So, you're saying, you would rather have Mm not showed us things you can do with the new features? This isn't LBP1 anymore. This is a new game.I might of misread it, but it seems like you would have rather just had a new LBP1, with barely any new features. No one would buy that. Sequels need to be better than the origonal.
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- [LBP2] Story Levels
- Heartbroken
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Thread: Heartbroken
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04-05-2011 #16R2D2 Rocks so hard!
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04-05-2011 #17
Except browsing the Earth took more time to find a level because you had to make sure not to miss anything. I also found it would take longer to load up a page of levels on the Earth browsing than the current LBP2 list system. =/
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04-05-2011 #18
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04-05-2011 #19
Except how would planet decoration then work? I figured the list system was so you can see each persons own planet as you go through the levels. The Earth browsing won't really work with that IMO. However MM could always make it so you see a persons decorated planet when visiting just their own planet, and not in the level lists.
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04-05-2011 #20Sackperson Sergeant
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^yeah the new way is best, LBP2 is about everyone's world, it makes no sense to have back as it was,
plus the old way was ugly and made it hellishly hard to find every level on every page,
and at least LBP2 had a story, LBP1 had no real story honestly, sure the new LBP2 story is not Genius.
but it's not horrible also. i enjoyed it real good.
also IMO what i think would be cool is if MM made a new LBP2 version of LBP1's story mode
as DLC. all the characters be sackbots n whatnot, it be a blast!
@ the OP.
your topic was moved to the right place after i said that ages ago, you just forgot.
Also no. Sackbots are far better at telling a story then cutouts and were awesome in this game's story mode.
you honestly just sound like you wanted to play the same
LBP game again with no updates when it came to story telling.
sorry that would have sucked, while i do also like the cutout people,
but they had no place in the LBP2's main story this time.
the story showcases everything the game can do, and you really think they leave sackbots out of that? *mew
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04-07-2011 #21
Thanks for explaining
^
You guys seem to miss the point though, I was just saying things I missed about the first game. Considering I stated 4 or 5 things that I missed compared to lbp2.... Seriously. LBP2 IS A BETTER GAME. I DONT AND DIDNT WANT A DUPLICATE OF THE 1ST. I THANK MM FOR MAKING CHANGES. I KNOW MM CANT TRANSFER EVERYTHING 1 PERSON LIKES ABOUT 1 GAME INTO ANOTHER.
...maybe I should stop stating my opinion.
* I HATE EMINEM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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04-07-2011 #22Sackperson Sergeant
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there's nothing wrong with you missing things from the first game. we also were just saying are opinions
on what we feel, and honestly it was hard to tell you were not just saying LBP1 is better then 2
like some of the other people are saying in the LBP1 vs LBP2 topic.
*mew
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04-09-2011 #23Thread
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i dont think you should compare to call of duty since its a whole other genre. and i miss mediocre levls... i barely see my sckboy anymore. VERY interesiong levels but as someone replied by telling me about foofles FPS, yes its innovative but it was not ground breaking. maybe the 3d cam ws but not every cool level is a breakthrough.
i didnt like hansel and gretel that much. not hating. there was something that just kept me stumped. like if i couldnt dig into the level. and it was a very nice series.
if i were to set an example i would say> the 2nd lil platformer. VERY original platforming, taking advantage of the tools here in lbp2.and there is no more place for lbp1 mediocreness. i will heart anybody who makes a fun level! as oldschool as possible. i will yay it, give an awesome review and promote it around my friends.I Am The Walrus, Goo Goo G'Joob.
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04-09-2011 #24
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04-09-2011 #25Thread
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I just love my name. its so Compact, i can carry it anywhere!
And its easy to remember! the name and the abbreviation: GGWI Am The Walrus, Goo Goo G'Joob.
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05-06-2011 #26
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05-16-2011 #27Junior Sackperson
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I understand what Sand_melts is saying, not that I dislike little big planet 2 in any way, but the first game seemed to have me gripped a lot more than the second one has. I'm really not sure why.
For me, the story line didn't seem all that 'believable' for some reason and I found it quite hard to follow, yeah it takes on the form of an adventure and story, but the characters didn't seem to be very likeable for me. I've completed the game and none of the characters and their backgrounds really stick in mind. The first little big planets characters seem to stick in my mind more, and they didn't really play a big part in the game, apart from giving little tutorials.
I'm also missing stickers within the game, on the 2-4 player parts. On the first game I made it my priority to go back and find people to help me get the stickers I needed, but for some reason, I just haven't found the motivation yet to find them on the second game.
What does stick in mind though, are the levels and how each different part of the world looked. The designs within each of the games are magnificent. Even more so that the graphics are so simple and easy on the eye.
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07-29-2011 #28
What I think the OP is trying to say, and I would agree with him, is that LBP2 is superior in just about every single way, but it lacked the simplistic charm of LBP1.
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08-03-2011 #29
I felt that the LBP 2 story levels were really only geared towards advertising the new create mode features. It was like, there wasn't really anything creative in LBP 2's story mode. It was always "Oh no! A thing! Quick, use this advanced technology that MM just added to the game to defeat the enemy!" Think about it:
First set of levels showcased the grappling hook
Second showcased grabinators and the creatinator
Third showed off sackbots
Fourth demonstrated the controllinator
Fifth was creatinator again, but its main focus was the projectile objects (like water)
Sixth didn't really showcase much, but you were never running around with just your sackperson. You were always assisted by one of the new gadgets.
I liked how LBP 1 was simpler and freer, and it came with more memories. I like LBP 2's complexity in create mode though, and how many possibilities were opened up.
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Thanks!
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08-03-2011 #30
I don't like to disagree with people, but I officially think LBP2 was better than LBP1.
Mm have to show the new features, otherwise you're just stumped, staring at the Creatinator, like 'what the heck is that?'.
Well, that, little sackpeople, is the innovation and changing ways of LittleBigPlanet 2.
>Small but insignificant speech now over<.
FINClara: "How did we get here?!"
The Doctor: "I already told you, it's the ship! It's all very sciencey!"
"I'm the Doctor, I'm an alien from outer space, I'm a thousand years old, I've got two hearts and I can't fly a plane! Can you?!"
It's all very sciencey.
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I might of misread it, but it seems like you would have rather just had a new LBP1, with barely any new features. No one would buy that. Sequels need to be better than the origonal.


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