hi again peopls lol.
so i got some great feedback from a member here at LBPC on my top down shooter space blast, which is finally comeing together nicley.
anyways he said why not make a big moving black hole (or words to that effect) as the background, and i was like wow, i have to do that, so is it easy where do i start and has anyone got any ideas for me to add and where to put what logic lol.
thanks in advance.

- Forum
- LittleBigPlanet 2
- [LBP2] Help!
- Help in making a Dynamic Background
Results 1 to 13 of 13
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02-09-2011 #1
Help in making a Dynamic Background
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02-09-2011 #2
Possibly a (large) series of holograms, to give the illusion that it is spiraling. Would probably require many holograms and time, that's the only idea I really thought of right away.
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02-09-2011 #3
through emitters, set on time, but how to make them spiral lol
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02-09-2011 #4
You could use the starfield material, its dynamic and I think you could use it to make the illusion that you are moving.
My prototype tower defense: http://lbp.me/v/x91mgg
My Death Arena combat versus level: http://lbp.me/v/yfkb6q
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02-09-2011 #5
Actually, it's much simpler than that. Load up the cosmos background, and find the arcade machine that has the black hole animation on it. Then just center your shooter around that.
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02-09-2011 #6
i dont have it lol
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02-09-2011 #7
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02-09-2011 #8
I dunno, it's somewhere in the Cosmos background. Use hover mode and find it.
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02-09-2011 #9
i meant the cosmos background i dont have it lol
thanks tho tat s ounds like it will work perfectly
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02-09-2011 #10
Oh. Then I think you get it for either playing the Cosmos story levels, or completing the tutorials. I'm not sure which. Prolly the first one.
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02-09-2011 #11
i done all the tutorials, and im doing avalon levels now ill kepp playing till i get it thanks
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02-09-2011 #12
well u can make a black hole out of hologram then put a rotator.Or u can do some enimation which i dont remeber EXACTLY but u have to add a sequencer and inside u put the emitter and u hook up a battery to each emitter and somthing like that and it would work
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02-10-2011 #13
thanks for the help
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