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  1. #1
    Having lulz since 94 AssassinatorRFC's Avatar
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    Default [Racing lap counter]

    Hey there

    This is a continuation of my top down racer tutorial where I needed to explain this lap counter in a bit more depth.



    Shout-out to Sim725 who helped with the scenery. He also is a regular youtube uploader so check out his youtube as well!
    Hope this has helped and inspired you to create

    thanks for watching/reading

    AssassinatorRFC

  2. #2

    Default

    Awesome tutorial man! im going to keep this in mind for my racing level XD

  3. #3
    Having lulz since 94 AssassinatorRFC's Avatar
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    Quote Originally Posted by Arnald23 View Post
    Awesome tutorial man! im going to keep this in mind for my racing level XD
    Glad it helps hope you all find these useful!

  4. #4
    Sackperson Private Antikris's Avatar
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    Default

    That is some great scenery. Ideally, though, you should glue cheering sackbots seated in inactive controlinators in the audience box. Actually, audience's cheering, booing and sounds of awe could add a whole load of fun to a racing game.


  5. Thanks!


  6. #5
    Having lulz since 94 AssassinatorRFC's Avatar
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    @Antikris- Yeah that would be a good addition to any racing level! thanks for the comment

  7. #6
    Sackperson Private Antikris's Avatar
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    Default

    I just learned that a bunch of uniquely dressed up sackbots quickly adds up to the Thermo. Quite a lot.

  8. #7
    Having lulz since 94 AssassinatorRFC's Avatar
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    @antikris- oh right well it would be a good tihng to add if you have thermo free once everything is done

  9. #8
    Grab my beard! Coconuts's Avatar
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    Default

    Hey, I'm currently working on "very top secret" top-down racing level. I've got vehicles working and track set.
    This is really helpful information for my project. But I'd like to ask couple questions.
    Do I add racing lap counters for each driver?
    and how do I make sure that drivers won't cheat with advantage of color tags?

    Land of Corrupt Bits (F4F)
    Prologue
    Part 1 - Through The Mess & Chaos

  10. #9
    Having lulz since 94 AssassinatorRFC's Avatar
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    @coconuts- It is possible to add counters to each player this would be a good way of doing it more advanced and you can make a sequence of colour tags round the track so that the tags need to be activated in order for the lap to count. hope that kinda answers your questions!

    And have fun with your sneeky-ness

  11. #10

    Default

    Hello Friend

    I just bought lbp2 but I really have troubles with the lap counter, even after the tutorial

    i was wondering if you could send me a private message with a more detailed explanation of what i need to put where on the track and on the controllinator chip of the car and how I can make sure the camera follows all 2-4 players (now i just use a zoomed out view with a not gate and movie cam on each vehicle's controllinator)

    thanks in advance
    my BEST levels: Homeless / Dead Ocean / Space Fortress / Flight Simulator / Boogeyman / A Sackmare on Elmstreet 2010 / Critter Cave / SAW under construction


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