But my point is that you haven't had this sort of thing done to you because of the lovely feedback being sent back and forth in the threads. I think I made it clear that feedback should be just that, feedback. By that I mean that feedback should be given to the creator for him or her to make changes and improve the level, or if the level truly is amazing, that should be said so. So yeah I agree that feedback such as "I don't like levels like this" should be held back, but I also think that it should be prohibited when a creator isn't asking for small things to be pointed out especially when possible players could be reading it and look away from the level because of it. I'm only saying that I think we should be more careful when posting feedback so as not to take away from (or build up hype for) a level that isn't deserving of said feedback.

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- [PSP] Everything Else LBP for PSP [Archive]
- who is still left ?
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Thread: who is still left ?
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04-13-2011 #31It was good.
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- WoodburyRaider
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04-14-2011 #32
Last edited by anoken; 04-14-2011 at 12:43 AM.
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04-14-2011 #33
Of course every creator wants to hear they are great. The problem, as I'm sure you were getting at, is when they can't take criticism. I have adapted a new policy of 2:1 for good levels with two points of good for every point of bad. Opposite for other levels. This isn't set in stone, but I feel that I have been too nitpicky without enough praise given.
Also, it helps to give suggestions for every piece of critical advice you give. Still, there are people that refuse to hear about the bad.
I really think we need to nurture the newer people (ironically, I am a super young creator).
My PSP Levels:
F4F: Beyond the Flower Patch *Spotlight Nod*
No levels in the works, and I doubt there will be for quite some time.
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04-14-2011 #34
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04-14-2011 #35Finger-licking good!
- PSN
- Ultrafast62
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- Feb 2011
- Location
- On My Moon Waiting For Taffey
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I couldn't Agree More , Everyone Loves Getting Positive Feedback (Except for Woodbury Apparentley) and Everyone Hates Negative but It is always for the Best as This will Obviously help You Improve as your Creator, Working on these Problems allow you to Produce A real Star Of a level and Get you more Noticed, I hope This helped.Originally posted By Fading-Dream
Of course every creator wants to hear they are great. The problem, as I'm sure you were getting at, is when they can't take criticism. I have adapted a new policy of 2:1 for good levels with two points of good for every point of bad. Opposite for other levels. This isn't set in stone, but I feel that I have been too nitpicky without enough praise given.
Also, it helps to give suggestions for every piece of critical advice you give. Still, there are people that refuse to hear about the bad.
I really think we need to nurture the newer people (ironically, I am a super young creator).
Srry To woodbury im not a funny guyLast edited by Butter-Kicker; 04-14-2011 at 12:32 PM. Reason: Sorry, IM NOT A FUNNY GUY

