Hey there little sack people! You looking for that fun versus level to play against your friends and show them who's the Alpha Sack!? Well look no further!
TANK BUSTER has arrived! A 2-4 player versus level featuring Hover Tanks, Power-Ups, Mines, and Seven, that's right.. SEVEN different arenas to pick from! Some of the arenas you may even recognize from the original "Crash Bash" tank levels.
Each arena is an evenly balanced grid based battlefield that will test your strategy as you navigate to collect power ups and blow your friends to pieces! All arenas have their own unique theme based on LBP2's story mode and each one requires a different strategy in order to be victorious.
Confused on how all this craziness works? That's ok, I made sure to include a handy video tutorial for both controls and power-ups
So what are you waiting for!? Que this up and start wrecking your friends right now!

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Results 1 to 15 of 26
Thread: Tank Buster
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02-02-2011 #1
Tank Buster
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02-03-2011 #2
Wow... nobody is playing my level at all.. and I spent weeks on this. Typical Little Big Planet
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02-03-2011 #3
I know what you mean about the plays :/
I've reviewed your level good stuff! Don't get disheartened ITS ONLY BEEN AN HOUR!Please try my new level, a Unique level with fresh gameplay! I need feedback here
http://www.lbpcentral.com/forums/sho...ting-adventure.
Or try my voicetastic pinball http://lbp.me/v/w6wc9s
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02-03-2011 #4
Yes but other levels get instant feedback, reviews, etc. Mine has only been played 3 times and I knew everyone who played it lol. But i guess it has been played 4 times now so that's a start :P
My friend's L1ightmare and I watched him publish his level, and less than 24 hours later it was an Mm pick. haha so I'm wondering how on earth he was able to advertise it THAT fast :/
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02-03-2011 #5
Aaahh.. once again... hours of work and having play testers like l1ightmare and pink_panther over and over again... yet my level is lost on page 5 of the forums and gains a grand total of 38 plays... Looks like they made Little Big Planet 2 even more difficult to get your creations out there.
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02-03-2011 #6
Urgh.. still nothing. This is absolutely rediculous. Can someone explain to me why someone can publish a level and get 500 plays within minutes and mine has yet to peek 50?? It wasn't this difficult in the original game....
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02-04-2011 #7
Crash Bash!!
Play my levels "Sackboy in Distress": http://lbp.me/v/wzdyfv and "We Landed on the Moon?": http://lbp.me/v/x8dgz7
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02-04-2011 #8
i know your pain dood. ill play your level and leave you feedback. in the mean time checkout mine and tell me what you think.
http://lbp.me/v/w48-2t
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02-04-2011 #9
I'll give it a try.
Check out the level in my sig.
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02-04-2011 #10
I wish I knew how those people do it, Its a lot harder in LBP2 because all the original levels are still here
I added you level to my queue, I'll try it when I can play LBP2.Last edited by PC-Wizard; 02-04-2011 at 02:15 AM.
Please try my level "Tales from Sackland Ep 1: Prison Escape"
Or how about the experimental Mindbendinator?
Or maybe my Tricky and Completely Unfair Platformer?
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02-04-2011 #11
Thanks guys, your levels were all qued as well since this is a F4F thread. I appreciate your contribution to my low play count lol. Also I decided to make an update.
UPDATE:
Here's a list of the changes I'm going to work on.
-Change tank's gun to a cannonball launcher rather than a flaming ball launcher. Will help to reduce lag and will be easier to see.
-Change the point system in the arena "Shipwreck" so that players will not lose all of their points for letting the ball into their goal. That made the game go on far longer than it should lol
-Adjust tank's aiming speed
-Adjust tanks rate of fire
-Adjust cannonball's projectile velocity
If you play this level and have any other suggestions, please let me know and I'll see what I can do. I want this to be an enjoyable versus level for you all to invite your friends to and play over and over again
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02-04-2011 #12
Q'd
I'll have a quick play now but give it a proper go at the weekend when ive got friends over, i, like many others, share your pain, its so tough to get plays, i think in part because so many people are publishing right now, still, keep at it
if you get a chance please check out my level, bluedot city, my attemt at a UNIQUE zombie survival game, city starts out full of the living and the infection spreads as zombies attack and turn people
ill post a review of your level once ive had a chance to play it multiplayer
cheers
Cackfog
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02-04-2011 #13
Just had a quick play, looks awesome! power-ups where cool, and the menus looked great
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02-04-2011 #14
I'll give your level a try Cackfrog
Thanks for trying it out!
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02-04-2011 #15
Brilliant idea and level design however there is two MAJOR problem. The 1000 points to win is way too much and make the game take too long.
Another major problem is the green power up that give 100 points it really break the balance especially since a kill only gets you ten points.
I voted yay and heart it would love to play it later some other time with friends.
Please don't forget to feedback on my level it is on my signature.
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