In many levels we have seen the "snakes" that are on fire moving though out their tunnels. I'm wondering if anyone has seceded in making one and how you did it.

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Thread: Moving creation
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03-10-2011 #1
Moving creation
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03-10-2011 #2Sackperson Private
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I do not understand what these snakes are.
Could you give an example of a level containing a snake?Cleaning up...
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03-10-2011 #3
I have played both LBPs and there is one level (idk which game 1 or 2) where the "snakes" or "worms" where on set paths in what looked like an underground area and you had to jump across gaps to get through with out falling or being caught on fire by the creatures.
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03-10-2011 #4
You must be talking about those snakes in the Dancer's Court in LBP1...they were really just thick and thin layer blocks connected together with wobble bolts, don't know the specifics though, but it's more of a thing you just experiment with, tweak the bolts and see how they work?
The snake part is at 7
0 in this video:
Last edited by warlord_evil; 03-10-2011 at 10:54 PM.

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03-10-2011 #5
Thank you, I was thinking I could get it to work if they moved down ward and used an emitter at the top....
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03-10-2011 #6Top hats are underrated.
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Well that was a ps3 level...good times

Actually some guy made a level called "visiting the canyons" on lbp psp, where he rebuilt some obstacles from the canyons theme from ps3.
I guess they work with emitters and glass railways with rockets or something
My VITA levels:
Work in progress: The Evernight Series
Finished:A Broken World
~Old PSP stuffs~
Finished:Evernight(Spotlighted)
The Girl at the Observatory(Spotlighted)
Other levels by me:Love(With which I won the love sack contest)
Rolling mad(with which I did not win the race for the case competition C: )
Down under:The search for the treasure WDSD(With which I won the What did sackboy do next competition)
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03-10-2011 #7
Thanks! That should work really well!
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