I played this level, and i must say i am amazed! The visuals are amazing! I really liked the forest-y feeling.
As a usual habit, i tried taking off some stickers to see what you used to create the trees/vines (they're called "vines" right?) and it took me a long time to do so. You have used way too many stickers in just a simple point, i wonder how long would it take to take the whole stickers out. There is a way to reduce the amount of stickers used in a single point;
1st; Go on and decorate it with stickers and don't worry about going too complex,
2nd; Take a photo of it (avoid using default background, cover the background with a cardboard or something if necessary)
3th: Place the photo on whatever you just decorated. I would suggest placing the photo on a new object and just delete older sticker filled one to avoid filling up the thermo.
Using the doll-head object from "metropolis" was a pretty clever idea. It must have been one of the reasons why the level is that complex though. Try placing a single, yet GİGANTİC green sticker on a small decoration to make sure you cover it all and THEN make it bigger. That way, you won't need to use the same sticker multiple times to cover up the whole thing.
Overall; Short but Affective. The visuals were outstanding and the gameplay was pretty fun too. I can see that you are already aware of the shortness of your level. Keep in mind though; it is better to keep it short and fun rather than long and boring. I must admit it was a little disappointing though, the level ended the second i thought that it started- we are welcomed at the very end.
Gameplay; + (nothing to complain about happened, neither did it get boring)
Visuals; + (Simply AMAZİNG)
Story; - (although there is a big potential, there is barely any story)
Overall;And a
Good job!
F4F; An Average Adventure: 1st Discoveryhttp://www.lbpcentral.com/forums/sho...-1st-discovery

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Results 16 to 23 of 23
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01-31-2011 #16
F4F Participant.
I have LBP2 now. I will be fiddling with the create mode so im unlikely to publish anything yet.
Oh and im working on the sequel to "An Average Adventure: 1st Discovery". I'm also planning to fix some annoying issues of the level.
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01-31-2011 #17
thanks for your review nad ill get back right away. I'm also looking for beta testers, just ask if you wanna help
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02-23-2011 #18
Now updated with a video, check it out. And still looking for beta testers for LBP2. Thanks
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03-02-2011 #19
wow, great detail in the jungle environment, the river looks very realistic and gives you the feeling that you are near the rapid waters of a giant waterfall. also a lot of colorful visuals. I especially enjoyed the 'points fest' area in the tunnels where you can get some serious multipliers (15!). Good work, looking forward to seeing what you can make in lbp2 with different types of environments
Space Garden OUT NOW!
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03-02-2011 #20
lOOKS INTERESTING LOOKING INTO IT NOW bTW TELL ME WHAT you think of my level ^___^
http://www.lbpcentral.com/forums/sho...aunted-Mansion
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03-02-2011 #21
Thanks guys for the reviews guys it helps to get some good feedback.
Thanks Bender for the feedback, and I have all ready started my LBP2 levels so look out for them. I hoped you enjoyed the level as much as I enjoyed making itwow, great detail in the jungle environment, the river looks very realistic and gives you the feeling that you are near the rapid waters of a giant waterfall. also a lot of colorful visuals. I especially enjoyed the 'points fest' area in the tunnels where you can get some serious multipliers (15!). Good work, looking forward to seeing what you can make in lbp2 with different types of environments
I think you put the caps lock on, but will do about the level thing.lOOKS INTERESTING LOOKING INTO IT NOW bTW TELL ME WHAT you think of my level ^___^
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03-03-2011 #22
Great level you got here! I played this about four days ago. The scenery was absolutely phenomenal, great material choice with a unique choice of stickers that is very fitting. The waterfalls and lighting really added a lot to the depth of the scenery, great job on that.
Gameplay is solid, and the bubble combos add a lot of re-playability to your level. I wish it was a little longer, but it was still very well done. I don't really have any ideas on anything you could improve on. Great job!
F4F: this level please
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03-04-2011 #23
looks interesting, Q'ed it up
Current Projects:
Sacknight
LBPC Forum Level Link
Sacknight 1 Sacknight 2a
http://www.youtube.com/watch?v=WMgphgnuk-U Video - Part 1
http://www.youtube.com/watch?v=CpwM8CskBbU Video - Part 2
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