I got movement working
This is starting to shape up, imo.
Tech Demo soon anyone?

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06-13-2011 #31Super Create!
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Thanks!
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06-13-2011 #32
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06-14-2011 #33Super Create!
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Thats the logic so far.
Sad that it'll be multiplied at least 5xs before it's done.
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06-14-2011 #34
whats all that logic for? because the walk run sprint was only like one microchip for me?
anche nella morte si puō essere trionfante
Even in death may you be triumphant
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06-14-2011 #35
the sequencer I am guesing is for some attack animation? I cant see exactly where it is coming from, but that is pretty much how the sword swing looks in Mythicos.
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06-14-2011 #36Super Create!
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Air Assassination
Oh and wayne, it has more than just walking.
And I half the walking speed on one big chip, and have 4 other smaller chips for the specific forms movent, walking, fast walk, ect.
Its just more organized to me.
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06-14-2011 #37Super Create!
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I just added a fall & roll thing.
Its so pointless. But I love it.
XD
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06-14-2011 #38
If it adds detail and depth, it isn't pointless
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06-14-2011 #39Super Create!
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Yeah, lol. Suprisingly it only took me a few tries to get it working
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06-14-2011 #40
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06-14-2011 #41
I would assume it is only for longer falls. If not it wouldn't be too hard to change.
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06-14-2011 #42Super Create!
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Yeah only after long falls, I COULD make it hop if I wanted. Lol I also just finished rewiring the health bar. And it took FOREVER. It was very tedious thing to do.
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06-14-2011 #43Super Create!
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Is there anyone who would know how to do sword fighting?
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06-14-2011 #44
like sword fighting like Zelda? or more like... God of War?
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06-14-2011 #45Super Create!
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Hmm, neither.
Its more like its own stlye XD.
You attack in low profile and block in high profile, and when an enemy is in mid attack you can counter kill him.
And after succsessfully killing someone, you can counter kill another person quickly.
Thats the best I can explain :/.
Its basicly like realistic sword fighting, aside from the part where you kill everybody really fast.
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From the climbing wall, I've actually added a lot of features into the SackBot



