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Thread: Vinery

  1. #16

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    This level was amazing. It is obvious that you two put a lot of time into this creation.

    I loved:
    -Clever use of the grappling gun
    -The imaginative use of water. It was beautiful
    -efficient use of space (you packed a lot there)
    -The challange (that log ride was awsome!)

    I literally found nothing wrong with this level. Should be MM pick

    Great Work,
    J
    Stop by and say hello

    And if you have the time...please Visit, Play, and Review my levels!

    Wooden Platformer Challenge
    F4F-Wooden Puzzler

  2. Thanks!


  3. #17

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    Thanks everyone for playing and were very happy its being well recieved so far Also glad nobody really thinks its too hard. You can thank Sabre_ for that lol. I wanted something more difficult but he kept that in check for the whole level.

    We both will play your levels asap Noribito and my fellow steampunk creator Blanchrocker and leave a review.

    Thanks again!


  4. #18
    Still trembling... talbot-trembler's Avatar
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    Default

    Quote Originally Posted by L1GhTmArE View Post
    I wanted something more difficult but he kept that in check for the whole level.
    Making it harder would have ruined the pace. I died a fair bit anyway! (as I do)

    Anyway, sorry I couldn't get testing, I've been a bit busy.

    Are you trembling?

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  6. #19

  7. Thanks!


  8. #20
    Intelectual Musician nk827's Avatar
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    Default

    I love levels that have deep visuals, but not so much that it takes away the gameplay!

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  10. #21
    LBPCentral Spotlight Crew The Create Twitch Returns grayspence's Avatar
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    Default

    You guys published something new!!! And it has a log ride? You had me at Log!

    [EDIT]: Just played it now, heres what I think!

    -Foreword:
    You two have truly outdone yourselves with this masterpeice.
    Everything here is fresh, and the visuals, though almost all of it greenery, you guys managed to keep it fun and entertaining!
    Decorations mustve been the hardest part of construction, because everything is in the perfect spot! Im still trying to figure out what parts are materials and what are Stickers!

    Pros:
    -Everything! I dont think anything I saw in this level was to my dislike! I especially liked the flowing water in the front layer!
    -Your gameplay ideas are fun and inventive, and theres always something new to like at every turn! Never got boring, and there was something to like for everyone here!

    -Negatives:
    -Nothing, I dont even think I should include this section.

    Absolutely loved it! I left a review, and Hearted you both as an author. Thanks for the awesome level!
    Last edited by grayspence; 04-11-2011 at 12:58 AM.
    Spotlighter for LBPC,
    Aspiring Level Designer,
    All around nice guy

    My Levels In LBP1:
    Crazy Canyons! [SPOTLIGHT NOD]
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  12. #22
    Professional Day Dreamer CYMBOL's Avatar
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    Hmmm, a platformer you say? Some strange new kind of gamestyle in LBP2? I must see it! Got it queued.
    My first LBP2 Level - "Jumper"! Woohoo! http://lbp.me/v/ygrw7d

    First half of Jumper: http://www.youtube.com/watch?v=MN-o_aXG56s (Thanks to Memodrix)

    YouTube video review of, "The Explorers". http://www.youtube.com/watch?v=cGttrlQG43Q

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  14. #23

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    Spikes protruding out of hole! >
    (on tree branch)
    That is all.
    (a deja vu moment from Umbra Valley)

    Everything else was ok, using the grapple to pull down the bubbles is a good gameplay element.
    As usual everything looked nice.
    Oh, some foreground stuff kind of got in the way at the start there.
    For example the waterfall obscuring the player on the grab ceiling while going uphill.

    You could also make the drop down to the logs a little more forgiving, by adding some ceiling sponge below or opening up the rocks, so the player can clearly see the log coming. I could go on with a few similar elements, but some are personal preferences.

    Bad design 101
    An ingame commentary about the good and bad design choices in my first level: "Platforming 101" ... Learn as you play!

  15. Thanks!


  16. #24

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    @Talbot
    -Yeah I had to make sure L1ght didnt make it to hard lol

    Thanks everyone for playing our level, we put in alot of time in making it fun and enjoyable as possible without it being to hard to complete. Thanks again for all the positive feedback we appreciate it.
    Levels(10)
    1.Vinery *Spotlighted*
    2.Motif Underworld *Spotlighted*
    3.Mystic Chill *Honourable Mention*
    4.Obscure Cavern *Newest level*

  17. Thanks!


  18. #25
    Professional Day Dreamer CYMBOL's Avatar
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    Yeah, I'm glad you guys didn't make much harder, the second log drop has a bit of a blind spot, where you can't really see it coming - and the only part that was hard was the double fire hazard jump through. Other than those nitpicks, a stellar looking forest level that was challenging and fun. Good job.
    My first LBP2 Level - "Jumper"! Woohoo! http://lbp.me/v/ygrw7d

    First half of Jumper: http://www.youtube.com/watch?v=MN-o_aXG56s (Thanks to Memodrix)

    YouTube video review of, "The Explorers". http://www.youtube.com/watch?v=cGttrlQG43Q

  19. Thanks!


  20. #26
    DNA Reprogrammer Thegide's Avatar
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    Level looks incredible guys. I don't think you could have tried to make a prettier platformer. The gameplay was innovative in most spots and stands out from most of the platformers out there. Team L1GhTSabre is a force to be reckoned with.

