Watched yesterday...really great work...

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- F4F: The Machiniac (MOVIE)
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Thread: The Machiniac (MOVIE)
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03-11-2011 #16
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Thanks!
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03-11-2011 #17
Thanks all, glad you all enjoyed. All F4F will be done and reviewed today.
@MidnightHeist, I dont understand what you mean about the magic mouths, All dialogue was recorded on 1 magic mouth until someone else spoke, then when it went back to that person i used another magic mouth, all the voice acting flowed from one mouth to the next, where was the bit that soundined as though it was cut?
@John82wa, I know what your saying about the music, and i suppose the film is a little long (not intentionally i must add) but i cant add music, as that would break the feel of the level, and when the music comes in at the start of the machine, it wouldnt be as dramatic, plus, I couldnt find a suitable piece of music to go in the background throughout anyway
Welcome....to Steam City
Steam City
Tales from Steam City: Union Freight
Tales from Steam City: Late Arrivals
Tales from Steam City: Windswept Boulevard
Dieselpunk
The Sky Pirates
The Machiniac
The Machiniac: Hargrave Asylum
The city is the game.
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03-11-2011 #18Reality corrupted...
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- domick12
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Hi, Blanchrocker!
I just played you level and found it excellent! Very cool characters and decorations, interesting main story and very cool cameras work! It looks like very good cartoon movie! And there are also very good characters voices! Only in one place when camera moves voice sound become lower, but it is not very big deal.
It is very cool movie! I love it! And will wait for your next creation.
As F4F you can try my Sneezies mini-game DEMO - http://lbp.me/v/yrp14p .
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Thanks!
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03-11-2011 #19
Thanks, about that part where the voices fade out, before i made them fade out, i left them as normal, but it sounded very odd and out of place, as the camera swings to the opposite end of the machine, but the voices were at the same volume, I'll edit it later so they dont fade too quietly too quick
Welcome....to Steam City
Steam City
Tales from Steam City: Union Freight
Tales from Steam City: Late Arrivals
Tales from Steam City: Windswept Boulevard
Dieselpunk
The Sky Pirates
The Machiniac
The Machiniac: Hargrave Asylum
The city is the game.
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03-13-2011 #20
Level is very good! I think you have already been told all the positive aspects in your level. I just can't be any sadder levels like this gain almost no publicity, what the hell why?
Minor problems: the machine moving with the robot on it - you could add some invisible or visible support so they would be situated on one place and not move each time when boards stops it's movement.
Minor improvement: when "his Excellence-ness" finally sees the machine in it's full size you could add "layer change" movement to him, it will add affect like he watches past the first machine.
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Thanks!
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03-13-2011 #21
Thanks Kashadooo
, thats a good idea with the layer change, but unforntunately his already on the final layer, and I'll also try to sort out the sackbots from moving while on the conveyer too. I totally agree with your point about publicity, I do find it slightly off-putting, but overall, I do make the levels for myself to play and enjoy, and when other people enjoy them as well, It makes it all worthwhile lol
Welcome....to Steam City
Steam City
Tales from Steam City: Union Freight
Tales from Steam City: Late Arrivals
Tales from Steam City: Windswept Boulevard
Dieselpunk
The Sky Pirates
The Machiniac
The Machiniac: Hargrave Asylum
The city is the game.
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03-16-2011 #22Sack
- Join Date
- Feb 2011
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- 153
I watched your movie earlier today and i totally loved it: The characters looked amazing, the voice acting was really nice and the scenery was great. I especially enjoyed the machine which had a great detail, and the ending with the 'you're fired' moment and the dancing celebration was just priceless. To be honest i can't find anything negative on your level it was very fun
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Thanks!
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03-17-2011 #23
Hiya Blanchrocker,
It hardly needs to be said anymore, but your movie was most impressive! I thought the visuals were nice. Then I thought the voice acting was nice. Then I noticed the thematic and deliberate music choices and changes, the animations, the sound effects, the camera angles, and the lip syncing (OH, the LIP-SYNCING!) and I was blown away, never to return.
Very, very well done.
That said, the picky side of me twitched a little when I saw a couple of "I'm"s in your later subtitles become degenerated to "im". Fix that, and I'd wager your cinematic would be perfection.
By the way, I found the plot itself quite tragic. I was a bit odd to be slapped in the face by such strong cuteness and cruelty at the same time.Hail, fellow creators!
Please assist me via F4F: http://www.lbpcentral.com/forums/sho...f-Crushination
Your support would be much appreciated!
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Thanks!
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03-17-2011 #24
Thanks all, I'll see to the subtitle grammer immediatley, im picky like that as well, I thought I had it all perfect lol
Welcome....to Steam City
Steam City
Tales from Steam City: Union Freight
Tales from Steam City: Late Arrivals
Tales from Steam City: Windswept Boulevard
Dieselpunk
The Sky Pirates
The Machiniac
The Machiniac: Hargrave Asylum
The city is the game.
