We'll, it's confirmed, live footage at E3 showed that there will be indeed a LBP for the next generation portable.
The game largely looks like LBP2 with extremely impressive graphics, some things noted is that things like costumes obtained on the PS3 can be found in the portable version.
Thanks to valmassoi for the following information (unconfirmed info however):
HD TRAILER:
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More info to be added to this post later.

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Thread: LBP Confirmed for PSVita
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06-07-2011 #1
LBP Confirmed for PSVita
Last edited by warlord_evil; 07-13-2011 at 12:34 AM.
AND SO Warlord ONCE AGAIN VANISHES INTO THE COSMOS...

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06-07-2011 #2U. of Jah Rastafari
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Heck Yeah! That game looks awesome! Def going to get the PSV and this game! In the trailer, I liked the ways that the PSV can be used for levels. Its going to be exciting to see what people come up with.
Edit: In agreement with Silvers post below, that worries me about this game. I do like the small community that the PSP side has. Though with a larger community means more amazing levels than before.Last edited by Random; 06-07-2011 at 02:00 AM.

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06-07-2011 #3
The one thing I don't like. Is the possiblity of my small LBP PSP community turning into... the PS3 community.

EDIT: IN response to Random's Edited post above. The PSP community doesn't need anymore people to create high quality levels. We were able to thrive by ourselves, and we can continue that with the PSvita.Last edited by Silver39; 06-07-2011 at 02:02 AM.

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06-07-2011 #4
Grr I wasn't fast enough! Well heres some info and thoughts I had.
Thoughts/Theories:
1. If it has become a lot like LBP2, expect the dynamic/static feature to disappear.
2. This game looks like it will not be supporting all of the levels we have made for the PSP.
I think they would've mentioned that it it will.
3. I did not see a pod, but I expect there to be one. How else would multiplayer work?Last edited by anoken; 06-07-2011 at 02:08 AM.
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06-07-2011 #5
Kartavitalicious!
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Yeah, from what I've seen it doesn't look like any PSP love is going to be ported to LBPV. It looks like the same situation with ModNation Racers as well (even though the PSP version for that game didn't get any love in the first place).

"Staring at Craftworld and creating unfinished levels since 2008."
★| The Space Temples Saga (Vita) | ★Journey of the Cosmos★ |★
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06-07-2011 #6U. of Jah Rastafari
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Yeah, it seems that way. But there was barely any PSP love in the first place.

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06-07-2011 #7
Kartavitalicious!
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Oh well, at least there's still an entire summer and more to dish out some great PSP levels on LittleBigPlanet PSP and ModNation Racers PSP so both games can go out with a bang. After that, it looks like remakes for the NGP, which I'm sure won't be too bad
(Space Temples Vita lulz)
And just think of the possibilities with level creation. If we're able to port levels from console to handheld (which I'm sure is going to happen, considering other functionalities), will be able to create and continue creating a level anywhere. Woot! No life when Vita comes out!
And even though the PSP community will slowly fade away after this holiday season, I expect most if not all the superb PSP creators to create some amazing levels on Vita (if they haven't already creating some amazing levels in LBP2 already!)
"Staring at Craftworld and creating unfinished levels since 2008."
★| The Space Temples Saga (Vita) | ★Journey of the Cosmos★ |★
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06-07-2011 #8Sack No. 10,000
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Guys epic win
LBP2 content plus awesomeness of massive Vita inputs in our hands.... awesomeness pure awesome ness and best off aly ou can still stay with LBP2
made me want by vita in day one
Tired of answering same questions from people.... answer them down on LBPWiki where everyone can see them!|LEVELS: TETRIS
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06-07-2011 #9
The touch features look really interesting!
I probably wont be getting a Vita, but it looks like fun!Oh, hai.

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06-07-2011 #10U. of Jah Rastafari
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Haha, that would be cool to see you finish your Space Temples Trilogy on the PSV.Oh well, at least there's still an entire summer and more to dish out some great PSP levels on LittleBigPlanet PSP and ModNation Racers PSP so both games can go out with a bang. After that, it looks like remakes for the NGP, which I'm sure won't be too bad
(Space Temples Vita lulz)
And just think of the possibilities with level creation. If we're able to port levels from console to handheld (which I'm sure is going to happen, considering other functionalities), will be able to create and continue creating a level anywhere. Woot! No life when Vita comes out!
And even though the PSP community will slowly fade away after this holiday season, I expect most if not all the superb PSP creators to create some amazing levels on Vita (if they haven't already creating some amazing levels in LBP2 already!)
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06-07-2011 #11
About PS3 to PSV compatibilty. I think the line is drawn with the costumes.
I really think that playing PS3 levels on the PSV won't be done and vice versa. Mainly because of the control scheme differences.
The PSV does not have R2 and L2 buttons and the PS3 does not have a touchpad.
I strongly believe that PSV will only play PSV levels.Last edited by Silver39; 06-07-2011 at 02:27 AM.

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06-07-2011 #12
Wow, that was fast. I thought it would've taken an hour before you decided to make this thread.
Anyways, yeah. Best. Handheld. Ever. Sony just made my whole day when LBPV was announced.
My reaction during the show:
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06-07-2011 #13
Adding to that, all our hard work on the PSP will probably not be visible to the PSV.
I just really hope they don't shut down the PSP servers.Last edited by anoken; 06-07-2011 at 02:29 AM.
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06-07-2011 #14
Really, Val. I don't know why that's so hard. I'll happily get rid of it, if that means I can create better stuff. That's how I personally see it.
And you do know that the PSV playing only PSV levels theory, was supposed to be a good thing right?
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06-07-2011 #15Junior Sackperson
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**** it! Did I miss Sonys E3? ****
I put those asterisks in on purpose...I didn't actually curse! **** cursing! I did it again
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