    I have a lot of praise for this level, but I feel that I would be doing you both a disservice if I didn't offer constructive feedback. Vinery has the potential to be one of the best platformers out there, but there are a few things that frustrated the hell out of me

    The level is hard and punishing, to be accurate. Generally speaking, most jumps require a lot of precision. Jump a bit too early or late, and you're dead. I can see this enraging a lot of kids. I'm a 30-year old seasoned gamer, and I died a lot from missed jumps that dumped me into a lethal hazard.

    The first place I got stuck was in the first room with the waterfalls where you have to jump over the gaps, then monkey across the ceiling. I was playing with my girlfriend, and we both must have died thirty times. The gaps you clear by jumping up to the top are pretty wide to begin with. I'm not a very good monkeyer, and I fell many many times before getting across. Usually at the part where you're completely obscured by the right hand waterfall. It's an uphill climb and you can't see what you're doing. I usually ended up falling to my death, and to be perfectly honest, I almost quit out of the level here too. Why is there no checkpoint at the top?

    The log waltz was another part that was pretty difficult, as was mentioned.

    A few places I found were a tad unclear where to go. I did notice your attempts to warn players of hazards or point them in a direction, but some of the stickers didn't really jump out at me right away (probably because my eyes were too distracted by the rest of the beautiful surroundings). One of the places was after the second monkey bars section where you monkey across one platform, then drop to another monkey platform. And the end of this second one, it took me a minute to realize there was a gap in the wall that led into the next room.

    Overall, a superb effort and I don't doubt this will do well on the cool pages. If you choose to ease up on the difficulty, I think this could land on the most hearted/most played pages. Fantastic job!


  21. #27
    LBPCentral Spotlight Crew LBPC Contest Crew shropshirelass's Avatar
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    Default

    This week has seen some great levels published and this one is right up there with them. You packed in such a lot of different cool gameplay elements and the whole thing looked just wonderful to boot.

    It had so many great little touches it’s hard to know where to start. Using the grappling hook to “pick” the grape bubbles was inspired and the log race had me on the edge of my seat - those fire jumps were challenging but a lot of fun.

    The visuals were lovely too. The best bit for me has to be the moment when you first fall down into the underground caverns. I just stood there taking it all in – superb.

    I’m so glad you’re still making great platforming levels in LBP2.

  22. Thanks!


  23. #28
    Artist / Creator JustinArt's Avatar
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    Another creative level from the dynamic duo!

    VISUALS:
    The forest scenery is brilliant. The vines, trees, and waterfalls are neatly detailed, and the materials are well corner edited.

    SOUND:
    Great use of "Eve's Asylum" interactive music.

    GAMEPLAY:
    The level has some excellent usage of the grappling hook and bounce pads. The racing part is quite ingenious too, even if I failed to score points during the race.

    OVERALL:
    An very artistic forest level with outstanding gameplay. A yeah vote, a heart, and a positive review.
    New level project in works:
    LBPV Time Warp Chronicles Chapters 2 and 3
    LBP2 Final Platforming Project(delayed)
    LBPK Delta Funland(delayed)

  24. Thanks!


  25. #29

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    @TheGide
    -I understand you point on the jumps being accurate lol when I made that area I didn't realise it was like that until the after we were done with all of the details because I was hitting the jumps perfectly. So we'll probably go back over the level and see what to make easy so people can have fun playing it and not die alot in some areas . And after the waterfall part we didn't put a checkpoint up there becasue we had a checkpoint in the next area waiting already. Thanks again for the feedback we appreciate it.

    @JustinArt & Shropshire
    -Glad you enjoyed it
    Levels(10)
    1.Vinery *Spotlighted*
    2.Motif Underworld *Spotlighted*
    3.Mystic Chill *Honourable Mention*
    4.Obscure Cavern *Newest level*

  26. Thanks!


  27. #30
    HALLOWEEN CARNIVAL IS OUT psyntens's Avatar
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    Hey bro! because if it is finally here in LBP2 level the obstacles and patterns that characterized them in LBP is a long level and that is one of the things for which you will enjoy the level, it's fun, has a clean design and a very proper use of attachments LBP2, i liked very much the use of stickers and decorations and the idea of converting it to bubbles in clusters of grapes is quite original, could not miss the difficulty of its levels and of course it is very well achieved.

    Thanks for letting me test this level since its inception and very good job. YAY!!!

  28. Thanks!


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