Hey all! Coming here with my last level for LBP. Its a winter theme story level series where the King and Queen is in a bit of trouble but Sackboy is here to save the day. I went back old school so it has some tricky parts and doesn't have many infinite life checkpoints. Sabre_ has made part 2 so go try his out too to complete the series. Special thanks to Mr. Orange, Ninjamicwz, Sabre_ and zynax555 for ideas and technical support.
Thanks to the following people for testing: Danielmt8, kallio99, Lfiers, talbottrembler, K3NDRAKRAY, jaslow, booXely, zerotiger99, Lockstitch, dragonvarsity, Silence_Rai, Ladonna2, PSYNTENS, nitewalker11, Bmoney2310, Aquila_Shock-99 and PrincessK12.
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- Frigid Facade
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Thread: Frigid Facade
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01-05-2011 #1
Frigid Facade
Last edited by L1GhTmArE; 01-06-2011 at 11:02 PM.
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01-05-2011 #2
Yay, your newest levels' out L1GhT
will play next time I'm on LBP
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Thanks!
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01-05-2011 #3
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01-05-2011 #4Prometheus bound!
- PSN
- Gravel
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- Apr 2009
- Location
- Now that, is the real question
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Parts one & two que'd
Ha-ha-ha... it's lol funny (400 plays!) ...man i need an audience
Seriously, looking forward to it!
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"The world strode slowly upon my heart measuring precisely each fractal footfall with shiftless negligence. I lay in its' wake scathe-sighted, the Gravel of Man, pandering pan in hand prospecting paradise, and you... talk of my immortal soul?"
With A Name Like GRAVEL... you can count on a rash!
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Thanks!
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01-05-2011 #5
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01-05-2011 #6
I had a blast with this one Light! Overall atmosphere and simple yet fun gameplay kept it entertaining to the very end. I almost lost it when I realized it wasn't infinite lives..made me slow down for once! As always...5 stars!
Shawn
Big thanks to Rhyfelwr for the Sig and Avatar!
My Levels:
Elemental Series *Spotlighted*
The Legend of Zelda Forest Temple (Remastered) *Spotlighted*
Shock Factory 2010 *Spotlighted*
Forgotten Hollow *Spotlighted*
LBP "Power Up" Training Facility
VioHazard
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01-05-2011 #7Sackperson Private
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- piggabling
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Very fun from what I saw earlier. I'll check out the finished version soon.
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01-06-2011 #8Junior Sackperson
- PSN
- Jayhawk_er
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- Jul 2010
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- USA UT
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Hey dude! Sweet level! I loved the changing styles, the characters were good too. All the visual switches and buttons made it feel like an Mm level. Also the ice running was a lot like Frozen Village's, not that that was a bad thing. I thought the snowmen boss at the end was creative and I loved how you put secrets in. I found all of them because once I discovered the first, I had to find them all!
Great level,



and a
My LPB2 Levels
Timber Hopping
Pirate Perils .::Spotlighted::.
Jet Strike .::Spotlighted::.
Team of Prattz, Joey, OneEyedBanshee, and Jayhawk_er
MTG - A Malevolent Tale .::Mm Picked!::.
Hard work never killed anybody, but why risk it?
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01-06-2011 #9
Off to play it! I want to see that knight again, one of the highlights of the level for me!
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01-06-2011 #10Sack
- PSN
- wolverine_2008
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- Mar 2010
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- Somewhere over the Rainbow
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I LOVE your steampunk level
I bet this will be GOOOOOD!
Nobody really cares if youre miserable, so you might as well be happy.
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01-06-2011 #11
I'll play it when I get enough time or something like that... Anyway, what I tested was fantastic and I particularly like the beginning with all the snow. Speaking of snow, I'm expecting to see more of it or else! (Empty threats are my favorite.)
LevelsFinding Solace in Confusion - SpotlightedEthereal Musings - SpotlightedDimension 555 - Spotlighted
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01-06-2011 #12Sackperson
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- Aquila_Shock-99
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It is a cool level badge.
I saw this in create mode (level) and it was amazing! The effort you put into it is superb!!! I CBA to make level this close to LBP2, good to see someone can. Brightens everything up 'round here (LBP). I can't wait to see what you make in LBP2.
Level is



and a







Nice job, dude!
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Thanks!
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01-06-2011 #13
Thanks everyone! Glad everyone is enjoying the series. I thought not having infinite life checkpoints would turn players the other way. Glad some players still like a challenge every once in awhile.
@ Aquila_Shock-99
Sorry Aquila. have added you to the tester list
@ Zynax555
You got your wish
. Hope you enjoy the ending
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01-06-2011 #14
Dude, how do you release levels so often?! O_O
+ Oh snap. That "grab the thing and run to turn the wheel" is a nice idea.
The rest is good also. No problems.
Lack of infinite checkpoints made it more interesting.
Glad that one below the four snowmen was infinte though.
One suggestion: Delay the activation of the magic mouths by a few seconds each.
You get to see the result of your actions that way. (falling logs/snowmen deaths/etc)
EDIT: I think at least 3 MMs need delays.Last edited by midnight_heist; 01-07-2011 at 12:24 AM.

Bad design 101
An ingame commentary about the good and bad design choices in my first level: "Platforming 101" ... Learn as you play!
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Thanks!
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01-06-2011 #15
LOL I dont know. I think its some kind of impulse problem. Every time I end a level I start a new one. I think on lbp2 Ill be taking my time on levels for now on.Dude, how do you release levels so often?! O_O
+ Oh snap. That "grab the thing and run to turn the wheel" is a nice idea.
The rest is good also. No problems.
Lack of infinite checkpoints made it more interesting.
Glad that one below the four snowmen was infinte though.
One suggestion: Delay the activation of the magic mouths by a few seconds each.
You get to see the result of your actions that way. (falling logs/snowmen deaths/etc)
Yea I liked that idea too and wanted to have more gameplay with the wheel but I guess Ill save it for another time.
Are you refering to the speech bubble after killing the first two snowmen? I think thats it...Ill go add the delay in. i have nothing else to do XD
Thanks for the review bro
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