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  1. #1

    Talking If at first you don't succeed V2.0

    Updated (09/12/0: I've just rebublished a new updated version of my 'If at first you don't succeed' level (Now V2.9) I've spent well over 240 hours on this level, in both the Beta, and now the full retail version. It can only be described as Huge, and is one of the longest levels in LBP. But as the saying goes, 'If at first you don't succeed, try, try again' Give it a go, I'm sure you'll like it.
    Scoob

    Level Details:

    Level Title: If at first you don't succeed V2.9
    Location on Planet: Middle of Pacific
    PSN ID: scooby4953
    Time spent building: Over 240 hours
    Play Through Time: Approx 30-45 minutes
    Search Tip: 'succeed' normally finds it, on either page one or two.
    Last edited by scooby4953; 12-09-2008 at 04:50 PM. Reason: To clarify latest working title...If at first you don't succeed V2.9


    Try my Level: If at first you don't succeed (Redux) Part One
    Part One unlocks Part Two, which unlocks Part Three

  2. #2

    Default

    100 hours - that is dedication! I will definitely try your level.

    Add me! PSN - chillum007

  3. #3

  4. #4

    Default

    100 hours ! DAMM i dont have internet at the dorms yet... ill try it a.s.a.p

  5. #5

    Exclamation

    After publishing it last night, a little bug was causing the level to 'Break' in a certain section. It's wierd, as it never broke in offline mode, but when playing from the servers it would 'ALWAYS' break. However, I've gone back today, and re-worked the area in question and FIXED it. It's now been re-published, and works great. It takes about 30 minutes to play through it. Try it out, and give me some feedback.


    Try my Level: If at first you don't succeed (Redux) Part One
    Part One unlocks Part Two, which unlocks Part Three

  6. #6
    We Are Not Scaremongering ryryryan's Avatar
    Points: 26,410, Level: 49
    Level completed: 86%, Points required for next Level: 140
    Overall activity: 1.0%
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    Default

    can we have a vid? ill play this on the weekend

  7. #7

    Lightbulb

    Quote Originally Posted by ryryryan View Post
    can we have a vid? ill play this on the weekend
    I'll see what I can do

    Update: In the last 24 hours, I've spent nearly 18 hours continually working on my level. It's been totally 're-materialised' from wood, into 'Aztec Stone' with an added background, (where before there was none), so it gives the impression that it's in some sort of 'Aztec Pyramid'. The entire lighting effects have been improved, and some slight modification's to gameplay have also been tweaked to improve playability. Basically it now looks alot more 'Polished off'. It's been published under the title of 'If at first you don't succeed V2.1'. At the moment, I'm leaving all three different versions of it up on the servers, so if people wanna go back and see how it's developed over time, they can. The three versions are 1. Beta Version, 2. Version2.0, and the latest 3. Version2.1

    Although, I personally think that my level already has the type of 'Polish' that some of the Media Molecule levels have, I'm not finished with it yet. I have a 'Boss' concept that I wanna include, but just have to finish it off,
    Last edited by QuozL; 11-16-2008 at 01:03 PM. Reason: Double Post


    Try my Level: If at first you don't succeed (Redux) Part One
    Part One unlocks Part Two, which unlocks Part Three

  8. #8

    Default

    I can't seem to find it, **** pathetic search engine


    PSN: HERO489

    The legacy lives lives on...

  9. #9

    Default

    Quote Originally Posted by Stix489 View Post
    I can't seem to find it, **** pathetic search engine
    Send me a friends request, and search for it that way (PSN: scooby4953)


    Try my Level: If at first you don't succeed (Redux) Part One
    Part One unlocks Part Two, which unlocks Part Three

  10. #10
    The Illustrious One RAINFIRE's Avatar
    Points: 13,736, Level: 35
    Level completed: 56%, Points required for next Level: 314
    Overall activity: 1.0%
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    Default

    the search engine does need fixing promptly
    Yeah... my girlfriend is trigger happy *shotgun cocks in the backround*


    My Current Project:The Puppetters

  11. #11
    Sack
    Points: 9,734, Level: 29
    Level completed: 64%, Points required for next Level: 216
    Overall activity: 1.0%
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    Default

    I played and hearted it, it was amazing. Definitely the longest I've done yet, took me about 10 minutes. Really the only thing I could find to nitpick about was where the falling/rolling fire logs are, they spawn way too quick for the height they're at, I'd either raise it so you don't get killed by spawning ones, or slow it down so it isn't as frustrating to be killed by a log in your head.
    D --------------- The ONLY way
    A ---------------
    E -0-0-0-0-0-0-0- Someone will get it...
    |________PM_____|

  12. #12

    Talking Version 2.2 Published.

    I've now published Version 2.2. I've been getting some great feedback from players who've played the level, & I've been modifying and tweaking the level all weekend. It now has a totally new start, with optional instructions for new players. I've also added a new section, which I won't describe, as it may give it away. From now on, I'm gonna be working on a BOSS concept for the end of the level, and maybe add some specific two player section's as I've still got enough rooms to include them. I've now spent well over 135 hours building, while the level plays for around 35 minutes. Some guy on the EU PS forum reckons it's the BEST community level he's seen on-line to date, and so far, everyone's been giving it praises. Try it out I KNOW you guys will like it!! BTW, I've found searching for 'If at first you don't succeed V2.2 scooby4953' finds it exactly. (It's in the middle of the Pacific)


    Try my Level: If at first you don't succeed (Redux) Part One
    Part One unlocks Part Two, which unlocks Part Three

  13. #13
    Its my fault, apparently. QuozL's Avatar
    Points: 15,411, Level: 37
    Level completed: 71%, Points required for next Level: 239
    Overall activity: 1.0%

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    quozl1
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    Default

    I will check it out first thing in the morning when I get up, I've got a full day of Showcase Levels to have a look at tomorrow, it's amazing how quickly you fall behind when you go away for a few days.

    Cheers QuozL

    Nil difficile volenti
    Thanks Code!!

  14. #14

    Default

    I just played your level and I have to say it was great. It had a great balance between difficulty and challenge - that's to say that I could complete most bits at the 1st or 2nd attempt. You can see that you've put a lot of attention to detail into it - something that a lot of player made levels miss. And although it was long, it didn't feel like it because it was continuously fun.

    Well done. I look forward to seeing your efforts at making a boss of some kind.

  15. #15

    Default

    Quote Originally Posted by CaptainGrog View Post
    I just played your level and I have to say it was great. It had a great balance between difficulty and challenge - that's to say that I could complete most bits at the 1st or 2nd attempt. You can see that you've put a lot of attention to detail into it - something that a lot of player made levels miss. And although it was long, it didn't feel like it because it was continuously fun.

    Well done. I look forward to seeing your efforts at making a boss of some kind.
    Cheers Grog, it's nice to see someone else from these forum's have given it a go. As for the BOSS, I'm hoping to have that up and on-line in the next few days, and I anticipate calling the level 'Complete' in about a weeks time. Then it'll be onto my next attempt, which will pool everything I've learned so far, together for something truly EPIC I'm also working on a remake of an '80's game, but mums-the-word on that project at the mo. Still trying to work a few things out on that one.


    Try my Level: If at first you don't succeed (Redux) Part One
    Part One unlocks Part Two, which unlocks Part Three

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