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04-14-2011 #36It was good.
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- WoodburyRaider
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Wow that was a shot. Umm clearly you don't realize what side I'm on of this? I never said I don't like positive feedback. In fact, I'm the one that said we need to stop giving this unwanted negative feedback. Maybe you should reread my earlier posts...I couldn't Agree More , Everyone Loves Getting Positive Feedback (Except for Woodbury Apparentley) and Everyone Hates Negative but It is always for the Best as This will Obviously help You Improve as your Creator, Working on these Problems allow you to Produce A real Star Of a level and Get you more Noticed, I hope This helped.
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04-14-2011 #37
Umm rude much? (to woodbury). Also, maybe everyone hates negative in your mind, but I actually really like it. Sometimes I felt like the PSP side was too nice to me, and I really wanted to hear what they actually thought about my level at the time.I couldn't Agree More , Everyone Loves Getting Positive Feedback (Except for Woodbury Apparentley) and Everyone Hates Negative but It is always for the Best as This will Obviously help You Improve as your Creator, Working on these Problems allow you to Produce A real Star Of a level and Get you more Noticed, I hope This helped.
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04-14-2011 #38
Even if they do hate negative feedback, it's still the right thing to do. They will have read it, and while they may get upset, there is no way they can completely ignore it. If actual reasons are given (AKA, not enough interactivity. 'Try to add more switches'), there is no way they can just create the way they were before. At least I'd like to believe that, and I have to if I can have any hope of the PSP not dying out.
My PSP Levels:
F4F: Beyond the Flower Patch *Spotlight Nod*
No levels in the works, and I doubt there will be for quite some time.
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04-14-2011 #39
I'm lost in this topic now. All I know is if you want feedback then you have to accept what people say. I had some great feedback and advice for my Going For A Wander level and tryed to change it due to the feedback as it all helped. Ok there's still some issues but I'm happy with the level now and will be leaving it as it is (thermo full and sick of crashes).
PS3 LBP2 Level
Alpine Abandon SPOTLIGHT NOD!!!
PSP Levels
Treehouse Adventure. SPOTLIGHTED!!!
Love's Me...Love's Me Not! SPOTLIGHT NOD!!! (Featured)
Reds Dead, Detention! SPOTLIGHT NOD!!!
Going For A Wander! (new and improved version) SPOTLIGHT NOD!!!
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04-14-2011 #40Push, Yo' MAH!
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- The-Questor
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Hey, I'm a bit late to the party but I'm still here.
My creating has been put on hold due to festering laziness to pull out my PSP, but...Yeah, I'm still here.

My PSP Levels
The Clock Tower *Spotlighted*
The kookey Canyon *Spotlighted*
Heart-Break Haven *Spotlighted*
Click HERE to see the rest
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04-14-2011 #41LBP karting... I like it.
- PSN
- aceofthorns
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- May 2010
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- Jenks, Oklahoma
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- 240
Hey im still here I've just been extremely inactive do to serious school problems thats all, its kinda sad that the psp side is now dying though.

Upcoming PSP level: LBP Ace of Aces (Level on hold due to save file corruption
New website is now up! Come check it out!
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04-14-2011 #42It was good.
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- WoodburyRaider
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- Aug 2010
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Actually, not really anymore. Yeah people are leaving but plenty of us are still creating. There's a good amount of new creators peeking around the site on the PSP side and I think they have a great base to start from with all of the helpful tips and tricks in the tutorials out there. I think that every new creator just needs to know that their first level won't be their best and that they have to keep at it in order to improve at creating. I'm pretty sure we're all here for the most part (with the exception of a few who have left for various reasons such as animals eating UMD's, a common occurrence.)

I'm finding create mode interesting again, it's just that I don't have as much time as I used to and have found other things to satisfy my time. I'm sure others will find the desire to come back to their PSP at some point for one reason or another, some will just stick around longer than others and some not at all.
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04-15-2011 #43LBP karting... I like it.
- PSN
- aceofthorns
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- May 2010
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- Jenks, Oklahoma
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Well im glad to see that I was wrong about the psp side dying, hopefully it will survive the the NGP's release.
Cross your fingers
Upcoming PSP level: LBP Ace of Aces (Level on hold due to save file corruption
New website is now up! Come check it out!
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04-15-2011 #44
On the topic of negative feedback, none of you guys lied to me about my levels being good right? Right...
*extreme paranoia*

Wanderer Trilogy
The Wicked Manufactory ♦Spotlighted♦
Devious Dataspace ♦Spotlighted♦
Operation Sackernaut ♦Spotlighted♦
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04-15-2011 #45Sack
- PSN
- BlackWolfe9653
- Join Date
- Mar 2011
- Location
- Austin, Tejas
- Posts
- 284
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- 14
I have yet to play any of yours, mainly because the search function seems to search titles only, and not creators. Going to go download 'em all now and get back to you in the appropriate threads. Any preference on which level I should try first?
Story Levels:
Memetic Hazard, Memetic Hazard Remastered [1/2], Wizard's Spire
Survival Challenges:
Surviving the Dollhouse, Crazy Eight [SURVIVAL]
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