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03-17-2011 #25
Hey I just played your level with my friend and it was magnificent. The visual of this level is incredible aswell as the character. The story is very well design but what increase it was the voice it match perfectly with the character and I love it, also the sackbot making machine was big and awesome! I hope you make a level series of this it would be awesome

Keep it up!
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Thanks!
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03-18-2011 #26
Thanks, everyone seems to like him as a character, so you will definately be seeing more of this notorius super-villain lol
Last edited by Blanchrocker; 03-18-2011 at 03:26 PM.
Welcome....to Steam City
Steam City
Tales from Steam City: Union Freight
Tales from Steam City: Late Arrivals
Tales from Steam City: Windswept Boulevard
Dieselpunk
The Sky Pirates
The Machiniac
The Machiniac: Hargrave Asylum
The city is the game.
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03-22-2011 #27
LBPC Contest Crew
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Sorry for the late comment but I just wanted to add to the chorus of those saying how much they enjoyed your film. The voice acting and the characterisation were just superb. You've created two very compelling characters in your anti-hero and his stooge ("your excellence-ness", lol!). That's a testament to the quality of the writing as well as the acting, actually. I look forward to following their exploits further.
Oh, and the visuals were excellent too but I almost take that for granted with your work, lol! XD
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Thanks!
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03-22-2011 #28
Thank you, the next chapter in this villainous series is under way lol, stay tuned
Welcome....to Steam City
Steam City
Tales from Steam City: Union Freight
Tales from Steam City: Late Arrivals
Tales from Steam City: Windswept Boulevard
Dieselpunk
The Sky Pirates
The Machiniac
The Machiniac: Hargrave Asylum
The city is the game.
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04-01-2011 #29
And to throw my opinions in on the top of the pile albeit after the general party has already finished.
I was pretty surprised by the voice and character of the villain compared to what I've come to expect from outrageous and cartoonish antagonists. Non of the vaudeville cackle and all the absent-minded megalomania. The voice acting is top-notch as well as the script-writing so it isn't a bad thing that you've gone against the stereotype.
You've also managed to get a good simpering and long-suffering lackey out of the supporting character. I like that both characters are grounded and fairly believable.
The voice recording work is clear and each character has a distinct voice so you've done well there as well.
The set design is very detailed and fun to see all the 'steam-punk' trappings that you've done so well in this series. I think that detail in the sets are more important in movies than in gameplay levels as the player is, generally, a passive participant and can take in a lot more of everything presented on the screen.
Your sackbot machine is amazing and does nearly does justice to the amount of screen time you dedicate to it. (Isn't it satisfying when a long sequence of timed events comes together the way you want.)
I agree with others in that there are scenes that drag on and a few seconds trimmed here and there may help trim off some of this lethargy. (Though this is a tough thing to get just right.)
I understand when the camera pans away from the speaker until they are not heard at all but during the speech to the factory workers there were 3 - 4 lines that had no audio when I played. I thought initially that the protagonist's microphone cut out and it was a part of the story but I don't think that is the case.
The ending gloat-dance was good but seemed like a unfinished ending to the movie. In the context of a serialized or segmented movie I could accept something just after this segment as the ending of the film. It just seems that the story that you are telling isn't finished and you end the level before you get to a clean stopping point. (As a chapter of a story it could work but as a standalone story it is missing some elements I think.)
Lastly when the level ender was activated the camera view shifted down to a checkpoint held up in the air by what looks to be dark matter and my sack boy pops out as the level is closing out. It may be a better ending if you faded to black and then hit the level ender or if you covered up the checkpoint area with a black facade or some other type business.
A movie is one of the things I wanted to try out in LBP2 so I've been tinkering around with one and trying to get actions, timing, cameras, sackbots and SFX to all come together is a very tricky business. I've got respect for what you've managed to put together here in this movie. Cheers.------------------
--[Darkhallow Homecoming] --[Tutorial Tutorial: All in One]
--[Lightbringer Spotlighted] --[Somethin's Cookin' (Who Framed Roger Rabbit)]
--[Heart of the Flip-Side Spotlighted ] --[Welcome to the Flip-Side]
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Thanks!
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04-02-2011 #30I make Ambient levels.
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This was a really good movie and I'm glad you sent it my way.
I thought it was a bit slow at times though, but this and other things have already been brought up so what else...
The characterisation was surprisingly well done for a LBP film, not too in your face yet obvious enough for you to pick things up.
I found myself sympathising with the scientist. No idea why though :P
Again, I really enjoyed it, you seem to have this steam-punk thing down to a pinch.
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Thanks!
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