Updated (09/12/0: I've just rebublished a new updated version of my 'If at first you don't succeed' level (Now V2.9) I've spent well over 240 hours on this level, in both the Beta, and now the full retail version. It can only be described as Huge, and is one of the longest levels in LBP. But as the saying goes, 'If at first you don't succeed, try, try again'
Give it a go, I'm sure you'll like it.
Scoob
Level Details:
Level Title: If at first you don't succeed V2.9
Location on Planet: Middle of Pacific
PSN ID: scooby4953
Time spent building: Over 240 hours
Play Through Time: Approx 30-45 minutes
Search Tip: 'succeed' normally finds it, on either page one or two.

- Forum
- LittleBigPlanet for PS3
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- If at first you don't succeed V2.0
Results 1 to 15 of 27
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11-12-2008 #1
If at first you don't succeed V2.0
Last edited by scooby4953; 12-09-2008 at 04:50 PM. Reason: To clarify latest working title...If at first you don't succeed V2.9

Try my Level: If at first you don't succeed (Redux) Part One
Part One unlocks Part Two, which unlocks Part Three
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11-12-2008 #2
100 hours - that is dedication! I will definitely try your level.
Add me! PSN - chillum007
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11-12-2008 #3Lint
- Join Date
- Nov 2008
- Posts
- 15
sounds good
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11-12-2008 #4
100 hours ! DAMM
i dont have internet at the dorms yet... ill try it a.s.a.p
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11-12-2008 #5
After publishing it last night, a little bug was causing the level to 'Break' in a certain section. It's wierd, as it never broke in offline mode, but when playing from the servers it would 'ALWAYS' break. However, I've gone back today, and re-worked the area in question and FIXED it. It's now been re-published, and works great. It takes about 30 minutes to play through it. Try it out, and give me some feedback.

Try my Level: If at first you don't succeed (Redux) Part One
Part One unlocks Part Two, which unlocks Part Three
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11-12-2008 #6We Are Not Scaremongering
- PSN
- ryryryan
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- Jul 2008
- Location
- Wales
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can we have a vid? ill play this on the weekend
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11-14-2008 #7
I'll see what I can do

Update: In the last 24 hours, I've spent nearly 18 hours continually working on my level. It's been totally 're-materialised' from wood, into 'Aztec Stone' with an added background, (where before there was none), so it gives the impression that it's in some sort of 'Aztec Pyramid'. The entire lighting effects have been improved, and some slight modification's to gameplay have also been tweaked to improve playability. Basically it now looks alot more 'Polished off'. It's been published under the title of 'If at first you don't succeed V2.1'. At the moment, I'm leaving all three different versions of it up on the servers, so if people wanna go back and see how it's developed over time, they can. The three versions are 1. Beta Version, 2. Version2.0, and the latest 3. Version2.1
Although, I personally think that my level already has the type of 'Polish' that some of the Media Molecule levels have, I'm not finished with it yet. I have a 'Boss' concept that I wanna include, but just have to finish it off,Last edited by QuozL; 11-16-2008 at 01:03 PM. Reason: Double Post

Try my Level: If at first you don't succeed (Redux) Part One
Part One unlocks Part Two, which unlocks Part Three
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11-14-2008 #8
I can't seem to find it, **** pathetic search engine

PSN: HERO489
The legacy lives lives on...
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11-14-2008 #9
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11-14-2008 #10The Illustrious One
- PSN
- RAINFIRE
- Join Date
- Sep 2008
- Location
- I AM EVERYWHERE!
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- 1,107
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the search engine does need fixing promptly
Yeah... my girlfriend is trigger happy *shotgun cocks in the backround*

My Current Project:The Puppetters
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11-14-2008 #11Sack
- Join Date
- Oct 2008
- Location
- Melton, Melbourne, VIC, Aussie
- Posts
- 274
I played and hearted it, it was amazing. Definitely the longest I've done yet, took me about 10 minutes. Really the only thing I could find to nitpick about was where the falling/rolling fire logs are, they spawn way too quick for the height they're at, I'd either raise it so you don't get killed by spawning ones, or slow it down so it isn't as frustrating to be killed by a log in your head.
D --------------- The ONLY way
A ---------------
E -0-0-0-0-0-0-0- Someone will get it...
|________PM_____|
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11-16-2008 #12
Version 2.2 Published.
I've now published Version 2.2. I've been getting some great feedback from players who've played the level, & I've been modifying and tweaking the level all weekend. It now has a totally new start, with optional instructions for new players. I've also added a new section, which I won't describe, as it may give it away. From now on, I'm gonna be working on a BOSS concept for the end of the level, and maybe add some specific two player section's as I've still got enough rooms to include them. I've now spent well over 135 hours building, while the level plays for around 35 minutes. Some guy on the EU PS forum reckons it's the BEST community level he's seen on-line to date, and so far, everyone's been giving it praises. Try it out
I KNOW you guys will like it!! BTW, I've found searching for 'If at first you don't succeed V2.2 scooby4953' finds it exactly. (It's in the middle of the Pacific)

Try my Level: If at first you don't succeed (Redux) Part One
Part One unlocks Part Two, which unlocks Part Three
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11-16-2008 #13Its my fault, apparently.
- PSN
- quozl1
- Join Date
- Aug 2008
- Location
- Brisbane, Australia
- Posts
- 1,124
I will check it out first thing in the morning when I get up, I've got a full day of Showcase Levels to have a look at tomorrow, it's amazing how quickly you fall behind when you go away for a few days.
Cheers QuozL
Nil difficile volenti
Thanks Code!!
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11-16-2008 #14
I just played your level and I have to say it was great. It had a great balance between difficulty and challenge - that's to say that I could complete most bits at the 1st or 2nd attempt. You can see that you've put a lot of attention to detail into it - something that a lot of player made levels miss. And although it was long, it didn't feel like it because it was continuously fun.
Well done. I look forward to seeing your efforts at making a boss of some kind.
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11-16-2008 #15
Cheers Grog, it's nice to see someone else from these forum's have given it a go. As for the BOSS, I'm hoping to have that up and on-line in the next few days, and I anticipate calling the level 'Complete' in about a weeks time. Then it'll be onto my next attempt, which will pool everything I've learned so far, together for something truly EPICI just played your level and I have to say it was great. It had a great balance between difficulty and challenge - that's to say that I could complete most bits at the 1st or 2nd attempt. You can see that you've put a lot of attention to detail into it - something that a lot of player made levels miss. And although it was long, it didn't feel like it because it was continuously fun.
Well done. I look forward to seeing your efforts at making a boss of some kind.
I'm also working on a remake of an '80's game, but mums-the-word on that project at the mo. Still trying to work a few things out on that one.

Try my Level: If at first you don't succeed (Redux) Part One
Part One unlocks Part Two, which unlocks Part Three
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: I've just rebublished a new updated version of my 'If at first you don't succeed' level (Now V2.9) I've spent well over 240 hours on this level, in both the Beta, and now the full retail version. It can only be described as Huge, and is one of the longest levels in LBP. But as the saying goes, 'If at first you don't succeed, try, try again'
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