
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    Woohoo yeah!
    That would be awesome!
    Work in progress: The Evernight Series
    ~Old PSP stuffs~
    Finished:Evernight(Spotlighted)
    The Girl at the Observatory(Spotlighted)
    Other levels by me:Love(With which I won the love sack contest)
    Rolling mad(with which I did not win the race for the case competition C: )
    Down under:The search for the treasure WDSD(With which I won the What did sackboy do next competition)

  7. #5

    Default

    How do u pass the stick near the white lady?
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  8. #6

    Default

    just from the pictures it looks great!
    i'll leave feedback ASAP
    by the way: BlueBulletBill is holding a black and white scenery contest and there's 1000 xp up for grabs. deadline: 15 jan
    THIS SENTENCE IS FALSE

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  10. #7
    Top hats are underrated. Wertpol's Avatar
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    Quote Originally Posted by CheezeBo View Post
    How do u pass the stick near the white lady?
    You need to get the flute from her, then you can go back to the beginning where the house with the guy is.
    after that, you can use the "bridgebuilder" to the right of the white lady.
    I just KNEW nobody would get that :P
    Work in progress: The Evernight Series
    ~Old PSP stuffs~
    Finished:Evernight(Spotlighted)
    The Girl at the Observatory(Spotlighted)
    Other levels by me:Love(With which I won the love sack contest)
    Rolling mad(with which I did not win the race for the case competition C: )
    Down under:The search for the treasure WDSD(With which I won the What did sackboy do next competition)

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  12. #8

    Default

    Is it just me or is this a hard level?
    Proud Orchestrator of the 12 Days of Christmas Project
    Jelly World: Snack Attack *SPOTLIGHTED* (published on SketchNZ's account) - PSP
    Jelly World: Hot Spot Part 1 *Spotlight Nod* - PSP
    Jelly World: Hot Spot Part 2 *Spotlight Nod* - PSP

  13. #9
    Stargazing DizzyZebra's Avatar
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    Feedback!

    Music/Sound Effects: The music worked nicely, and had the mysterious feel that suited the level. I noticed a few sound effects, I liked especially the ones that gave a sense of foreboding, which really added to the intrigue of the story.

    Visuals: Brilliant, the people were corner-edited perfectly, and the houses too. The level had a unique visual style which made me think of a cross between Zen and Sprocket town, particularly in some of the designs. The only part where you corner-editing slipped was at the very end, where the finish looked a bit messy. The background joins could of been annoying, but I noticed the used of gradient stickers which took advantage of it and gave it a pattern. The large sections horrible gas didn't look that nice, but horrible gas never does. If you have any thermo left I would suggest covering it with another material to about a LBP centimetre from the edge, as you sort of did with the platforms. Talking of platforms, they looked great, the white border gave an almost arty vide, and the wonky corner edits really gave the level some character.

    Gameplay: Great, the platforming was interesting, but it was the puzzles that shone. They were a different take of other ideas, and the invisible gas maze was awesome, but hard. It took me several goes to get past it, but I didn't get the crazy frustration that you sometimes feel with other different obstacles. It also reminded me of a puzzle in Legend of Zelda, I don't know if thats where you got your inspiration from though. The 'flute' idea was clever too, however I have one nitpick. The bomb emitter in the demitting logic I think you used kept going off, the regular explosions sounded a bit strange. Why not set the emitter to only emit one next time? Other than that I really like the gameplay and how it fitted with the story...

    Story: Wow, this was really good. The mysterious atmosphere was captured just right and the suspense grew as you continued through the level. The writing of the wall, coupled with the sound effects was awesome. You didn't reveal everything, so kept the player curious as to what was going to happen next, and the sneaky end to the level really left you wanting the next part of the series.

    Summery: Superb level, the story and visuals were great, as was the gameplay. Only few things needed a little more polishing and this level would be perfect. Well deserved creator heart. I would say it was a little short, but I can totally sympathise with that. Now create the sequel already!

    Oh yeah, and don't worry about F4F, I don't need any.

