Okay so I've made a level where you defeat each other's sackbots, but I can't seem to find a way to make a system that gives players points for it. I would like it if someone could help.
Description:
.Each sackbot has 2 specific tags related to them. These 2 tags allow control of their own individual sackbot and attack without hurting themselves.
.I want it so if the sackbot explodes, and one of the other sackbots specific attack tags was involved in the death, the player who killed you will get the points.
.There are 4 sackbots for 4 player play.

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Thread: Logic help.
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03-13-2011 #1
Logic help.
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03-13-2011 #2
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Ok get a score giver, and place it on each of the sackbots grids, now just use a sensor tag and change it to where you need a key then just emit a lethal object with the key on it. BTW attach the sensor tag to the score giver.....I hope I helped some ^^

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Thanks!
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