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  1. #1

    Default Clove Space (twin stick shooter) !!VIDEO!!



    Looking for someone who can create a soundtrack for the level I cant make music.

    As of right now it is a timed level but as soon as v1.0 is released it will last until you lose all your lives.



    Finished 1
    Menu
    Movement & Shooting
    Explosion Effects
    Trigger scoreboard when out of lives so you can place a highscore
    Singleplayer and Multiplayer Support (1-4)
    Boss 1-5 & Minis

    Unfinished
    Music
    Power-Ups
    Boss 6+
    Last edited by spAnser; 02-16-2011 at 03:47 AM.

  2. #2

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    Hey if you want some help let me know. For some reason I've been really really into twinstick shooters lol. I can't do the music sequencer though :C I spent like 4 hours one day just to have a 30 second song that explodes 4 seconds in and sounds like crap. So I can't help you with the music, but all the other things I can.

    I haven't played what you've got yet but it's queued up.

  3. #3

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    Put up a pic and added a menu and some custom music which temporary until I find a more permanent song.

    Enabled F4F

    How is it the 5 people who do play this game think it deserves more plays and yet it never seems to get any attention what do you guys think. Does it need a new name that draws people in? There has to be something wrong with it.
    Last edited by spAnser; 02-07-2011 at 06:20 PM.

  4. #4

  5. #5

    Default

    awsome i enjoyed it and personally cant wait till the full version, i myself am making a twin stick shooter, which still needs alot of work, try it out here

    http://lbp.me/v/xjxkw0

    just a demo (beta) at the moment, no powerups or weapon change, and the spawn system is sloppy, only one life though so its challenging but fun.

  6. #6

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    I added a 5th boss, fixed to make sure the level ends and you don't get stuck with unable to spawn and fail the level.

    I could use some input from people who can play this with 3-4 players I can only test up to 2 people.

    !! Video Added !!!

    Thanks a lot to CogSpartan for making me a video.

  7. #7
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    This shooter is fantastic. The controls are perfect. Go play it everyone!

  8. #8

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    Thanks for the feedback I am thinking about calling this one finished and I am going to be making a sequel. Already working on what it is going to be and how its going to work. It is very close to this level but a little bit different.

    A few people want this level to be longer but a majority of people I see aren't even making it towards the end, so instead I decided to make a sequel.

  9. #9

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    Haven't played it, but from the looks of the video this ought to be getting more plays. Looks really well balanced and fun. I might give it a go when I get home, but I'm not that into this genre.

    Still though, great work. I'm sure it'll get the recognition it deserves eventually.

  10. #10

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    The level has gotten great feedback and I have updated it. It was having loading issues possibly server side but it seems like its working now. If you haven't seen it yet consider checking it out.

  11. #11
    Sackperson Lieutenant CCubbage's Avatar
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    I played this one again last night - ran into an issue. I had a great run, no deaths... when the time ran out my ship stopped functioning and was destroyed... and the game never ended. Just sat there with enemies floating around forever. Not sure what happened. Had a lot of fun, though.
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  12. #12

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    Your the second person to tell me this and I've played this countless times and never had this issue I honestly don't know what the problem is the timer is built into the game and should stop everything. Do you stay alive and get to keep fighting or does the game remove you from the playing field?

  13. #13
    Sackperson Lieutenant CCubbage's Avatar
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    The ship stops working when the time is up. I just watch helplessly as something hit's and destroys the ship. So, I'm THINKING the player is removed from the controllinator, but it never goes to the scoreboard.
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  14. #14

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    Quote Originally Posted by CCubbage View Post
    The ship stops working when the time is up. I just watch helplessly as something hit's and destroys the ship. So, I'm THINKING the player is removed from the controllinator, but it never goes to the scoreboard.
    ok thanks for the info if this is true the player gets removed i can use a player detector to disable the movie cam that was set to infinite i will work on that tonight

  15. #15

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    Saw this in the spotlight, queued.
    My Introduction

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    All credit for avatar goes to Jim Unwin for his brilliant LBP2 Icons


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