Aya's right. This is exactly why all my levels are locked. However, I cannot set them to LBP1 only mode now, since LBP2 will not allow me to import my copied profile. If I unlock them to be played in LBP1 anyway, then everyone playing my levels in LBP2 is gonna be thinking "this guy is crap...all his levels are broken" and any good reputation I have built as a creator goes straight down the pan. I think "Ungreth" as a creator is essentially dead because of this ridiculous copied profile business and the only thing I can do now is to forget everything I ever created and start again from scratch.
I've already lost my job, my home and my family this week, and now this. I'm so depressed, I'm looking at a length of telephone wire and thinking about tall trees right now.

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- Creator Spotlight 26 - Ungreth
Results 61 to 72 of 72
Thread: Creator Spotlight 26 - Ungreth
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01-21-2011 #61
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01-21-2011 #62
UniverseUnderConstruction
- PSN
- jwwPhotos
- Join Date
- May 2009
- Location
- Indiana, USA
- Posts
- 13,458
- Blog Entries
- 1
Aww man!!! No!!
There has to be a better way around all this. Even worst case you should be able to pull in levels from a backup from LBP1 via a USB stick. Hopefully help on that other thread for your profile will give you some better options. Keep the faith!! Don't give up yet!(aka jww) - Published Levels
Space Escape (spotlighted!) // Space Escape II (spotlighted!)
Survival Line (spotlighted!) // Space Escape Pinball (spotlighted! Mm Picked!)
Trapped (spotlighted! vita)
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Thanks!
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01-21-2011 #63
Thanks jww, but it all seems pretty hopeless right now. I simply cannot understand what the hell was going through their heads when Mm decided to alienate everyone who ever needed to copy their profiles because of YLOD. My copied profile wasn't an issue when importing it to the beta, so why has it become an issue now?! I'm feeling so low already right now, I really needed the chance to just throw myself into LBP2 and distract myself from the really dark thoughts floating around my mind, but I can't even do that.Aww man!!! No!!
There has to be a better way around all this. Even worst case you should be able to pull in levels from a backup from LBP1 via a USB stick. Hopefully help on that other thread for your profile will give you some better options. Keep the faith!! Don't give up yet!
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01-21-2011 #64
Shouldn't matter. Published levels are stored on the LBP server, so you can still toggle the LBP1-only flag even if you can't import your LBP1 profile. You can also copy them back to your moon, and you should still be able to export LBP1 levels to files and import into LBP2.
My Levels
• Spacewar!
• Garden of Goodies
My Tutorials
• How To Avoid Distorted Avatars And Level Patches When Using Custom Stickers
• How To Cheat The Thermo
• How To Seriously Cheat The Thermo
• How To Recreate The 3D Layer Glitch
• How To Recreate The Walkthrough Materials Glitch (Post-Leerdammer)
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Thanks!
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01-23-2011 #65
Wow, you have suffered from the community, (threat messages?!). Originality is ESSENTIAL in a level. That is a very good way to be noticeable. Im really glad to see talented creators who can pull that out pretty successfully!
I personally am not good in logic either, i think i have a natural talent in art though. I've been focusing on my level design... oh, i've started to talk about myself again.
Congratulations! This spotlight is truly deserved!
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Thanks!
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01-25-2011 #66
Actually, I got the Trans-Am. But only after you got the high score.
Originally Posted by Ungreth
My favourite custom sticker and the one which took most work is the flaming phoenix that can be seen on the hood of my replica Pontiac Firebird Trans-Am, which is the prize given for a high score on the hard version of Scrumpy Sack. I don’t think anyone ever won it though.
Favorite quote from Little Big Planet: "This is where we stiffin our pistons" @logicpack
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Thanks!
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01-25-2011 #67
Heh, I loved this one,
Well deserved.
Touch the button!
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Thanks!
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01-27-2011 #68
Alright, I managed to stir up a poem, though I had certain difficulties... Anyway, to you dear Ungreth...
The Tenement is ghast and gloomful
Like darkness refracted in a prism
The beauty in the atomic setup of a skull
Can never be compared to this level's ventriloquism
Why, a giant person in a field with an urge for apples
This can't be anything than Scrumpy sack!
Feed him the apples! Endless gripping and grapples
This is for sure a level where I want to come back
Space assassin, let the theme song play
Enter the purplish world of purplish games
The disturbance in my mind is still with me today
Enjoying every single millisecond another frame
Ungreth, that diabolic crescent moon
Shining up in the nightsky, the claked sphere
He would make people mental if he was a tune
But maybe that is what the world needs, so let it rung through the air!
In the beginning the Universe was created.
This has made a lot of people very angry and has been widely regarded as a bad move.
-The Restaurant at the End of the Universe, by Douglas Adams
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01-27-2011 #69
Dude, that's fantastic. I'd thank you twice if I could.Alright, I managed to stir up a poem, though I had certain difficulties... Anyway, to you dear Ungreth...
The Tenement is ghast and gloomful
Like darkness refracted in a prism
The beauty in the atomic setup of a skull
Can never be compared to this level's ventriloquism
Why, a giant person in a field with an urge for apples
This can't be anything than Scrumpy sack!
Feed him the apples! Endless gripping and grapples
This is for sure a level where I want to come back
Space assassin, let the theme song play
Enter the purplish world of purplish games
The disturbance in my mind is still with me today
Enjoying every single millisecond another frame
Ungreth, that diabolic crescent moon
Shining up in the nightsky, the claked sphere
He would make people mental if he was a tune
But maybe that is what the world needs, so let it rung through the air!

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01-27-2011 #70fun and frivolous
- PSN
- rtm223
- Join Date
- Mar 2009
- Location
- Malmö, Sweden
- Posts
- 8,677
- Blog Entries
- 12
Well, this is a much deserved spotlight for someone who's been a favourite creator of mine from the very early days of Gothic Reverie - which was a wonderfully abstract and thoughtful piece and extremely compelling, even if I didn't get most (any?) of the references and had to break the level to complete it because I didn't know what I was doing the first time

Anyways, always been a an admirer of Ungreth's art (because truly what this guy creates, first and foremost is art), with the mixture between dark and broody nightmares, serene dreamscapes, and occasional space robot invasions pulled from deep within an imagination that we should all probably be afraid of. And of course, all of it beautifully realised in a unique visual style, with quality gameplay to boot.
I'm must say it's saddened me to hear of your intent to reach out to a wider audience and "dumb down" your creations for mass marketing reasons, though I can appreciate the issue with MM Picks after the last few days. I'd hope that at the very least we might see you surreptitiously creating under a pseudonym on the side. Then again on the other hand, I did have to think a couple of times in space assassins and it's ****** me right off that you demanded me to use my brain to solve a puzzle that you could have told me the answer to
-- ? --
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Thanks!
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02-01-2011 #71
Congratulations Un Greth! Loved Space Assassins. I'll have to look up some of your others!
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Thanks!
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02-02-2011 #72Grand Den Mod-er of LBPC
- PSN
- Morgana25
- Join Date
- Jan 2009
- Location
- United Kingdom
- Posts
- 9,853
locked and archived

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