    Awesome sig illustration by Darkie.
    HNNNNNNNNG. Creating on hold, I am drawing mostly now. I hope you don't mind.
    Published levels: Night Sky Dreams *Spotlight Nod* (currently unpublished)
    Temple of Glass -Prologue-and 1*Fastbro's Pick*
    12 D.O.C A Frosty Situation *Spotlighted*
    Published on my own PSN: Shards

  14. Thanks!


  15. #10
    Top hats are underrated. Wertpol's Avatar
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    Woohoo that was a very long feedback.
    I´m glad you liked it
    I actually noticed the thing with the bombs very often, I knew i forgot something
    I will probably fix these issues to make the level better.
    The background was harder to make than it looks:
    There were only orange stickers thet had a white line around them, so I tried to cover these up with the gradient stickers.
    It didn´t work that well,but there was no better way to do it.
    Thanks for the feedback!

    @cheezebo:
    I wondered if I should add a hint feature to make the level easier, but then I thought that actually sackboy says VERY much things that should point the player in the right direction. As said, I should make it easier and more polished and will re-publish it better in about an hour.
    Last edited by Wertpol; 12-30-2010 at 11:30 AM.
    Work in progress: The Evernight Series
    ~Old PSP stuffs~
    Finished:Evernight(Spotlighted)
    The Girl at the Observatory(Spotlighted)
    Other levels by me:Love(With which I won the love sack contest)
    Rolling mad(with which I did not win the race for the case competition C: )
    Down under:The search for the treasure WDSD(With which I won the What did sackboy do next competition)


  16. #11

    Wink

    oh great, dizzy beat me to it!
    5 stars and a heart,
    edit: one bomb only needed to be emitted
    oh and also, you should press the thanks button for dizzy's post - your green bar goes up when when you do that or when you get thanked.
    I haven't got past the strange fog yet.
    I hope you have some wedding music sometime.

    shame those randoms gave it 3 stars jus' because they didn't read the magic mouth and figure out to go to the guy in the chair. rarh!

    edit: no F4F(I needn't any) but I'm not stopping you LOL
    Last edited by jimydog000; 12-30-2010 at 11:40 AM.
    THIS SENTENCE IS FALSE

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  18. #12
    Stargazing DizzyZebra's Avatar
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    Yeah, I know what its like with backgrounds Wertpol, several of my levels have had them... I generally end up with one huuuuuge piece, but one wrong detach/delete and it messes up the whole thing, not to mention the creator lag. I would make it look deliberate, as in a sort of checkerboard pattern, they actually look quite cool in my opinion. But thats your decision.

    Awesome sig illustration by Darkie.
    HNNNNNNNNG. Creating on hold, I am drawing mostly now. I hope you don't mind.
    Published levels: Night Sky Dreams *Spotlight Nod* (currently unpublished)
    Temple of Glass -Prologue-and 1*Fastbro's Pick*
    12 D.O.C A Frosty Situation *Spotlighted*
    Published on my own PSN: Shards

  19. Thanks!


  20. #13

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    Quote Originally Posted by DizzyZebra View Post
    Yeah, I know what its like with backgrounds Wertpol, several of my levels have had them... I generally end up with one huuuuuge piece, but one wrong detach/delete and it messes up the whole thing, not to mention the creator lag. I would make it look deliberate, as in a sort of checkerboard pattern, they actually look quite cool in my opinion. But thats your decision.
    yeah, me too with the first level made :P
    WE NEED MORE BACKGROUNDS
    THIS SENTENCE IS FALSE

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  22. #14
    Top hats are underrated. Wertpol's Avatar
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    whew that took longer than I thought!
    But now a "patch" of the level is published, with better graphics and its easier to know where to go next.

    Ah yes, and since there are pretty much no comments or views at the official evernight thread, here is the second trailer picture:The girl at the observatory.jpg
    Work in progress: The Evernight Series
    ~Old PSP stuffs~
    Finished:Evernight(Spotlighted)
    The Girl at the Observatory(Spotlighted)
    Other levels by me:Love(With which I won the love sack contest)
    Rolling mad(with which I did not win the race for the case competition C: )
    Down under:The search for the treasure WDSD(With which I won the What did sackboy do next competition)

  23. #15
    U. of Jah Rastafari Random's Avatar
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    I have a review thread below if you want me to review it. I'll play it soon.
    Last edited by randomperson3459; 12-30-2010 at 02:31 PM.

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